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__ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
3:10:54 PM mineimator_version: 1.2.7
3:10:54 PM gm_runtime: 2.1.5.246
3:10:54 PM YYC: yes
3:10:54 PM working_directory: D:\mine imator\Mine-imator\
3:10:54 PM file_directory: C:\Users\user\AppData\Roaming\Mine_imator\
3:10:54 PM OS: Windows
3:10:54 PM os_version: 655360
3:10:54 PM os_is_network_connected: yes
3:10:54 PM os_get_language: en
3:10:54 PM os_get_region: MY
3:10:54 PM USERDOMAIN: DESKTOP-I46K5DU
3:10:54 PM USERNAME: user
3:10:54 PM USERPROFILE: C:\Users\user
3:10:54 PM APPDATA: C:\Users\user\AppData\Roaming
3:10:54 PM NUMBER_OF_PROCESSORS: 4
3:10:54 PM PROCESSOR_ARCHITECTURE: x86
3:10:54 PM PROCESSOR_IDENTFIER: 
3:10:54 PM PROCESSOR_LEVEL: 6
3:10:54 PM PROCESSOR_REVISION: 3d04
3:10:54 PM video_adapter_subsysid: 444403779
3:10:54 PM udid: f9a2bff7-123a-4450-a942-67657bb84bee
3:10:54 PM video_adapter_vendorid: 32902
3:10:54 PM video_d3d11_context: 04490C7C
3:10:54 PM video_d3d11_device: 0448EE54
3:10:54 PM video_adapter_deviceid: 5654
3:10:54 PM video_adapter_sharedsystemmemory: 4160684032
3:10:54 PM video_adapter_revision: 9
3:10:54 PM video_adapter_description: Intel(R) HD Graphics 5500
3:10:54 PM video_adapter_dedicatedsystemmemory: 0
3:10:54 PM video_adapter_dedicatedvideomemory: 134217728
3:10:54 PM External library init
3:10:54 PM External library: Data\file.dll
3:10:54 PM External library: Data\movie.dll
3:10:54 PM External library: movie init
3:10:54 PM External library: Data\window.dll
3:10:54 PM External library: Data\math.dll
3:10:54 PM working_directory: D:\mine imator\Mine-imator\
3:10:54 PM Trying to save files
3:10:54 PM surface_save OK
3:10:54 PM texture_create OK
3:10:54 PM file_delete_lib OK
3:10:54 PM Create vertex format
3:10:54 PM Shader init
3:10:54 PM shaders_are_supported: yes
3:10:54 PM shader_distort compiled: yes
3:10:54 PM shader_ca compiled: yes
3:10:54 PM shader_high_light_desaturate compiled: yes
3:10:54 PM shader_noise compiled: yes
3:10:54 PM shader_vignette compiled: yes
3:10:54 PM shader_color_correction compiled: yes
3:10:54 PM shader_blur compiled: yes
3:10:54 PM shader_add compiled: yes
3:10:54 PM shader_high_bloom_threshold compiled: yes
3:10:54 PM shader_color_glow compiled: yes
3:10:54 PM shader_high_ssao_depth_normal compiled: yes
3:10:55 PM shader_high_ssao_blur compiled: yes
3:10:55 PM shader_high_ssao compiled: yes
3:10:55 PM shader_high_light_sun compiled: yes
3:10:55 PM shader_high_light_spot compiled: yes
3:10:55 PM shader_high_light_point_shadowless compiled: yes
3:10:55 PM shader_high_light_point compiled: yes
3:10:55 PM shader_high_light_night compiled: yes
3:10:55 PM shader_high_light_apply compiled: yes
3:10:55 PM shader_high_fog_apply compiled: yes
3:10:55 PM shader_high_fog compiled: yes
3:10:55 PM shader_high_dof_coc_blur compiled: yes
3:10:55 PM shader_high_dof_coc compiled: yes
3:10:55 PM shader_high_dof compiled: yes
3:10:55 PM shader_high_aa compiled: yes
3:10:55 PM shader_replace compiled: yes
3:10:55 PM shader_draw_texture compiled: yes
3:10:55 PM shader_depth_point compiled: yes
3:10:55 PM shader_depth compiled: yes
3:10:55 PM shader_color_fog_lights compiled: yes
3:10:55 PM shader_color_fog compiled: yes
3:10:55 PM shader_color_camera compiled: yes
3:10:55 PM shader_border compiled: yes
3:10:55 PM shader_blend compiled: yes
3:10:55 PM shader_alpha_test compiled: yes
3:10:55 PM shader_alpha_fix compiled: yes
3:10:55 PM Loading legacy file
3:10:55 PM Make transitions
3:10:55 PM Transitions OK
3:10:55 PM Loading language file: D:\mine imator\Mine-imator\Data\Languages\english.milanguage
3:10:55 PM Windows startup
3:10:56 PM Loading settings: D:\mine imator\Mine-imator\Data\settings.midata
3:10:56 PM load_format: 28
3:10:56 PM Render init
3:10:56 PM Loading Minecraft assets version: 1.16.2
3:10:56 PM Archive already unzipped, re-using: C:\Users\user\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.2\assets\minecraft\
3:10:56 PM Model textures: load
3:10:57 PM Model textures: done
3:10:57 PM Block textures: load static
3:10:57 PM Block textures: load animated
3:10:57 PM Block textures, blocksize: 16
3:10:57 PM Block textures: static block surface
3:10:57 PM Block textures: static block preview
3:10:57 PM Block textures: animated block surfaces
3:10:57 PM Block textures: animated frames
3:10:58 PM Block textures: animated block preview
3:10:58 PM Block textures: find static block depths
3:10:58 PM Block textures: find animated block depths
3:10:58 PM Block textures: done
3:10:58 PM Item textures: load
3:10:58 PM Item textures: surface
3:10:58 PM Item textures: done
3:10:58 PM Particle textures: load
3:10:58 PM Particle textures: legacy sheets
3:10:58 PM Particle textures: done
3:12:30 PM Saving block previews: D:\mine imator\Mine-imator\Data\blockpreview.midata
3:12:30 PM Loaded assets successfully
3:12:32 PM Ground vbuffer init
3:12:32 PM Resetting project
3:12:32 PM Destroying instances
3:12:32 PM Project resetted
3:12:32 PM Show popup: startup
3:12:34 PM Using the latest assets
3:12:37 PM Opening project: D:\mine imator\Mine-imator\Projects\New Project\New Project.miproject
3:12:38 PM load_format: 32
3:12:38 PM Resetting project
3:12:38 PM Destroying instances
3:12:38 PM Project resetted
3:12:38 PM save_folder: D:\mine imator\Mine-imator\Projects\New Project
3:12:38 PM load_folder: D:\mine imator\Mine-imator\Projects\New Project
3:12:44 PM Project loaded
3:12:50 PM Saving settings: D:\mine imator\Mine-imator\Data\settings.midata
 

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