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DONT KNOW WHY MY RIG GONE THEIR SKINS.


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Here's the report Bug.

 

___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
18:50:14 mineimator_version: 1.2.7
18:50:14 gm_runtime: 2.1.5.246
18:50:14 YYC: yes
18:50:14 working_directory: C:\Users\acer\Mine-imator\
18:50:14 file_directory: C:\Users\acer\AppData\Roaming\Mine_imator\
18:50:14 OS: Windows
18:50:14 os_version: 655360
18:50:14 os_is_network_connected: yes
18:50:14 os_get_language: en
18:50:14 os_get_region: ID
18:50:14 USERDOMAIN: LACAMENDRY
18:50:14 USERNAME: acer
18:50:14 USERPROFILE: C:\Users\acer
18:50:14 APPDATA: C:\Users\acer\AppData\Roaming
18:50:14 NUMBER_OF_PROCESSORS: 2
18:50:14 PROCESSOR_ARCHITECTURE: x86
18:50:14 PROCESSOR_IDENTFIER: 
18:50:14 PROCESSOR_LEVEL: 21
18:50:14 PROCESSOR_REVISION: 7000
18:50:14 video_adapter_subsysid: 278466597
18:50:14 udid: 8fd8b7f5-4701-4854-90ed-0d721af386f2
18:50:14 video_adapter_vendorid: 4098
18:50:14 video_d3d11_context: 039E8C90
18:50:14 video_d3d11_device: 039E6E6C
18:50:14 video_adapter_deviceid: 39140
18:50:14 video_adapter_sharedsystemmemory: 2083188736
18:50:14 video_adapter_revision: 193
18:50:14 video_adapter_description: AMD Radeon(TM) R5 Graphics
18:50:14 video_adapter_dedicatedsystemmemory: 0
18:50:14 video_adapter_dedicatedvideomemory: 70389760
18:50:14 External library init
18:50:14 External library: Data\file.dll
18:50:14 External library: Data\movie.dll
18:50:14 External library: movie init
18:50:14 External library: Data\window.dll
18:50:14 External library: Data\math.dll
18:50:14 working_directory: C:\Users\acer\Mine-imator\
18:50:14 Trying to save files
18:50:14 surface_save OK
18:50:14 texture_create OK
18:50:14 file_delete_lib OK
18:50:14 Create vertex format
18:50:15 Shader init
18:50:15 shaders_are_supported: yes
18:50:15 shader_distort compiled: yes
18:50:15 shader_ca compiled: yes
18:50:15 shader_high_light_desaturate compiled: yes
18:50:15 shader_noise compiled: yes
18:50:15 shader_vignette compiled: yes
18:50:15 shader_color_correction compiled: yes
18:50:15 shader_blur compiled: yes
18:50:15 shader_add compiled: yes
18:50:15 shader_high_bloom_threshold compiled: yes
18:50:15 shader_color_glow compiled: yes
18:50:15 shader_high_ssao_depth_normal compiled: yes
18:50:15 shader_high_ssao_blur compiled: yes
18:50:15 shader_high_ssao compiled: yes
18:50:15 shader_high_light_sun compiled: yes
18:50:15 shader_high_light_spot compiled: yes
18:50:15 shader_high_light_point_shadowless compiled: yes
18:50:15 shader_high_light_point compiled: yes
18:50:15 shader_high_light_night compiled: yes
18:50:15 shader_high_light_apply compiled: yes
18:50:15 shader_high_fog_apply compiled: yes
18:50:15 shader_high_fog compiled: yes
18:50:15 shader_high_dof_coc_blur compiled: yes
18:50:15 shader_high_dof_coc compiled: yes
18:50:15 shader_high_dof compiled: yes
18:50:15 shader_high_aa compiled: yes
18:50:15 shader_replace compiled: yes
18:50:15 shader_draw_texture compiled: yes
18:50:15 shader_depth_point compiled: yes
18:50:15 shader_depth compiled: yes
18:50:15 shader_color_fog_lights compiled: yes
18:50:15 shader_color_fog compiled: yes
18:50:15 shader_color_camera compiled: yes
18:50:15 shader_border compiled: yes
18:50:15 shader_blend compiled: yes
18:50:15 shader_alpha_test compiled: yes
18:50:15 shader_alpha_fix compiled: yes
18:50:15 Loading legacy file
18:50:15 Make transitions
18:50:15 Transitions OK
18:50:15 Loading language file: C:\Users\acer\Mine-imator\Data\Languages\english.milanguage
18:50:15 Windows startup
18:50:15 Found key_file: C:\Users\acer\Mine-imator\Data\key.midata
18:50:16 Loading settings: C:\Users\acer\Mine-imator\Data\settings.midata
18:50:16 load_format: 28
18:50:16 Loading language file: C:\Users\acer\Mine-imator\Data\Languages\indonesia.milanguage
18:50:16 Render init
18:50:16 Loading Minecraft assets version: 1.16.1
18:50:16 Archive already unzipped, re-using: C:\Users\acer\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\
18:50:16 Model textures: load
18:50:17 Model textures: done
18:50:17 Block textures: load static
18:50:18 Block textures: load animated
18:50:18 Block textures, blocksize: 16
18:50:18 Block textures: static block surface
18:50:18 Block textures: static block preview
18:50:18 Block textures: animated block surfaces
18:50:18 Block textures: animated frames
18:50:18 Block textures: animated block preview
18:50:18 Block textures: find static block depths
18:50:18 Block textures: find animated block depths
18:50:18 Block textures: done
18:50:18 Item textures: load
18:50:19 Item textures: surface
18:50:19 Item textures: done
18:50:19 Particle textures: load
18:50:19 Particle textures: legacy sheets
18:50:19 Particle textures: done
18:53:00 Saving block previews: C:\Users\acer\Mine-imator\Data\blockpreview.midata
18:53:00 Loaded assets successfully
18:53:03 Ground vbuffer init
18:53:03 Resetting project
18:53:03 Destroying instances
18:53:03 Project resetted
18:53:03 Show popup: startup
18:53:05 Using the latest assets
18:53:09 Opening project: C:\Users\acer\Mine-imator\Projects\Rig Studio\Rig Studio.miproject
18:53:10 load_format: 32
18:53:10 Resetting project
18:53:10 Destroying instances
18:53:10 Project resetted
18:53:10 save_folder: C:\Users\acer\Mine-imator\Projects\Rig Studio
18:53:10 load_folder: C:\Users\acer\Mine-imator\Projects\Rig Studio
18:53:18 Project loaded
18:53:29 Loading .schematic: C:\Users\acer\Mine-imator\Projects\Rig Studio\Piece of HACKER ADRIL FACE_.schematic
18:53:29 Size: { { 9,2,9 },  }
18:53:29 Version: 1
18:53:30 Loading .schematic: C:\Users\acer\Mine-imator\Projects\Rig Studio\Piece of CYBERSTUDIO.schematic
18:53:30 Size: { { 185,114,20 },  }
18:53:30 Version: 1
18:53:34 Loading .schematic: C:\Users\acer\Mine-imator\Projects\Rig Studio\Piece of Hacker Adril Face Kumis (1).schematic
18:53:35 Size: { { 28,30,1 },  }
18:53:35 Version: 1
18:53:35 Saving settings: C:\Users\acer\Mine-imator\Data\settings.midata
18:54:04 Show popup: newproject
18:54:40 Creating project: C:\Users\acer\Mine-imator\Projects\RIG STUDIO 2
18:54:40 Resetting project
18:54:40 Destroying instances
 

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