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So I was messing around with the lighting settings to find a good fit for my scenery. After I was finished and was proud of the results, the leaves on the trees became bright when I went into high quality rendering (as seen in the picture).
I've tried fiddling around with the render settings and couldn't find out how to fix this issue.
If anyone has the solution to this problem, please let me know.
Thank you.

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This issue will be addressed in the future 1.3.0 update:

However, it'll be a while before it releases, so in the meantime, users have reported that disabling texture filtering in the program settings will provide a temporary fix. Although, textures will look more pixelated as a result.

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