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when i opened up mine-imator and chose a project it just closed itself


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___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
2:39:52 PM mineimator_version: 1.2.7
2:39:52 PM gm_runtime: 2.1.5.246
2:39:52 PM YYC: yes
2:39:52 PM working_directory: C:\Users\15616\Mine-imator\
2:39:52 PM file_directory: C:\Users\15616\AppData\Roaming\Mine_imator\
2:39:52 PM OS: Windows
2:39:52 PM os_version: 655360
2:39:52 PM os_is_network_connected: yes
2:39:52 PM os_get_language: en
2:39:52 PM os_get_region: US
2:39:52 PM USERDOMAIN: DESKTOP-B33J2HN
2:39:52 PM USERNAME: 15616
2:39:52 PM USERPROFILE: C:\Users\15616
2:39:52 PM APPDATA: C:\Users\15616\AppData\Roaming
2:39:52 PM NUMBER_OF_PROCESSORS: 2
2:39:52 PM PROCESSOR_ARCHITECTURE: x86
2:39:52 PM PROCESSOR_IDENTFIER: 
2:39:52 PM PROCESSOR_LEVEL: 6
2:39:52 PM PROCESSOR_REVISION: 9e09
2:39:52 PM video_adapter_subsysid: 2196901948
2:39:52 PM udid: a17ea11c-355f-41a2-a8ab-37da39e08dd8
2:39:52 PM video_adapter_vendorid: 32902
2:39:52 PM video_d3d11_context: 04376EE4
2:39:52 PM video_d3d11_device: 0271B1B4
2:39:52 PM video_adapter_deviceid: 22786
2:39:52 PM video_adapter_sharedsystemmemory: 4160684032
2:39:52 PM video_adapter_revision: 4
2:39:52 PM video_adapter_description: Intel(R) HD Graphics 610
2:39:52 PM video_adapter_dedicatedsystemmemory: 0
2:39:52 PM video_adapter_dedicatedvideomemory: 134217728
2:39:52 PM External library init
2:39:52 PM External library: Data\file.dll
2:39:52 PM External library: Data\movie.dll
2:39:52 PM External library: movie init
2:39:52 PM External library: Data\window.dll
2:39:52 PM External library: Data\math.dll
2:39:52 PM working_directory: C:\Users\15616\Mine-imator\
2:39:52 PM Trying to save files
2:39:52 PM surface_save OK
2:39:52 PM texture_create OK
2:39:52 PM file_delete_lib OK
2:39:52 PM Create vertex format
2:39:52 PM Shader init
2:39:52 PM shaders_are_supported: yes
2:39:52 PM shader_distort compiled: yes
2:39:52 PM shader_ca compiled: yes
2:39:52 PM shader_high_light_desaturate compiled: yes
2:39:52 PM shader_noise compiled: yes
2:39:52 PM shader_vignette compiled: yes
2:39:52 PM shader_color_correction compiled: yes
2:39:52 PM shader_blur compiled: yes
2:39:52 PM shader_add compiled: yes
2:39:52 PM shader_high_bloom_threshold compiled: yes
2:39:52 PM shader_color_glow compiled: yes
2:39:52 PM shader_high_ssao_depth_normal compiled: yes
2:39:52 PM shader_high_ssao_blur compiled: yes
2:39:52 PM shader_high_ssao compiled: yes
2:39:52 PM shader_high_light_sun compiled: yes
2:39:52 PM shader_high_light_spot compiled: yes
2:39:52 PM shader_high_light_point_shadowless compiled: yes
2:39:52 PM shader_high_light_point compiled: yes
2:39:52 PM shader_high_light_night compiled: yes
2:39:52 PM shader_high_light_apply compiled: yes
2:39:52 PM shader_high_fog_apply compiled: yes
2:39:52 PM shader_high_fog compiled: yes
2:39:52 PM shader_high_dof_coc_blur compiled: yes
2:39:52 PM shader_high_dof_coc compiled: yes
2:39:52 PM shader_high_dof compiled: yes
2:39:52 PM shader_high_aa compiled: yes
2:39:52 PM shader_replace compiled: yes
2:39:52 PM shader_draw_texture compiled: yes
2:39:52 PM shader_depth_point compiled: yes
2:39:52 PM shader_depth compiled: yes
2:39:52 PM shader_color_fog_lights compiled: yes
2:39:52 PM shader_color_fog compiled: yes
2:39:52 PM shader_color_camera compiled: yes
2:39:52 PM shader_border compiled: yes
2:39:52 PM shader_blend compiled: yes
2:39:52 PM shader_alpha_test compiled: yes
2:39:52 PM shader_alpha_fix compiled: yes
2:39:52 PM Loading legacy file
2:39:52 PM Make transitions
2:39:52 PM Transitions OK
2:39:52 PM Loading language file: C:\Users\15616\Mine-imator\Data\Languages\english.milanguage
2:39:52 PM Windows startup
2:39:52 PM Found key_file: C:\Users\15616\Mine-imator\Data\key.midata
2:39:53 PM Loading settings: C:\Users\15616\Mine-imator\Data\settings.midata
2:39:53 PM load_format: 28
2:39:53 PM Render init
2:39:53 PM Loading Minecraft assets version: 1.16.1
2:39:53 PM Archive already unzipped, re-using: C:\Users\15616\AppData\Roaming\Mine_imator\Minecraft_unzip\1.16.1\assets\minecraft\
2:39:53 PM Model textures: load
2:39:56 PM Model textures: done
2:39:56 PM Block textures: load static
2:39:56 PM Block textures: load animated
2:39:56 PM Block textures, blocksize: 16
2:39:56 PM Block textures: static block surface
2:39:56 PM Block textures: static block preview
2:39:56 PM Block textures: animated block surfaces
2:39:56 PM Block textures: animated frames
2:39:56 PM Block textures: animated block preview
2:39:56 PM Block textures: find static block depths
2:39:56 PM Block textures: find animated block depths
2:39:56 PM Block textures: done
2:39:56 PM Item textures: load
2:39:57 PM Item textures: surface
2:39:57 PM Item textures: done
2:39:57 PM Particle textures: load
2:39:57 PM Particle textures: legacy sheets
2:39:57 PM Particle textures: done
2:41:38 PM Saving block previews: C:\Users\15616\Mine-imator\Data\blockpreview.midata
2:41:38 PM Loaded assets successfully
2:41:40 PM Ground vbuffer init
2:41:40 PM Resetting project
2:41:40 PM Destroying instances
2:41:40 PM Project resetted
2:41:40 PM Show popup: startup
2:41:42 PM Using the latest assets
2:41:51 PM Opening project: C:\Users\15616\Mine-imator\Projects\new character D!!!!\new character D!!!!.miproject
2:41:51 PM load_format: 32
2:41:51 PM Resetting project
2:41:51 PM Destroying instances
2:41:51 PM Project resetted
2:41:51 PM save_folder: C:\Users\15616\Mine-imator\Projects\new character D!!!!
2:41:51 PM load_folder: C:\Users\15616\Mine-imator\Projects\new character D!!!!
2:41:52 PM Could not find model file: C:\Users\15616\Mine-imator\Projects\new character D!!!!\santa_hat.mimodel
2:41:55 PM Project loaded
2:41:56 PM Saving settings: C:\Users\15616\Mine-imator\Data\settings.midata
2:42:20 PM Action Load resource: action_lib_model_tex, 
 

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