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i open mine-imator, create a new project, create an audio track but when the audio is around three minutes or longer, it  just crashes

 

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___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
18:48:09 mineimator_version: 1.2.6
18:48:09 gm_runtime: 2.1.5.246
18:48:09 YYC: yes
18:48:09 working_directory: C:\Users\david\Mine-imator\
18:48:09 file_directory: C:\Users\david\AppData\Roaming\Mine_imator\
18:48:09 OS: Windows
18:48:09 os_version: 655360
18:48:09 os_is_network_connected: yes
18:48:09 os_get_language: no
18:48:09 os_get_region: NO
18:48:09 USERDOMAIN: DESKTOP-1AMDI0N
18:48:09 USERNAME: david
18:48:09 USERPROFILE: C:\Users\david
18:48:09 APPDATA: C:\Users\david\AppData\Roaming
18:48:09 NUMBER_OF_PROCESSORS: 8
18:48:09 PROCESSOR_ARCHITECTURE: x86
18:48:09 PROCESSOR_IDENTFIER: 
18:48:09 PROCESSOR_LEVEL: 21
18:48:09 PROCESSOR_REVISION: 0200
18:48:09 video_adapter_subsysid: 331485360
18:48:09 udid: f4df22c1-bd83-41dc-b0a8-69f76e51d254
18:48:09 video_adapter_vendorid: 4318
18:48:09 video_d3d11_context: 04D76DE4
18:48:09 video_d3d11_device: 03B4353C
18:48:09 video_adapter_deviceid: 5058
18:48:09 video_adapter_sharedsystemmemory: 1073676288
18:48:09 video_adapter_revision: 161
18:48:09 video_adapter_description: NVIDIA GeForce GTX 970
18:48:09 video_adapter_dedicatedsystemmemory: 0
18:48:09 video_adapter_dedicatedvideomemory: 3221225472
18:48:09 External library init
18:48:09 External library: Data\file.dll
18:48:09 External library: Data\movie.dll
18:48:09 External library: movie init
18:48:09 External library: Data\window.dll
18:48:09 External library: Data\math.dll
18:48:09 working_directory: C:\Users\david\Mine-imator\
18:48:09 Trying to save files
18:48:09 surface_save OK
18:48:09 texture_create OK
18:48:09 file_delete_lib OK
18:48:09 Create vertex format
18:48:09 Shader init
18:48:09 shaders_are_supported: yes
18:48:09 shader_distort compiled: yes
18:48:09 shader_ca compiled: yes
18:48:09 shader_high_light_desaturate compiled: yes
18:48:09 shader_noise compiled: yes
18:48:09 shader_vignette compiled: yes
18:48:09 shader_color_correction compiled: yes
18:48:09 shader_blur compiled: yes
18:48:09 shader_add compiled: yes
18:48:09 shader_high_bloom_threshold compiled: yes
18:48:09 shader_color_glow compiled: yes
18:48:09 shader_high_ssao_depth_normal compiled: yes
18:48:09 shader_high_ssao_blur compiled: yes
18:48:09 shader_high_ssao compiled: yes
18:48:09 shader_high_light_sun compiled: yes
18:48:09 shader_high_light_spot compiled: yes
18:48:09 shader_high_light_point_shadowless compiled: yes
18:48:09 shader_high_light_point compiled: yes
18:48:09 shader_high_light_night compiled: yes
18:48:09 shader_high_light_apply compiled: yes
18:48:09 shader_high_fog_apply compiled: yes
18:48:09 shader_high_fog compiled: yes
18:48:09 shader_high_dof_coc_blur compiled: yes
18:48:09 shader_high_dof_coc compiled: yes
18:48:09 shader_high_dof compiled: yes
18:48:09 shader_high_aa compiled: yes
18:48:09 shader_replace compiled: yes
18:48:09 shader_draw_texture compiled: yes
18:48:09 shader_depth_point compiled: yes
18:48:09 shader_depth compiled: yes
18:48:09 shader_color_fog_lights compiled: yes
18:48:09 shader_color_fog compiled: yes
18:48:09 shader_color_camera compiled: yes
18:48:09 shader_border compiled: yes
18:48:09 shader_blend compiled: yes
18:48:09 shader_alpha_test compiled: yes
18:48:09 shader_alpha_fix compiled: yes
18:48:09 Loading legacy file
18:48:09 Make transitions
18:48:09 Transitions OK
18:48:09 Loading language file: C:\Users\david\Mine-imator\Data\Languages\english.milanguage
18:48:10 Windows startup
18:48:10 Found key_file: C:\Users\david\Mine-imator\Data\key.midata
18:48:10 Loading settings: C:\Users\david\Mine-imator\Data\settings.midata
18:48:10 load_format: 28
18:48:10 Render init
18:48:10 Loading Minecraft assets version: 1.15.1
18:48:10 Archive already unzipped, re-using: C:\Users\david\AppData\Roaming\Mine_imator\Minecraft_unzip\1.15.1\assets\minecraft\
18:48:10 Model textures: load
18:48:11 Model textures: done
18:48:11 Block textures: load static
18:48:11 Block textures: load animated
18:48:11 Block textures, blocksize: 16
18:48:11 Block textures: static block surface
18:48:11 Block textures: static block preview
18:48:11 Block textures: animated block surfaces
18:48:11 Block textures: animated frames
18:48:11 Block textures: animated block preview
18:48:11 Block textures: find static block depths
18:48:11 Block textures: find animated block depths
18:48:11 Block textures: done
18:48:11 Item textures: load
18:48:11 Item textures: surface
18:48:11 Item textures: done
18:48:11 Particle textures: load
18:48:11 Particle textures: legacy sheets
18:48:11 Particle textures: done
18:48:50 Saving block previews: C:\Users\david\Mine-imator\Data\blockpreview.midata
18:48:50 Loaded assets successfully
18:48:51 Ground vbuffer init
18:48:51 Resetting project
18:48:51 Destroying instances
18:48:51 Project resetted
18:48:51 Show popup: startup
18:48:52 Using the latest assets
18:49:12 Creating project: C:\Users\david\OneDrive\Skrivebord\New M-I rigs\crash
18:49:12 Resetting project
18:49:12 Destroying instances
18:49:12 Project resetted
18:49:12 Saving project: C:\Users\david\OneDrive\Skrivebord\New M-I rigs\crash\crash.miproject
18:49:12 save_folder: C:\Users\david\OneDrive\Skrivebord\New M-I rigs\crash
18:49:12 load_folder: C:\Users\david\OneDrive\Skrivebord\New M-I rigs\crash
18:49:12 Project saved
18:49:12 Show alert: Project created!, Imported files will be copied into the project folder., -4
18:49:12 Saving settings: C:\Users\david\Mine-imator\Data\settings.midata
18:49:15 Action: action_bench_create
18:49:15 Created: audio
18:49:17 Action: action_tl_select
18:49:28 Action: action_tl_add_sound
18:49:28 Add resource: sound
18:49:28 filename: Panic! At The Disco_ Let's Kill Tonight [OFFICIAL VIDEO].mp3
18:49:28 Saving settings: C:\Users\david\Mine-imator\Data\settings.midata
 

 

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