Jump to content

Mine-Imator crash


Message added by TopicLocker3000

This topic was automatically locked after 6 months of inactivity. If you are the topic owner, please contact a moderator to have it unlocked.

Recommended Posts

Today, I started a new project, edited the graphics settings, added a character and rig, I cloesed mine imator to drink some coffee. Then, when I started up MI, and "loaded" it instantly crashed. It only crashes with that one proj. When I open MI again, this shows up, and opens MI.

bruh.PNG

___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
3:55:24 PM mineimator_version: 1.2.6
3:55:24 PM gm_runtime: 2.1.5.246
3:55:24 PM YYC: yes
3:55:24 PM working_directory: C:\Users\Corsa_Three\Mine-imator\
3:55:24 PM file_directory: C:\Users\Corsa_Three\AppData\Roaming\Mine_imator\
3:55:24 PM OS: Windows
3:55:24 PM os_version: 655360
3:55:24 PM os_is_network_connected: yes
3:55:24 PM os_get_language: en
3:55:24 PM os_get_region: US
3:55:24 PM USERDOMAIN: DESKTOP-CV2QHOI
3:55:24 PM USERNAME: Corsa_Three
3:55:24 PM USERPROFILE: C:\Users\Corsa_Three
3:55:24 PM APPDATA: C:\Users\Corsa_Three\AppData\Roaming
3:55:24 PM NUMBER_OF_PROCESSORS: 4
3:55:24 PM PROCESSOR_ARCHITECTURE: x86
3:55:24 PM PROCESSOR_IDENTFIER: 
3:55:24 PM PROCESSOR_LEVEL: 6
3:55:24 PM PROCESSOR_REVISION: 9e09
3:55:24 PM video_adapter_subsysid: 970004394
3:55:24 PM udid: 5d3c1a01-9232-47d8-9b58-75f20620f444
3:55:24 PM video_adapter_vendorid: 4318
3:55:24 PM video_d3d11_context: 04577070
3:55:24 PM video_d3d11_device: 045745E4
3:55:24 PM video_adapter_deviceid: 7309
3:55:24 PM video_adapter_sharedsystemmemory: 1073676288
3:55:24 PM video_adapter_revision: 161
3:55:24 PM video_adapter_description: NVIDIA GeForce GTX 1050
3:55:24 PM video_adapter_dedicatedsystemmemory: 0
3:55:24 PM video_adapter_dedicatedvideomemory: 3221225472
3:55:24 PM External library init
3:55:24 PM External library: Data\file.dll
3:55:24 PM External library: Data\movie.dll
3:55:24 PM External library: movie init
3:55:24 PM External library: Data\window.dll
3:55:24 PM External library: Data\math.dll
3:55:24 PM working_directory: C:\Users\Corsa_Three\Mine-imator\
3:55:24 PM Trying to save files
3:55:24 PM surface_save OK
3:55:24 PM texture_create OK
3:55:24 PM file_delete_lib OK
3:55:24 PM Create vertex format
3:55:24 PM Shader init
3:55:24 PM shaders_are_supported: yes
3:55:24 PM shader_distort compiled: yes
3:55:24 PM shader_ca compiled: yes
3:55:24 PM shader_high_light_desaturate compiled: yes
3:55:24 PM shader_noise compiled: yes
3:55:24 PM shader_vignette compiled: yes
3:55:24 PM shader_color_correction compiled: yes
3:55:24 PM shader_blur compiled: yes
3:55:24 PM shader_add compiled: yes
3:55:24 PM shader_high_bloom_threshold compiled: yes
3:55:24 PM shader_color_glow compiled: yes
3:55:24 PM shader_high_ssao_depth_normal compiled: yes
3:55:24 PM shader_high_ssao_blur compiled: yes
3:55:24 PM shader_high_ssao compiled: yes
3:55:24 PM shader_high_light_sun compiled: yes
3:55:24 PM shader_high_light_spot compiled: yes
3:55:24 PM shader_high_light_point_shadowless compiled: yes
3:55:24 PM shader_high_light_point compiled: yes
3:55:24 PM shader_high_light_night compiled: yes
3:55:24 PM shader_high_light_apply compiled: yes
3:55:24 PM shader_high_fog_apply compiled: yes
3:55:24 PM shader_high_fog compiled: yes
3:55:24 PM shader_high_dof_coc_blur compiled: yes
3:55:24 PM shader_high_dof_coc compiled: yes
3:55:24 PM shader_high_dof compiled: yes
3:55:24 PM shader_high_aa compiled: yes
3:55:24 PM shader_replace compiled: yes
3:55:24 PM shader_draw_texture compiled: yes
3:55:24 PM shader_depth_point compiled: yes
3:55:24 PM shader_depth compiled: yes
3:55:24 PM shader_color_fog_lights compiled: yes
3:55:24 PM shader_color_fog compiled: yes
3:55:24 PM shader_color_camera compiled: yes
3:55:24 PM shader_border compiled: yes
3:55:24 PM shader_blend compiled: yes
3:55:24 PM shader_alpha_test compiled: yes
3:55:24 PM shader_alpha_fix compiled: yes
3:55:24 PM Loading legacy file
3:55:24 PM Make transitions
3:55:24 PM Transitions OK
3:55:24 PM Loading language file: C:\Users\Corsa_Three\Mine-imator\Data\Languages\english.milanguage
3:55:24 PM Windows startup
3:55:24 PM Found key_file: C:\Users\Corsa_Three\Mine-imator\Data\key.midata
3:55:24 PM Loading settings: C:\Users\Corsa_Three\Mine-imator\Data\settings.midata
3:55:24 PM load_format: 28
3:55:24 PM Render init
3:55:24 PM Loading Minecraft assets version: 1.15.1
3:55:25 PM Archive already unzipped, re-using: C:\Users\Corsa_Three\AppData\Roaming\Mine_imator\Minecraft_unzip\1.15.1\assets\minecraft\
3:55:25 PM Model textures: load
3:55:25 PM Model textures: done
3:55:25 PM Block textures: load static
3:55:25 PM Block textures: load animated
3:55:25 PM Block textures, blocksize: 16
3:55:25 PM Block textures: static block surface
3:55:25 PM Block textures: static block preview
3:55:25 PM Block textures: animated block surfaces
3:55:25 PM Block textures: animated frames
3:55:25 PM Block textures: animated block preview
3:55:25 PM Block textures: find static block depths
3:55:25 PM Block textures: find animated block depths
3:55:25 PM Block textures: done
3:55:25 PM Item textures: load
3:55:25 PM Item textures: surface
3:55:25 PM Item textures: done
3:55:25 PM Particle textures: load
3:55:25 PM Particle textures: legacy sheets
3:55:25 PM Particle textures: done
3:56:01 PM Saving block previews: C:\Users\Corsa_Three\Mine-imator\Data\blockpreview.midata
3:56:01 PM Loaded assets successfully
3:56:02 PM Ground vbuffer init
3:56:02 PM Resetting project
3:56:02 PM Destroying instances
3:56:02 PM Project resetted
3:56:02 PM Show popup: startup
3:56:03 PM Using the latest assets
3:56:14 PM Opening project: C:\Users\Corsa_Three\Mine-imator\Projects\Skyblock take 2\Skyblock take 2.miproject
3:56:14 PM load_format: 32
3:56:14 PM Resetting project
3:56:14 PM Destroying instances
3:56:14 PM Project resetted
3:56:14 PM save_folder: C:\Users\Corsa_Three\Mine-imator\Projects\Skyblock take 2
3:56:14 PM load_folder: C:\Users\Corsa_Three\Mine-imator\Projects\Skyblock take 2

 


 

Link to post
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...