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.OBJ, .FBX, .MTL, support for mineimator


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I make models for people to use in animations, but most of them need to be used in mineimator. Depending on the model type, the person that wants the model has to use blender, because the model type can only be exported as a format mineimator doesn't recognize. This causes way too many issues, and i think some kind of support should be added. 

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This has been suggested over 9000 times. Please read the frequently suggested features.

According to Nimi it's not possible to import 3D models because of some uv problems, but in a coming update, .obj export will become a feature in modelbench.

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1 minute ago, OzFalcon said:

Something like this is possibly being worked on for Modelbench,

Importing OBJ's? Brilliant, and I understand, meshes on models can be a pain. Not 100% sure why minimator works with triangles when everything is cubes? 

3 minutes ago, OzFalcon said:

Hopefully any kinks will be ironed out and it will become a great, future feature

Agreed

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