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A couple things that you should be able to fix in the next one:

1. When you have like a battle, or a bunch of people running, try to offset them. Even if they use the same cycle, it will look way better than them all stepping at the exact same time.

2. Maybe try to hide the edge of the map, the battle outside the city was just in a really flat area that you could see to the edge of

3. For the battle, maybe include people fighting in the background in more scenes. It'll just give a general sense of chaos instead of just 3 or 4 people duking it out.

Overall though you did a nice job, keep up the good work!

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32 minutes ago, Hagus said:

A couple things that you should be able to fix in the next one:

1. When you have like a battle, or a bunch of people running, try to offset them. Even if they use the same cycle, it will look way better than them all stepping at the exact same time.

2. Maybe try to hide the edge of the map, the battle outside the city was just in a really flat area that you could see to the edge of

3. For the battle, maybe include people fighting in the background in more scenes. It'll just give a general sense of chaos instead of just 3 or 4 people duking it out.

Overall though you did a nice job, keep up the good work!

I loved the tips, thank you very much !! ;)

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