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Stretching corners of shapes?


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For a rig I'm currently working on, the shape of a panel on a space ship has multiple sides, which means the panels have to be angled upwards, and have a trapezoid shape to attach to one another. However, I may have come to a limitation with Modelbench, as I can't seem to find a way to accomplish this. So far,  I've attempted to use the bend tool to warp a corner, however that doesn't seem to work as it ends up with more than 4 sides total. Is there a way to "expand" corners of a shape, or have a choice to do so?

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