Jump to content

Crashed after a few ctrl+z uses


Message added by TopicLocker3000

This topic was automatically locked after 6 months of inactivity. If you are the topic owner, please contact a moderator to have it unlocked.

Recommended Posts

here is the log, title explains the rest:

___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
23:00:12 mineimator_version: 1.2.6
23:00:12 gm_runtime: 2.1.5.246
23:00:12 YYC: yes
23:00:12 working_directory: C:\Users\George Bland\Mine-imator\
23:00:12 file_directory: C:\Users\George Bland\AppData\Roaming\Mine_imator\
23:00:12 OS: Windows
23:00:12 os_version: 655360
23:00:12 os_is_network_connected: yes
23:00:12 os_get_language: en
23:00:12 os_get_region: GB
23:00:13 USERDOMAIN: GEORGEDESKTOP
23:00:13 USERNAME: George Bland
23:00:13 USERPROFILE: C:\Users\George Bland
23:00:13 APPDATA: C:\Users\George Bland\AppData\Roaming
23:00:13 NUMBER_OF_PROCESSORS: 4
23:00:13 PROCESSOR_ARCHITECTURE: x86
23:00:13 PROCESSOR_IDENTFIER: 
23:00:13 PROCESSOR_LEVEL: 6
23:00:13 PROCESSOR_REVISION: 9e09
23:00:13 video_adapter_subsysid: 847451234
23:00:13 udid: 593de113-a142-424d-84a0-2dfe485ba4df
23:00:13 video_adapter_vendorid: 4318
23:00:13 video_d3d11_context: 041D55FC
23:00:13 video_d3d11_device: 0415B0A4
23:00:13 video_adapter_deviceid: 7171
23:00:13 video_adapter_sharedsystemmemory: 1073676288
23:00:13 video_adapter_revision: 161
23:00:13 video_adapter_description: NVIDIA GeForce GTX 1060 6GB
23:00:13 video_adapter_dedicatedsystemmemory: 0
23:00:13 video_adapter_dedicatedvideomemory: 3221225472
23:00:13 External library init
23:00:13 External library: Data\file.dll
23:00:13 External library: Data\movie.dll
23:00:13 External library: movie init
23:00:13 External library: Data\window.dll
23:00:13 External library: Data\math.dll
23:00:13 working_directory: C:\Users\George Bland\Mine-imator\
23:00:13 Trying to save files
23:00:13 surface_save OK
23:00:13 texture_create OK
23:00:13 file_delete_lib OK
23:00:13 Create vertex format
23:00:13 Shader init
23:00:13 shaders_are_supported: yes
23:00:13 shader_distort compiled: yes
23:00:13 shader_ca compiled: yes
23:00:13 shader_high_light_desaturate compiled: yes
23:00:13 shader_noise compiled: yes
23:00:13 shader_vignette compiled: yes
23:00:13 shader_color_correction compiled: yes
23:00:13 shader_blur compiled: yes
23:00:13 shader_add compiled: yes
23:00:13 shader_high_bloom_threshold compiled: yes
23:00:13 shader_color_glow compiled: yes
23:00:13 shader_high_ssao_depth_normal compiled: yes
23:00:13 shader_high_ssao_blur compiled: yes
23:00:13 shader_high_ssao compiled: yes
23:00:13 shader_high_light_sun compiled: yes
23:00:13 shader_high_light_spot compiled: yes
23:00:13 shader_high_light_point_shadowless compiled: yes
23:00:13 shader_high_light_point compiled: yes
23:00:13 shader_high_light_night compiled: yes
23:00:13 shader_high_light_apply compiled: yes
23:00:13 shader_high_fog_apply compiled: yes
23:00:13 shader_high_fog compiled: yes
23:00:13 shader_high_dof_coc_blur compiled: yes
23:00:13 shader_high_dof_coc compiled: yes
23:00:13 shader_high_dof compiled: yes
23:00:13 shader_high_aa compiled: yes
23:00:13 shader_replace compiled: yes
23:00:13 shader_draw_texture compiled: yes
23:00:13 shader_depth_point compiled: yes
23:00:13 shader_depth compiled: yes
23:00:13 shader_color_fog_lights compiled: yes
23:00:13 shader_color_fog compiled: yes
23:00:13 shader_color_camera compiled: yes
23:00:13 shader_border compiled: yes
23:00:13 shader_blend compiled: yes
23:00:13 shader_alpha_test compiled: yes
23:00:13 shader_alpha_fix compiled: yes
23:00:13 Loading legacy file
23:00:13 Make transitions
23:00:13 Transitions OK
23:00:13 Loading language file: C:\Users\George Bland\Mine-imator\Data\Languages\english.milanguage
23:00:13 Windows startup
23:00:13 Found key_file: C:\Users\George Bland\Mine-imator\Data\key.midata
23:00:13 Loading settings: C:\Users\George Bland\Mine-imator\Data\settings.midata
23:00:13 load_format: 28
23:00:13 Render init
23:00:13 Loading Minecraft assets version: 1.15.1
23:00:14 Archive already unzipped, re-using: C:\Users\George Bland\AppData\Roaming\Mine_imator\Minecraft_unzip\1.15.1\assets\minecraft\
23:00:14 Model textures: load
23:00:14 Model textures: done
23:00:14 Block textures: load static
23:00:15 Block textures: load animated
23:00:15 Block textures, blocksize: 16
23:00:15 Block textures: static block surface
23:00:15 Block textures: static block preview
23:00:15 Block textures: animated block surfaces
23:00:15 Block textures: animated frames
23:00:15 Block textures: animated block preview
23:00:15 Block textures: find static block depths
23:00:15 Block textures: find animated block depths
23:00:15 Block textures: done
23:00:15 Item textures: load
23:00:16 Item textures: surface
23:00:16 Item textures: done
23:00:16 Particle textures: load
23:00:16 Particle textures: legacy sheets
23:00:16 Particle textures: done
23:00:55 Saving block previews: C:\Users\George Bland\Mine-imator\Data\blockpreview.midata
23:00:55 Loaded assets successfully
23:00:56 Ground vbuffer init
23:00:56 Resetting project
23:00:56 Destroying instances
23:00:56 Project resetted
23:00:56 Show popup: startup
23:01:24 Creating project: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek
23:01:24 Resetting project
23:01:24 Destroying instances
23:01:24 Project resetted
23:01:24 Saving project: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\Pope visits Shrek.miproject
23:01:24 save_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek
23:01:24 load_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek
23:01:24 Project saved
23:01:24 Show alert: Project created!, Imported files will be copied into the project folder., -4
23:01:24 Saving settings: C:\Users\George Bland\Mine-imator\Data\settings.midata
23:01:32 Saving settings: C:\Users\George Bland\Mine-imator\Data\settings.midata
23:02:00 Action Set variable: action_background_sunlight_strength, 0, 0.04, 1
23:02:02 Action Set variable: action_background_sky_time, -45, -32.97, 1
23:02:12 Action Set variable: action_background_sky_rotation, 0, -3.01, 1
23:02:13 Action Set variable: action_background_sky_time, -380.83, -405, 1
23:02:14 Action Set variable: action_background_sky_rotation, 291.25, 282.34, 1
23:02:19 Action Set variable: action_background_sky_time, -456.05, -408.37, 1
23:02:37 Action Set variable: action_background_image_show, 0, 1, 0
23:02:38 Action Set variable: action_background_sky_time, 3087.23, 3088.02, 1
23:02:50 Add resource: texture
23:02:50 filename: Shroga meditates.jpg
23:02:51 Action Load resource: action_background_image, C:\Users\George Bland\OneDrive\Pictures\jpgs\Shroga meditates.jpg
23:02:58 Action Set variable: action_background_sky_time, 3652.49, 3651.33, 1
23:03:02 Undo: action_background_sky_time
23:03:03 Action Set variable: action_background_image_show, 1, 0, 0
23:03:03 Action Set variable: action_background_image_show, 0, 1, 0
23:03:04 Action Set variable: action_background_image_show, 1, 0, 0
23:03:07 Action Set variable: action_background_image_show, 0, 1, 0
23:03:11 Action Set variable: action_background_image_type, image, sphere, 0
23:03:17 Action Set variable: action_background_image_type, sphere, box, 0
23:03:20 Action Set variable: action_background_image_type, box, sphere, 0
23:03:23 Action Set variable: action_background_image_rotation, 0, 7, 1
23:03:32 Action Set variable: action_background_image_show, 1, 0, 0
23:03:37 Action Set variable: action_background_sky_clouds_flat, 0, 1, 0
23:03:37 Action Set variable: action_background_sky_clouds_flat, 1, 0, 0
23:03:38 Action Set variable: action_background_sky_clouds_flat, 0, 1, 0
23:03:41 Action Set variable: action_background_sky_clouds_flat, 1, 0, 0
23:03:41 Action Set variable: action_background_desaturate_night, 0, 1, 0
23:03:43 Action Set variable: action_background_desaturate_night, 1, 0, 0
23:03:44 Action Set variable: action_background_sky_time, 3652.49, 3623.39, 1
23:03:45 Action Set variable: action_background_desaturate_night, 0, 1, 0
23:03:49 Action Set variable: action_background_desaturate_night_amount, 0, 0.03, 1
23:03:52 Action Set variable: action_background_desaturate_night, 1, 0, 0
23:03:52 Action Set variable: action_background_sky_time, 3466.64, 3469.76, 1
23:03:54 Action Set variable: action_background_desaturate_night, 0, 1, 0
23:03:54 Action Set variable: action_background_desaturate_night_amount, 0.00, 0.22, 1
23:03:56 Action Set variable: action_background_desaturate_night, 1, 0, 0
23:03:57 Action Set variable: action_background_desaturate_night, 0, 1, 0
23:03:58 Action Set variable: action_background_desaturate_night_amount, 0.00, 0.29, 1
23:03:59 Action Set variable: action_background_desaturate_night, 1, 0, 0
23:03:59 Action Set variable: action_background_desaturate_night, 0, 1, 0
23:04:00 Action Set variable: action_background_desaturate_night, 1, 0, 0
23:04:00 Action Set variable: action_background_desaturate_night, 0, 1, 0
23:04:01 Action Set variable: action_background_desaturate_night, 1, 0, 0
23:04:01 Action Set variable: action_background_desaturate_night, 0, 1, 0
23:04:01 Action Set variable: action_background_desaturate_night, 1, 0, 0
23:04:02 Action Set variable: action_background_image_show, 0, 0, 0
23:04:03 Action Set variable: action_background_sky_time, 3503.05, 3652.13, 1
23:04:39 Action Set variable: action_background_fog_sky, 1, 0, 0
23:04:39 Action Set variable: action_background_fog_sky, 0, 1, 0
23:04:41 Action Set variable: action_background_fog_color_custom, 0, 1, 0
23:04:42 Action Set variable: action_background_fog_color_custom, 1, 0, 0
23:04:42 Action Set variable: action_background_fog_color_custom, 0, 1, 0
23:04:44 Show popup: colorpicker
23:04:45 Action Set variable: action_background_fog_color, 16625545, 9043348, 1
23:06:08 Action Set variable: action_background_fog_object_color_custom, 0, 1, 0
23:06:08 Action Set variable: action_background_fog_object_color_custom, 1, 0, 0
23:06:09 Action Set variable: action_background_fog_object_color_custom, 0, 1, 0
23:06:10 Action Set variable: action_background_fog_object_color_custom, 1, 0, 0
23:06:11 Action Set variable: action_background_fog_object_color_custom, 0, 1, 0
23:06:12 Action Set variable: action_background_fog_object_color_custom, 1, 0, 0
23:06:14 Action Set variable: action_background_fog_distance, 10000, 10500, 1
23:06:19 Action Set variable: action_background_fog_size, 2000, 2040, 1
23:06:20 Action Set variable: action_background_fog_distance, 5530, 5470, 1
23:06:28 Action Set variable: action_background_fog_size, 3230, 3070, 1
23:06:32 Action Set variable: action_background_fog_height, 1250, 1310, 1
23:06:34 Action Set variable: action_background_fog_distance, 10, 20, 1
23:06:44 Action Set variable: action_background_fog_size, 10, 20, 1
23:06:54 Action Set variable: action_background_fog_distance, 30000, 29100, 1
23:07:05 Action Set variable: action_background_fog_size, 30000, 29700, 1
23:07:07 Action Set variable: action_background_fog_distance, 7980, 8060, 1
23:07:16 Action Set variable: action_background_biome, 100068, 100099, 0
23:07:19 Action Set variable: action_background_biome_variant, 0, 1, 0
23:07:20 Action Set variable: action_background_biome_variant, 1, 0, 0
23:07:24 Action Set variable: action_background_fog_size, 6020, 5900, 1
23:07:30 Action Set variable: action_background_wind_speed, 0.10, 0.11, 1
23:07:38 Action: action_tl_deselect_all
23:07:53 Action: action_tl_deselect_all
23:07:53 Action: action_tl_deselect_all
23:07:53 Action: action_tl_deselect_all
23:07:54 Action: action_tl_deselect_all
23:08:10 Opening particles: C:\Users\George Bland\Mine-imator\Particles\Default spawner.miparticles
23:08:10 load_format: 31
23:08:10 save_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek
23:08:10 load_folder: C:\Users\George Bland\Mine-imator\Particles
23:08:10 Particles loaded
23:08:20 Opening particles: C:\Users\George Bland\Mine-imator\Particles\Default spawner.miparticles
23:08:20 load_format: 31
23:08:20 save_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek
23:08:20 load_folder: C:\Users\George Bland\Mine-imator\Particles
23:08:20 Particles loaded
23:08:35 Show popup: modelbench
23:09:13 Action Load resource: action_bench_scenery, 
23:09:17 execute: C:\Users\George Bland\Mine-imator\Data\import.exe, C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\world.schematic, 1
23:11:13 Show popup: colorpicker
23:11:14 Action Set variable: action_background_sunlight_color, 13107196, 13107151, 1
23:11:18 Action Set variable: action_background_sky_time, 4002.27, 3976.19, 1
23:11:29 Backup: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\Pope visits Shrek
23:11:29 Saving project: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\Pope visits Shrek.backup1
23:11:29 save_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek
23:11:29 load_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek
23:11:29 Project saved
23:11:29 Backup saved
23:11:31 Show popup: colorpicker
23:11:32 Action Set variable: action_background_sunlight_color, 13107148, 1944875, 1
23:11:36 Show popup: colorpicker
23:11:48 Show popup: colorpicker
23:11:49 Action Set variable: action_background_sky_color, 16625545, 10812809, 1
23:15:02 Add resource: skin
23:15:02 filename: Shrek.png
23:15:02 Action Load resource: action_bench_model_tex, C:\Users\George Bland\AppData\Roaming\.technic\modpacks\middle-europe-memed\customnpcs\assets\customnpcs\textures\Shrek.png
23:15:03 Action: action_bench_create
23:15:03 Created: char
23:15:12 Action: action_tl_extend
23:15:13 Action: action_tl_select
23:15:27 Action: action_tl_frame_pos
23:15:36 Action: action_tl_deselect_all
23:16:32 Action: action_bench_create
23:16:32 Created: char
23:16:37 Action: action_tl_select
23:16:42 Action: action_tl_frame_pos
23:16:46 Action: action_tl_deselect_all
23:17:02 Add resource: skin
23:17:02 filename: yoda.png
23:17:02 Action Load resource: action_bench_model_tex, C:\Users\George Bland\AppData\Roaming\.technic\modpacks\middle-europe-memed\customnpcs\assets\customnpcs\textures\yoda.png
23:17:04 Action: action_bench_create
23:17:04 Created: char
23:17:08 Action: action_tl_extend
23:17:09 Action: action_tl_select
23:17:19 Action: action_tl_frame_pos
23:17:26 Action: action_tl_deselect_all
23:25:20 Backup: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\Pope visits Shrek
23:25:20 Saving project: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\Pope visits Shrek.backup1
23:25:20 save_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek
23:25:20 load_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek
23:25:20 Project saved
23:25:20 Backup saved
23:25:26 Saving project: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\Pope visits Shrek.miproject
23:25:26 save_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek
23:25:26 load_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek
23:25:26 Project saved
23:25:26 Show popup: open
23:25:28 Saving settings: C:\Users\George Bland\Mine-imator\Data\settings.midata
23:33:50 Add resource: skin
23:33:50 filename: thanos.png
23:33:50 Action Load resource: action_bench_model_tex, C:\Users\George Bland\AppData\Roaming\.technic\modpacks\middle-europe-memed\customnpcs\assets\customnpcs\textures\thanos.png
23:33:51 Action: action_bench_create
23:33:51 Created: char
23:33:55 Undo: action_bench_create
23:35:20 Backup: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\Pope visits Shrek
23:35:20 Saving project: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\Pope visits Shrek.backup1
23:35:20 save_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek
23:35:20 load_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek
23:35:20 Project saved
23:35:20 Backup saved
23:39:31 execute: C:\Users\George Bland\Mine-imator\Data\import.exe, C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\world.schematic, 1
23:39:59 Add resource: fromworld
23:39:59 filename: world.schematic
23:39:59 Action Load resource: action_bench_scenery, C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\world.schematic
23:39:59 Loading .schematic: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\world.schematic
23:39:59 Size: { { 49,49,21 },  }
23:39:59 Version: 1
23:40:14 Action: action_bench_create
23:40:14 Created: scenery
23:40:21 Action: action_tl_select
23:40:26 Action: action_tl_frame_pos
23:40:50 Action: action_tl_select
23:40:53 Action: action_tl_frame_pos
23:40:55 Action: action_tl_frame_pos
23:40:58 Action: action_tl_frame_pos
23:41:00 Action: action_tl_frame_pos
23:41:08 Action: action_tl_frame_rot
23:41:10 Action: action_tl_frame_rot
23:41:13 Action: action_tl_frame_pos
23:41:19 Action: action_tl_frame_pos
23:41:24 Action: action_tl_select
23:41:27 Action: action_tl_frame_pos
23:41:31 Action: action_tl_select
23:41:31 Action: action_tl_deselect_all
23:41:32 Action: action_tl_select
23:41:33 Action: action_tl_frame_pos
23:41:44 Action: action_tl_frame_pos
23:41:46 Action: action_tl_frame_rot
23:41:52 Action: action_tl_select
23:41:56 Action: action_tl_deselect_all
23:41:56 Action: action_tl_select
23:41:57 Action: action_tl_frame_rot
23:41:59 Action: action_tl_frame_pos
23:42:00 Action: action_tl_frame_pos
23:42:04 Action: action_tl_frame_pos
23:42:05 Action: action_tl_frame_pos
23:42:08 Action: action_tl_frame_pos
23:42:09 Action: action_tl_frame_pos
23:42:11 Action: action_tl_frame_pos
23:42:14 Action: action_tl_deselect_all
23:42:15 Action: action_tl_select
23:42:16 Action: action_tl_frame_pos
23:42:19 Action: action_tl_deselect_all
23:42:29 Saving project: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\Pope visits Shrek.miproject
23:42:29 save_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek
23:42:29 load_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek
23:42:29 Project saved
23:42:29 Show alert: Project saved!, , 84
23:42:29 Saving settings: C:\Users\George Bland\Mine-imator\Data\settings.midata
23:42:33 Saving settings: C:\Users\George Bland\Mine-imator\Data\settings.midata
23:45:20 Backup: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\Pope visits Shrek
23:45:20 Saving project: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\Pope visits Shrek.backup1
23:45:20 save_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek
23:45:20 load_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek
23:45:20 Project saved
23:45:20 Backup saved
23:55:20 Backup: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\Pope visits Shrek
23:55:20 Saving project: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek\Pope visits Shrek.backup1
23:55:20 save_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek
23:55:20 load_folder: C:\Users\George Bland\Mine-imator\Projects\Pope visits Shrek
23:55:20 Project saved
23:55:20 Backup saved
23:59:25 Add resource: model
23:59:25 filename: InfinityGauntlet.json
23:59:25 Action Load resource: action_bench_model, D:\Mod Models\InfinityGauntlet.json
23:59:33 Add resource: blocksheet
23:59:33 filename: InfinityGauntlet_Texture.png
23:59:33 Action Load resource: action_bench_model_tex, D:\Mod Models\Images\InfinityGauntlet_Texture.png
23:59:34 Action: action_bench_create
23:59:34 Created: model
23:59:37 Action: action_tl_select
23:59:39 Action: action_tl_frame_pos
00:00:14 Action: action_tl_select
00:00:17 Action: action_tl_select
00:00:27 Undo: action_tl_select
00:00:28 Action: action_tl_select
00:00:28 Action: action_tl_remove
00:00:43 Saving settings: C:\Users\George Bland\Mine-imator\Data\settings.midata
00:00:59 Show alert: Setting changed, Re-load the project or affected objects to see the changes., -4
00:01:07 Saving settings: C:\Users\George Bland\Mine-imator\Data\settings.midata
00:01:52 Saving settings: C:\Users\George Bland\Mine-imator\Data\settings.midata
00:02:16 Opening model: D:\Mod Models\InfinityGauntlet.json
00:02:16 Action: action_res_model_load
00:02:18 Add resource: model
00:02:18 filename: InfinityGauntlet.json
00:02:18 Action: action_res_replace
00:02:22 Action: action_bench_create
00:02:22 Created: model
00:02:27 Action: action_tl_select
00:02:29 Action: action_tl_frame_pos
00:02:33 Action: action_tl_select
00:02:34 Action: action_tl_frame_pos
00:02:36 Action: action_tl_remove
00:02:37 Action: action_tl_select
00:02:45 Action: action_tl_remove
00:02:51 Action: action_tl_select
00:02:53 Undo: action_tl_select
00:02:53 Undo: action_tl_remove
00:02:54 Redo: action_tl_remove
00:02:55 Redo: action_tl_select
00:02:56 Undo: action_tl_select
00:02:56 Undo: action_tl_remove
00:02:57 Undo: action_tl_select
00:02:57 Undo: action_tl_remove
00:02:57 Undo: tl_value_set
00:02:58 Undo: action_tl_select
00:02:58 Undo: tl_value_set
00:02:59 Undo: action_tl_select
00:02:59 Undo: action_bench_create
00:02:59 Undo: action_res_replace

 

 

Link to post
Share on other sites

I think I know what happened here, and it's happened to me multiple times.

 

My guess is that you tried to undo a texture or model reloading import. When you try to undo past the reload of a texture or model, MI will crash for some reason.

If this is true, then my advice is make sure you don't undo after you've imported something.

Link to post
Share on other sites

39 minutes ago, Shkeke said:

00:02:59 Undo: action_res_replace

 

17 minutes ago, Frost said:

 

My guess is that you tried to undo a texture or model reloading import. When you try to undo past the reload of a texture or model, MI will crash for some reason.

 

your guess is right.

Link to post
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...