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Guys help Mine-Imator won't load 52 million blocks


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Guys I'm really confused as to why Mine-Imator crashed after I tried to

 

___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
23:56:13 mineimator_version: 1.2.6
23:56:13 gm_runtime: 2.1.5.246
23:56:13 YYC: yes
23:56:13 working_directory: C:\Users\cram\Mine-imator\
23:56:13 file_directory: C:\Users\cram\AppData\Roaming\Mine_imator\
23:56:13 OS: Windows
23:56:13 os_version: 655360
23:56:13 os_is_network_connected: yes
23:56:13 os_get_language: en
23:56:13 os_get_region: US
23:56:13 USERDOMAIN: CRAM-PC
23:56:13 USERNAME: cram
23:56:13 USERPROFILE: C:\Users\cram
23:56:13 APPDATA: C:\Users\cram\AppData\Roaming
23:56:13 NUMBER_OF_PROCESSORS: 2
23:56:13 PROCESSOR_ARCHITECTURE: x86
23:56:13 PROCESSOR_IDENTFIER: 
23:56:13 PROCESSOR_LEVEL: 23
23:56:13 PROCESSOR_REVISION: 1100
23:56:13 video_adapter_subsysid: 1070273624
23:56:13 udid: 411c6cd0-8774-4523-b1ca-055845846eb0
23:56:13 video_adapter_vendorid: 4318
23:56:13 video_d3d11_context: 043076AC
23:56:13 video_d3d11_device: 0430688C
23:56:13 video_adapter_deviceid: 8066
23:56:13 video_adapter_sharedsystemmemory: 1073676288
23:56:13 video_adapter_revision: 161
23:56:13 video_adapter_description: NVIDIA GeForce GT 710
23:56:13 video_adapter_dedicatedsystemmemory: 0
23:56:13 video_adapter_dedicatedvideomemory: 3221225472
23:56:13 Old log found
23:56:13 External library init
23:56:13 External library: Data\file.dll
23:56:13 External library: Data\movie.dll
23:56:13 External library: movie init
23:56:13 External library: Data\window.dll
23:56:13 External library: Data\math.dll
23:56:18 working_directory: C:\Users\cram\Mine-imator\
23:56:18 Trying to save files
23:56:18 surface_save OK
23:56:18 texture_create OK
23:56:18 file_delete_lib OK
23:56:18 Create vertex format
23:56:18 Shader init
23:56:18 shaders_are_supported: yes
23:56:18 shader_distort compiled: yes
23:56:18 shader_ca compiled: yes
23:56:18 shader_high_light_desaturate compiled: yes
23:56:18 shader_noise compiled: yes
23:56:18 shader_vignette compiled: yes
23:56:18 shader_color_correction compiled: yes
23:56:18 shader_blur compiled: yes
23:56:18 shader_add compiled: yes
23:56:18 shader_high_bloom_threshold compiled: yes
23:56:18 shader_color_glow compiled: yes
23:56:18 shader_high_ssao_depth_normal compiled: yes
23:56:18 shader_high_ssao_blur compiled: yes
23:56:18 shader_high_ssao compiled: yes
23:56:18 shader_high_light_sun compiled: yes
23:56:18 shader_high_light_spot compiled: yes
23:56:18 shader_high_light_point_shadowless compiled: yes
23:56:18 shader_high_light_point compiled: yes
23:56:18 shader_high_light_night compiled: yes
23:56:18 shader_high_light_apply compiled: yes
23:56:18 shader_high_fog_apply compiled: yes
23:56:18 shader_high_fog compiled: yes
23:56:18 shader_high_dof_coc_blur compiled: yes
23:56:18 shader_high_dof_coc compiled: yes
23:56:18 shader_high_dof compiled: yes
23:56:18 shader_high_aa compiled: yes
23:56:18 shader_replace compiled: yes
23:56:18 shader_draw_texture compiled: yes
23:56:18 shader_depth_point compiled: yes
23:56:18 shader_depth compiled: yes
23:56:18 shader_color_fog_lights compiled: yes
23:56:18 shader_color_fog compiled: yes
23:56:18 shader_color_camera compiled: yes
23:56:18 shader_border compiled: yes
23:56:18 shader_blend compiled: yes
23:56:18 shader_alpha_test compiled: yes
23:56:18 shader_alpha_fix compiled: yes
23:56:18 Loading legacy file
23:56:18 Make transitions
23:56:18 Transitions OK
23:56:18 Loading language file: C:\Users\cram\Mine-imator\Data\Languages\english.milanguage
23:56:19 Windows startup
23:56:19 Found key_file: C:\Users\cram\Mine-imator\Data\key.midata
23:56:19 Loading settings: C:\Users\cram\Mine-imator\Data\settings.midata
23:56:19 load_format: 28
23:56:19 Render init
23:56:19 Loading Minecraft assets version: 1.15.1
23:56:19 Archive already unzipped, re-using: C:\Users\cram\AppData\Roaming\Mine_imator\Minecraft_unzip\1.15.1\assets\minecraft\
23:56:19 Model textures: load
23:56:20 Model textures: done
23:56:20 Block textures: load static
23:56:21 Block textures: load animated
23:56:21 Block textures, blocksize: 16
23:56:21 Block textures: static block surface
23:56:21 Block textures: static block preview
23:56:21 Block textures: animated block surfaces
23:56:21 Block textures: animated frames
23:56:21 Block textures: animated block preview
23:56:21 Block textures: find static block depths
23:56:21 Block textures: find animated block depths
23:56:21 Block textures: done
23:56:21 Item textures: load
23:56:22 Item textures: surface
23:56:22 Item textures: done
23:56:22 Particle textures: load
23:56:22 Particle textures: legacy sheets
23:56:22 Particle textures: done
23:57:18 Saving block previews: C:\Users\cram\Mine-imator\Data\blockpreview.midata
23:57:18 Loaded assets successfully
23:57:20 Ground vbuffer init
23:57:20 Resetting project
23:57:20 Destroying instances
23:57:20 Project resetted
23:57:20 Show popup: startup
23:57:22 Using the latest assets
23:57:38 Creating project: C:\Users\cram\Mine-imator\Projects\This is gonna kill Mine Imator but that's fine
23:57:38 Resetting project
23:57:38 Destroying instances
23:57:38 Project resetted
23:57:38 Saving project: C:\Users\cram\Mine-imator\Projects\This is gonna kill Mine Imator but that's fine\This is gonna kill Mine Imator but that's fine.miproject
23:57:38 save_folder: C:\Users\cram\Mine-imator\Projects\This is gonna kill Mine Imator but that's fine
23:57:38 load_folder: C:\Users\cram\Mine-imator\Projects\This is gonna kill Mine Imator but that's fine
23:57:38 Project saved
23:57:38 Show alert: Project created!, Imported files will be copied into the project folder., -4
23:57:38 Saving settings: C:\Users\cram\Mine-imator\Data\settings.midata
23:57:47 Saving settings: C:\Users\cram\Mine-imator\Data\settings.midata
23:57:52 execute: C:\Users\cram\Mine-imator\Data\import.exe, C:\Users\cram\Mine-imator\Projects\This is gonna kill Mine Imator but that's fine\world.schematic, 1
23:59:32 Add resource: fromworld
23:59:32 filename: world.schematic
23:59:33 Action Load resource: action_bench_scenery, C:\Users\cram\Mine-imator\Projects\This is gonna kill Mine Imator but that's fine\world.schematic
23:59:33 Loading .schematic: C:\Users\cram\Mine-imator\Projects\This is gonna kill Mine Imator but that's fine\world.schematic
23:59:33 Size: { { 230,221,67 },  }
00:00:05 Action: action_bench_create
00:00:06 Created: scenery
00:00:37 Action Set variable: action_background_sky_clouds_show, 1, 0, 0
00:00:39 Show popup: exportimage
00:00:42 Action: action_project_video_template
00:00:51 Export image: C:\Users\cram\Desktop\This is gonna kill Mine Imator but that's fine.png
00:00:51 Hidden: no
00:00:51 Render background: yes
00:00:51 Watermark: no
00:00:51 High Quality: yes
00:00:51 Size: 1920, 1080
00:00:55 Show alert: Image saved!, , 84
00:00:57 Open URL: C:\Users\cram\Desktop\This is gonna kill Mine Imator but that's fine.png
00:01:06 Saving settings: C:\Users\cram\Mine-imator\Data\settings.midata
00:01:21 Action: action_tl_select
00:01:22 Action: action_tl_keyframes_remove
00:01:28 execute: C:\Users\cram\Mine-imator\Data\import.exe, C:\Users\beef\Mine-imator\Projects\This is gonna kill Mine Imator but that's fine\world.schematic, 1
00:04:53 Add resource: fromworld
00:04:53 filename: world.schematic
00:04:53 Action Load resource: action_bench_scenery, C:\Users\cram\Mine-imator\Projects\This is gonna kill Mine Imator but that's fine\world.schematic
00:04:53 Loading .schematic: C:\Users\cram\Mine-imator\Projects\This is gonna kill Mine Imator but that's fine\world.schematic
00:04:54 Size: { { 1049,403,139 },  }
 

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