Jump to content

Realtime Approximated Sphere Reflection v0.1 | Teaser


Message added by TopicLocker3000

This topic was automatically locked after 6 months of inactivity. If you are the topic owner, please contact a moderator to have it unlocked.

Recommended Posts

Well, about 3 monthes ago I posted a tutorial about sphere reflections in wich I used external software and claimed that it would not be possible to get the same effect just within MI. But well, it seames that I found a way to do that, event though some fine tuning still needs to be done and I still have to get creative to solve the problem with the bottom and top.

Link to post
Share on other sites

21 minutes ago, MicrogamerCz said:

my integrated graphic (Intel HD Graphics, 128 MB) is a lot worser

1 hour ago, Ian_The_One said:

i think i feel your graphics card dying.

My system runs on an Intel HD Graphics 520. Also, the setup needed for this is a litle hilarious.

Link to post
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...