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Log :

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___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
18:04:43 mineimator_version: 1.2.5
18:04:43 gm_runtime: 2.1.5.246
18:04:43 YYC: yes
18:04:43 working_directory: C:\Users\Star\Mine-imator\
18:04:43 file_directory: C:\Users\Star\AppData\Roaming\Mine_imator\
18:04:43 OS: Windows
18:04:43 os_version: 655360
18:04:43 os_is_network_connected: yes
18:04:43 os_get_language: fr
18:04:43 os_get_region: FR
18:04:43 USERDOMAIN: DESKTOP-UR4M4TR
18:04:43 USERNAME: Star
18:04:43 USERPROFILE: C:\Users\Star
18:04:43 APPDATA: C:\Users\Star\AppData\Roaming
18:04:43 NUMBER_OF_PROCESSORS: 4
18:04:43 PROCESSOR_ARCHITECTURE: x86
18:04:43 PROCESSOR_IDENTFIER: 
18:04:43 PROCESSOR_LEVEL: 6
18:04:43 PROCESSOR_REVISION: 3d04
18:04:43 video_adapter_subsysid: 2179928124
18:04:43 udid: 8bcb5817-be0e-4fc9-9d32-cfeef81eea14
18:04:43 video_adapter_vendorid: 32902
18:04:43 video_d3d11_context: 03BFAC74
18:04:43 video_d3d11_device: 03BF9A4C
18:04:43 video_adapter_deviceid: 5654
18:04:43 video_adapter_sharedsystemmemory: 2101389312
18:04:43 video_adapter_revision: 9
18:04:43 video_adapter_description: Intel(R) HD Graphics 5500
18:04:43 video_adapter_dedicatedsystemmemory: 0
18:04:43 video_adapter_dedicatedvideomemory: 134217728
18:04:43 External library init
18:04:44 External library: Data\file.dll
18:04:44 External library: Data\movie.dll
18:04:44 External library: movie init
18:04:44 External library: Data\window.dll
18:04:44 External library: Data\math.dll
18:04:44 working_directory: C:\Users\Star\Mine-imator\
18:04:44 Trying to save files
18:04:44 surface_save OK
18:04:44 texture_create OK
18:04:44 file_delete_lib OK
18:04:44 Create vertex format
18:04:44 Shader init
18:04:44 shaders_are_supported: yes
18:04:44 shader_distort compiled: yes
18:04:44 shader_ca compiled: yes
18:04:44 shader_high_light_desaturate compiled: yes
18:04:44 shader_noise compiled: yes
18:04:44 shader_vignette compiled: yes
18:04:44 shader_color_correction compiled: yes
18:04:44 shader_blur compiled: yes
18:04:44 shader_add compiled: yes
18:04:44 shader_high_bloom_threshold compiled: yes
18:04:44 shader_color_glow compiled: yes
18:04:44 shader_high_ssao_depth_normal compiled: yes
18:04:44 shader_high_ssao_blur compiled: yes
18:04:44 shader_high_ssao compiled: yes
18:04:44 shader_high_light_sun compiled: yes
18:04:44 shader_high_light_spot compiled: yes
18:04:44 shader_high_light_point_shadowless compiled: yes
18:04:44 shader_high_light_point compiled: yes
18:04:44 shader_high_light_night compiled: yes
18:04:44 shader_high_light_apply compiled: yes
18:04:44 shader_high_fog_apply compiled: yes
18:04:44 shader_high_fog compiled: yes
18:04:44 shader_high_dof_coc_blur compiled: yes
18:04:44 shader_high_dof_coc compiled: yes
18:04:44 shader_high_dof compiled: yes
18:04:44 shader_high_aa compiled: yes
18:04:44 shader_replace compiled: yes
18:04:44 shader_draw_texture compiled: yes
18:04:44 shader_depth_point compiled: yes
18:04:44 shader_depth compiled: yes
18:04:44 shader_color_fog_lights compiled: yes
18:04:44 shader_color_fog compiled: yes
18:04:44 shader_color_camera compiled: yes
18:04:44 shader_border compiled: yes
18:04:44 shader_blend compiled: yes
18:04:45 shader_alpha_test compiled: yes
18:04:45 shader_alpha_fix compiled: yes
18:04:45 Loading legacy file
18:04:45 Make transitions
18:04:45 Transitions OK
18:04:45 Loading language file: C:\Users\Star\Mine-imator\Data\Languages\english.milanguage
18:04:45 Windows startup
18:04:45 Found key_file: C:\Users\Star\Mine-imator\Data\key.midata
18:04:46 Loading settings: C:\Users\Star\Mine-imator\Data\settings.midata
18:04:46 load_format: 28
18:04:46 Render init
18:04:46 Loading Minecraft assets version: 1.15.1
18:04:47 Archive already unzipped, re-using: C:\Users\Star\AppData\Roaming\Mine_imator\Minecraft_unzip\1.15.1\assets\minecraft\
18:04:47 Model textures: load
18:04:48 Model textures: done
18:04:48 Block textures: load static
18:04:50 Block textures: load animated
18:04:50 Block textures, blocksize: 16
18:04:50 Block textures: static block surface
18:04:50 Block textures: static block preview
18:04:50 Block textures: animated block surfaces
18:04:50 Block textures: animated frames
18:04:50 Block textures: animated block preview
18:04:50 Block textures: find static block depths
18:04:50 Block textures: find animated block depths
18:04:50 Block textures: done
18:04:50 Item textures: load
18:04:51 Item textures: surface
18:04:51 Item textures: done
18:04:51 Particle textures: load
18:04:51 Particle textures: legacy sheets
18:04:51 Particle textures: done
18:04:52 Missing parameter "direction"
18:04:53 Missing parameter "direction"
18:06:29 Saving block previews: C:\Users\Star\Mine-imator\Data\blockpreview.midata
18:06:29 Loaded assets successfully
18:06:33 Ground vbuffer init
18:06:33 Resetting project
18:06:33 Destroying instances
18:06:33 Project resetted
18:06:33 Show popup: startup
18:06:35 Using the latest assets
18:06:36 Opening project: C:\Users\Star\Mine-imator\Projects\revamped 2\revamped 2.miproject
18:06:37 load_format: 32
18:06:37 Resetting project
18:06:37 Destroying instances
18:06:37 Project resetted
18:06:37 save_folder: C:\Users\Star\Mine-imator\Projects\revamped 2
18:06:37 load_folder: C:\Users\Star\Mine-imator\Projects\revamped 2
18:06:47 Project loaded
18:07:00 Loading .schematic: C:\Users\Star\Mine-imator\Projects\revamped 2\Piece of anime thing 4.schematic
18:07:00 Size: { { 21,14,9 },  }
18:07:03 Loading .schematic: C:\Users\Star\Mine-imator\Projects\revamped 2\Piece of 8BKING.schematic
18:07:03 Size: { { 110,112,24 },  }
18:07:03 Version: 1
18:07:13 Loading .schematic: C:\Users\Star\Mine-imator\Projects\revamped 2\Piece of Birthday Cake Party Room! 3.schematic
18:07:13 Size: { { 40,40,26 },  }
18:07:21 Loading .schematic: C:\Users\Star\Mine-imator\Projects\revamped 2\Piece of anime thing.schematic
18:07:21 Size: { { 23,13,20 },  }
18:07:26 Loading .schematic: C:\Users\Star\Mine-imator\Projects\revamped 2\Piece of Modern Cinema 5.schematic
18:07:26 Size: { { 87,85,19 },  }
18:07:35 Loading .schematic: C:\Users\Star\Mine-imator\Projects\revamped 2\Piece of anime thing 3.schematic
18:07:35 Size: { { 24,16,21 },  }
18:07:42 Loading .schematic: C:\Users\Star\Mine-imator\Projects\revamped 2\Piece of Birthday Cake Party Room! 2.schematic
18:07:42 Size: { { 40,40,23 },  }
18:07:58 Loading audio: C:\Users\Star\Mine-imator\Projects\revamped 2\The Lego Batman SpiderMan  Superman Movie.mp3
18:08:51 Saving settings: C:\Users\Star\Mine-imator\Data\settings.midata
18:10:12 Action: action_tl_select
18:10:13 Action: action_tl_select
18:10:14 Action: action_tl_keyframe_select
18:10:14 Action: action_tl_keyframes_move_done
18:10:15 Action: action_tl_frame_sound_end
18:10:23 Action: action_tl_deselect_all
18:11:58 Action: action_tl_keyframes_select_area
18:11:59 Action: action_tl_keyframes_remove
18:13:20 Action: action_tl_extend
18:13:22 Action: action_tl_deselect_all
18:13:24 Action: action_tl_deselect_all
18:13:26 Action: action_tl_select
18:13:28 Action: action_tl_remove
18:13:31 Action: action_tl_extend
18:13:39 Action: action_tl_select
18:13:42 Action: action_tl_extend
18:13:43 Action: action_tl_select
18:13:44 Action: action_tl_remove
18:13:49 Action: action_tl_extend
18:13:51 Action: action_tl_extend
18:13:53 Saving project: C:\Users\Star\Mine-imator\Projects\revamped 2\revamped 2.miproject
18:13:53 save_folder: C:\Users\Star\Mine-imator\Projects\revamped 2
18:13:53 load_folder: C:\Users\Star\Mine-imator\Projects\revamped 2
18:13:54 Project saved
18:13:54 Show alert: Project saved!, , 84
18:13:54 Saving settings: C:\Users\Star\Mine-imator\Data\settings.midata
18:13:58 Saving settings: C:\Users\Star\Mine-imator\Data\settings.midata
18:15:47 Saving settings: C:\Users\Star\Mine-imator\Data\settings.midata
18:16:03 Action: action_tl_select
18:16:04 Action: action_tl_select
18:16:05 Action: action_tl_remove
18:16:06 Action: action_tl_select
18:16:37 Backup: C:\Users\Star\Mine-imator\Projects\revamped 2\revamped 2
18:16:37 Saving project: C:\Users\Star\Mine-imator\Projects\revamped 2\revamped 2.backup1
18:16:37 save_folder: C:\Users\Star\Mine-imator\Projects\revamped 2
18:16:37 load_folder: C:\Users\Star\Mine-imator\Projects\revamped 2
18:16:37 Project saved
18:16:37 Backup saved
18:26:37 Backup: C:\Users\Star\Mine-imator\Projects\revamped 2\revamped 2
18:26:38 Saving project: C:\Users\Star\Mine-imator\Projects\revamped 2\revamped 2.backup1
18:26:38 save_folder: C:\Users\Star\Mine-imator\Projects\revamped 2
18:26:38 load_folder: C:\Users\Star\Mine-imator\Projects\revamped 2
18:26:38 Project saved
18:26:38 Backup saved
18:29:19 Saving project: C:\Users\Star\Mine-imator\Projects\revamped 2\revamped 2.miproject
18:29:19 save_folder: C:\Users\Star\Mine-imator\Projects\revamped 2
18:29:19 load_folder: C:\Users\Star\Mine-imator\Projects\revamped 2
18:29:20 Project saved
18:29:20 Show alert: Project saved!, , 84
18:29:20 Saving settings: C:\Users\Star\Mine-imator\Data\settings.midata
18:29:26 Saving settings: C:\Users\Star\Mine-imator\Data\settings.midata
18:29:29 Action: action_tl_select
18:29:31 Action: action_tl_deselect_all
18:29:33 Action: action_tl_extend
18:29:34 Action: action_tl_select
18:29:40 Action: action_tl_select
18:29:42 Action: action_tl_duplicate
18:29:44 Action: action_tl_duplicate
18:29:46 Action: action_tl_remove
18:29:49 Action: action_tl_select
18:29:50 Action: action_tl_select
18:29:52 Action: action_tl_remove
18:29:53 Action: action_tl_select
18:29:54 Action: action_tl_select
18:29:57 Action: action_tl_select
18:29:58 Action: action_tl_select
18:29:59 Action: action_tl_remove
18:30:00 Action: action_tl_select
18:30:01 Action: action_tl_select
18:30:05 Action: action_tl_frame_pos
18:30:07 Undo: tl_value_set
18:30:08 Undo: action_tl_select
18:30:08 Undo: action_tl_select
18:30:09 Undo: action_tl_remove
18:30:11 Action: action_tl_frame_pos
18:30:13 Action: action_tl_select
18:30:15 Action: action_tl_frame_pos
18:30:20 Action: action_tl_select
18:30:23 Action: action_tl_duplicate
18:30:24 Action: action_tl_frame_pos
18:30:25 Action: action_tl_select
18:30:27 Action: action_tl_duplicate
18:30:28 Action: action_tl_remove
18:30:29 Action: action_tl_select
18:30:30 Action: action_tl_deselect_all
18:30:31 Action: action_tl_select
18:30:32 Action: action_tl_select
18:30:34 Action: action_tl_select
18:30:35 Action: action_tl_select
18:30:37 Action: action_tl_select
18:30:38 Action: action_tl_remove
18:30:39 Action: action_tl_select
18:30:40 Action: action_tl_select
18:30:42 Action: action_tl_frame_scale_all
18:30:43 Action: action_tl_frame_pos
18:30:48 Action: action_tl_frame_pos
18:31:03 Action: action_tl_duplicate
18:31:05 Action: action_tl_frame_pos
18:31:15 Action: action_tl_select
18:31:17 Action: action_tl_deselect_all
18:31:17 Action: action_tl_keyframes_select_area
18:31:18 Action: action_tl_keyframes_remove
18:31:19 Action: action_tl_select
18:31:19 Action: action_tl_keyframe_select
18:31:19 Action: action_tl_keyframes_move_done
18:31:19 Action: action_tl_keyframes_remove
18:31:20 Action: action_tl_select
18:31:23 Action: action_tl_select
18:31:27 Action: action_tl_select
18:31:28 Action: action_tl_frame_pos
18:31:32 Action: action_tl_frame_pos
18:31:34 Action: action_tl_frame_pos
18:31:36 Action: action_tl_frame_pos
18:31:38 Action: action_tl_duplicate
18:31:39 Action: action_tl_frame_pos
18:31:40 Action: action_tl_frame_pos
18:31:43 Action: action_tl_duplicate
18:31:44 Action: action_tl_frame_pos
18:31:46 Action: action_tl_frame_pos
18:31:48 Action: action_tl_duplicate
18:31:49 Action: action_tl_frame_pos
18:31:51 Action: action_tl_frame_pos
18:31:53 Action: action_tl_deselect_all
18:32:00 Action: action_tl_deselect_all
18:32:00 Action: action_tl_keyframes_select_area
18:32:02 Action: action_tl_frame_pos
18:32:04 Action: action_tl_frame_scale_all
18:32:10 Action: action_tl_remove
18:32:13 Action: action_tl_select
18:32:14 Action: action_tl_select
18:32:15 Action: action_tl_remove
18:32:16 Action: action_tl_select
18:32:17 Action: action_tl_select
18:32:19 Action: action_tl_select
18:32:20 Action: action_tl_select
18:32:20 Action: action_tl_select
18:32:23 Action: action_tl_frame_pos
18:32:31 Action: action_tl_deselect_all
18:32:32 Action: action_tl_select
18:32:33 Action: action_tl_select
18:32:34 Action: action_tl_duplicate
18:32:35 Action: action_tl_frame_pos
18:32:39 Action: action_tl_frame_pos
18:32:44 Undo: tl_value_set
18:32:45 Action: action_tl_frame_rot
18:32:47 Action: action_tl_duplicate
18:32:48 Action: action_tl_frame_rot
18:32:51 Action: action_tl_frame_pos
18:32:55 Action: action_tl_deselect_all
18:33:07 Action: action_tl_select
18:33:08 Action: action_tl_deselect_all
18:33:09 Action: action_tl_keyframes_select_area
18:33:10 Action: action_tl_keyframes_move_done
18:33:12 Action: action_tl_keyframes_remove
18:33:17 Action: action_tl_deselect_all
18:33:21 Action: action_tl_select
18:33:22 Action: action_tl_select
18:33:30 Action: action_tl_select
18:33:30 Action: action_tl_deselect_all
18:33:31 Action: action_tl_keyframes_select_area
18:33:31 Action: action_tl_keyframes_move_done
18:33:32 Action: action_tl_keyframes_remove
18:33:49 Saving project: C:\Users\Star\Mine-imator\Projects\revamped 2\revamped 2.miproject
18:33:49 save_folder: C:\Users\Star\Mine-imator\Projects\revamped 2
18:33:49 load_folder: C:\Users\Star\Mine-imator\Projects\revamped 2
18:33:50 Project saved
18:33:50 Show alert: Project saved!, , 84
18:33:50 Saving settings: C:\Users\Star\Mine-imator\Data\settings.midata
18:33:52 Action: action_tl_extend
18:33:54 Saving settings: C:\Users\Star\Mine-imator\Data\settings.midata
18:33:56 Action: action_tl_extend
18:34:00 Action: action_tl_extend
18:34:07 Action: action_bench_create
18:34:08 Created: background
18:34:12 Action: action_tl_select
18:34:13 Action: action_tl_keyframe_create
18:34:13 Action: action_tl_keyframe_select
18:34:16 Action: action_tl_keyframes_move_done
18:34:26 Action: action_tl_frame_transition
18:34:37 Action: action_background_sunlight_range
18:34:40 Action: action_background_sunlight_strength
18:34:58 Action: action_tl_select
18:34:59 Action: action_tl_keyframe_create
18:34:59 Action: action_tl_keyframe_select
18:35:05 Action: action_tl_keyframes_move_done
18:35:12 Action: action_tl_keyframes_move_done
18:35:14 Action: action_background_sunlight_range
18:35:20 Show popup: colorpicker
18:35:22 Action: action_background_sunlight_color
18:35:27 Show popup: colorpicker
18:35:29 Action: action_background_ambient_color
18:35:40 Show popup: colorpicker
18:36:13 Action: action_tl_keyframes_move_done
18:36:14 Show popup: colorpicker
18:36:15 Action: action_background_sunlight_color
18:36:39 Backup: C:\Users\Star\Mine-imator\Projects\revamped 2\revamped 2
18:36:39 Saving project: C:\Users\Star\Mine-imator\Projects\revamped 2\revamped 2.backup1
18:36:39 save_folder: C:\Users\Star\Mine-imator\Projects\revamped 2
18:36:39 load_folder: C:\Users\Star\Mine-imator\Projects\revamped 2
18:36:39 Project saved
18:36:39 Backup saved
18:36:45 Action: action_tl_keyframe_create
18:36:46 Action: action_tl_keyframe_select
18:36:49 Action: action_tl_keyframes_move_done
18:36:50 Show popup: colorpicker
18:36:52 Action: action_background_sunlight_color
18:36:55 Show popup: colorpicker
18:36:56 Action: action_background_ambient_color
18:37:09 Show popup: colorpicker
18:37:18 Action: action_tl_keyframes_move_done
18:37:19 Saving project: C:\Users\Star\Mine-imator\Projects\revamped 2\revamped 2.miproject
18:37:19 save_folder: C:\Users\Star\Mine-imator\Projects\revamped 2
18:37:19 load_folder: C:\Users\Star\Mine-imator\Projects\revamped 2
18:37:20 Project saved
18:37:20 Show alert: Project saved!, , 84
18:37:20 Saving settings: C:\Users\Star\Mine-imator\Data\settings.midata
18:37:24 Saving settings: C:\Users\Star\Mine-imator\Data\settings.midata
18:38:02 Action: action_tl_deselect_all
18:38:12 Action: action_bench_create
18:38:12 Created: item
18:38:18 Action: action_tl_select
18:38:19 Action: action_tl_select
18:38:20 Action: action_tl_keyframe_create
18:38:24 Action: action_tl_frame_pos
18:38:25 Action: action_tl_keyframe_select
18:38:25 Action: action_tl_keyframes_move_done
18:38:30 Action: action_tl_frame_pos
18:38:31 Action: action_tl_frame_pos
18:38:35 Action: action_tl_frame_pos
18:38:39 Action: action_tl_frame_rot
18:38:41 Action: action_tl_frame_pos
18:38:43 Action: action_tl_frame_pos
18:38:46 Action: action_tl_frame_pos
18:38:50 Action: action_tl_frame_pos
18:38:52 Action: action_tl_frame_pos
18:38:56 Action: action_tl_frame_rot
18:38:58 Action: action_tl_frame_pos
18:39:13 Action: action_bench_create
18:39:13 Created: item
18:39:15 Action: action_tl_select
18:39:16 Action: action_tl_frame_pos_xyz
18:39:17 Action: action_tl_frame_rot
18:39:21 Action: action_tl_frame_rot
18:39:24 Action: action_tl_frame_pos
18:39:25 Action: action_tl_frame_rot
18:39:27 Action: action_tl_frame_pos
18:39:30 Action: action_tl_frame_pos
18:39:32 Action: action_tl_deselect_all
18:39:59 Action Load resource: action_bench_item_tex, 
18:40:09 Action: action_bench_create
18:40:09 Created: item
18:40:13 Action: action_tl_select
 

 

Edited by StarFX

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 off-topic: i hate it when people just post the log and do not put any additional information regarding their bug OR glitch...

 

the developers don't know everything.

on-topic: how did you get the crash?

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This error is caused by MI running out of ram, there is nothing you can do about it except trying to lower the amount of basically everything in your scene. Having too many keyframes on the exact same frame can cause this error, as well can too many objects/camera effects.

Edited by Hozq

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Just now, Hozq said:

This error is caused by MI running out of ram, there is nothing you can do about it except try to lower the amount of basically everything in your scene. Having too many keyframes on the exact same frame can cause this error, as well can too many objects/camera effects.

oh , i got that one time...

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4 minutes ago, Sir Mistick The Yopstick said:

 off-topic: i hate it when people just post the log and do not put any additional information regarding their bug OR glitch...

 

the developers don't know everything.

on-topic: how did you get the crash?

i mean i posted an image?

3 minutes ago, Hozq said:

This error is caused by MI running out of ram, there is nothing you can do about it except try to lower the amount of basically everything in your scene. Having too many keyframes on the exact same frame can cause this error, as well can too many objects/camera effects.

ty

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39 minutes ago, Sir Mistick The Yopstick said:

what i was referring to is that you can give a little bit of background information other than the image

 

oh ok

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