Namsake 0 Posted August 18, 2020 Report Share Posted August 18, 2020 21 minutes ago, Voxy said: Again, I already made it clear in the posts above that porting the new set of camera tools over to Mine-imator also entails adding in the option to stick with the old controls as well. I thought it would've been obvious, after all, it makes no sense to add it on Modelbench but not on Mine-imator. I think this is being blown out of proportions a tad. I get change is difficult, and it's true that we shouldn't have messed with people's muscle memory, but we've got a history of listening to user feedback and addressing any issues so this really isn't the end of times. Thank you for your reply,and I appreciate the decision that add a option for switch the production team has made to accommodate pure MI users. Change is difficult,no doubt.So we should even more to evaluate the necessity of it. I'm not trying to change any of the decisions of the production team.I'll be content for you can hear my concerns Link to post Share on other sites More sharing options...
RoboCreep11 321 Posted August 18, 2020 Report Share Posted August 18, 2020 Please give us the option to move around with right click. Link to post Share on other sites More sharing options...
HeYoNia 1.6k Posted August 19, 2020 Report Share Posted August 19, 2020 Touch screen controls when Link to post Share on other sites More sharing options...
himz1234 0 Posted August 19, 2020 Report Share Posted August 19, 2020 (edited) Hope nimi can get back to his original move Edited August 19, 2020 by himz1234 Link to post Share on other sites More sharing options...
ChennyWang0311 12 Posted August 29, 2020 Report Share Posted August 29, 2020 Nimi, the awoken. Link to post Share on other sites More sharing options...
Swat 0 Posted August 30, 2020 Report Share Posted August 30, 2020 hello i have a problem my pc is slow and i don't see the Setting(Graphics) so can you please Hlep Link to post Share on other sites More sharing options...
Nimi 8.3k Posted August 30, 2020 Author Report Share Posted August 30, 2020 3 hours ago, Swat said: hello i have a problem my pc is slow and i don't see the Setting(Graphics) so can you please Hlep Graphics settings can be found in the toolbar at the top of the viewport. Spoiler FOXY TOONS 1 Link to post Share on other sites More sharing options...
Swat 0 Posted August 30, 2020 Report Share Posted August 30, 2020 thank you very much Link to post Share on other sites More sharing options...
insanehelix7076 391 Posted September 4, 2020 Report Share Posted September 4, 2020 The thing i always wanted in modelbench (other than blender and maya port) has finally come. Decimals Link to post Share on other sites More sharing options...
Nezuko 2 Posted September 23, 2020 Report Share Posted September 23, 2020 OWESOME, BACK NORMAL AND SPECIAL UPDATE!!!! Link to post Share on other sites More sharing options...
izerkun 0 Posted October 13, 2020 Report Share Posted October 13, 2020 Unrelated to Modelbench but I have an issue with Mine-Imator I couldn't make schematics from my Minecraft worlds whatsoever, could you solve this issue? Link to post Share on other sites More sharing options...
Lance 0 Posted October 16, 2020 Report Share Posted October 16, 2020 How to use this?? Link to post Share on other sites More sharing options...
Lance 0 Posted October 17, 2020 Report Share Posted October 17, 2020 37 minutes ago, Lance said: How to use this?? Link to post Share on other sites More sharing options...
Lego64_bit 0 Posted October 20, 2020 Report Share Posted October 20, 2020 in the future updates will there be a way to import miobjects into model bench????? Link to post Share on other sites More sharing options...
Nimi 8.3k Posted October 21, 2020 Author Report Share Posted October 21, 2020 3 hours ago, Lego64_bit said: in the future updates will there be a way to import miobjects into model bench????? There will not, Modelbench is only for editing .mimodel files. Link to post Share on other sites More sharing options...
Cryptic Runner 2.3k Posted January 16, 2021 Report Share Posted January 16, 2021 On 1/12/2020 at 12:00 PM, Nimi said: Works with multiple files. Link to post Share on other sites More sharing options...
Zyn 238 Posted January 17, 2021 Report Share Posted January 17, 2021 yay Link to post Share on other sites More sharing options...
F animation 193 Posted January 17, 2021 Report Share Posted January 17, 2021 oh yea yes yes yes yes yes yes yes Link to post Share on other sites More sharing options...
Sobonny 25 Posted January 17, 2021 Report Share Posted January 17, 2021 Niceeeee Link to post Share on other sites More sharing options...
ZackuALV 67 Posted January 19, 2021 Report Share Posted January 19, 2021 I was thinking. What about put another skins for the templates, similar to the MB and MI mascots? Something like this :3 Picture That's just an example, but if you want the skins there is Steve Alex Link to post Share on other sites More sharing options...
MisterMustachioMANN 0 Posted February 12, 2021 Report Share Posted February 12, 2021 Just wanted to address a small bug. The blocky bend doesn't seem to work when a part has multiple bend directions. It works fine when it can only bend in one direction, though. Link to post Share on other sites More sharing options...
Nimi 8.3k Posted February 12, 2021 Author Report Share Posted February 12, 2021 1 hour ago, MisterMustachioMANN said: Just wanted to address a small bug. The blocky bend doesn't seem to work when a part has multiple bend directions. It works fine when it can only bend in one direction, though. Not a bug, blocky bending only supports "limbs", which are body parts that only bend one way and don't have a custom bend size. Link to post Share on other sites More sharing options...
TheXKing360 223 Posted February 12, 2021 Report Share Posted February 12, 2021 2 hours ago, Nimi said: Not a bug, blocky bending only supports "limbs", which are body parts that only bend one way and don't have a custom bend size. we have another problem Link to post Share on other sites More sharing options...
Annie-Mienai 1k Posted February 13, 2021 Report Share Posted February 13, 2021 in the 1.1.3 and 1.1.4 when is exporting a rendered image (export render) still doesn't work :c Link to post Share on other sites More sharing options...
Diddlyono 0 Posted February 21, 2021 Report Share Posted February 21, 2021 On 1/12/2020 at 5:00 PM, Nimi said: Fixed pixels shifting in saved textures. dude i actually had this issue and it got fixed. pog Link to post Share on other sites More sharing options...
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