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Isometric Attempt 4K


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Good day/night! 

This time I decided to go out of my routine and tried to do a Isometric render!

I'd like to read your opinions & see where I can improve!!!

apQokA2.jpg

Edited by FredMCGamer
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For an isometric effect, I'd recommend bringing the FOV down as low as possible (without causing Z-fighting due to precision errors) as isometric rendering doesn't have any perspective. Some settings I'd recommend:unknown.png

The rotation point distance and position of the camera is irrelevant to the actual effect. For rotating, I'd recommend using -135 as a base and rotating at every 90 degrees from there.

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3 minutes ago, Nimi said:

For an isometric effect, I'd recommend bringing the FOV down as low as possible (without causing Z-fighting due to precision errors) as isometric rendering doesn't have any perspective. Some settings I'd recommend:unknown.png

The rotation point distance and position of the camera is irrelevant to the actual effect. For rotating, I'd recommend using -135 as a base and rotating at every 90 degrees from there.

Will do, thanks Mr/Mrs Nimi!!!

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19 minutes ago, FredMCGamer said:

Hmmm perhaps there's something I am doing wrong?

My apologies for such inconvenience. . .

If there's a way to know what it is. I'd love to know!

 

59 minutes ago, FredMCGamer said:

Hmmm, seems like something went wrong...

I'll start a new project!!

The current one looks pretty good IMO

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