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1 hour ago, OzFalcon said:

Select the glass and set the "Render Depth" option (In it's proporties) to a number like 1 or 2 (You can make it any positive number but best to keep things simple.)

The thing is, it's a single piece of the scenery.

The bug actually lies in MI itself, for optimizing it usually cuts out every invisible face of the block, but here the algorithm gone wrong and removed the stonecutter's side face.

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3 hours ago, jakubg1 said:

The thing is, it's a single piece of the scenery.

The bug actually lies in MI itself, for optimizing it usually cuts out every invisible face of the block, but here the algorithm gone wrong and removed the stonecutter's side face.

select the whole damn scenery.

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8 hours ago, Ian_The_One said:

select the whole damn scenery.

THAT STILL DOESNT EVEN WORK, the glass and the scenery will do what those do. And that problem is one of my hatest problem in mine-imator.

Except you copy the scenery and delete every block except glass, and in other scenery delete every glass. But im lazy tho lmao.

Edited by YourNormalPersonDavi
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10 hours ago, YourNormalPersonDavi said:

THAT STILL DOESNT EVEN WORK, the glass and the scenery will do what those do. And that problem is one of my hatest problem in mine-imator.

Except you copy the scenery and delete every block except glass, and in other scenery delete every glass. But im lazy tho lmao.

it was joke mate.

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10 hours ago, YourNormalPersonDavi said:

THAT STILL DOESNT EVEN WORK, the glass and the scenery will do what those do. And that problem is one of my hatest problem in mine-imator.

Except you copy the scenery and delete every block except glass, and in other scenery delete every glass. But im lazy tho lmao.

Remember that there's a block filtering setting in the world importer.

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On 12/11/2019 at 5:05 PM, __Mine__ said:

The only solution I can think of is to remove the Stonecutter from the schematic and/or add the Stonecutter in separately as a standalone block.

I know, but it takes some time and stonecutter will not be perfectly in the position it should, there will be a gap that may be visible in the video...

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