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___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
3:35:07 PM mineimator_version: 1.2.5
3:35:07 PM gm_runtime: 2.1.5.246
3:35:07 PM YYC: yes
3:35:07 PM working_directory: C:\Users\Hon\Desktop\Mine-imator 1.2.5\
3:35:07 PM file_directory: C:\Users\Hon\AppData\Roaming\Mine_imator\
3:35:07 PM OS: Windows
3:35:07 PM os_version: 655360
3:35:07 PM os_is_network_connected: yes
3:35:07 PM os_get_language: en
3:35:07 PM os_get_region: CA
3:35:07 PM USERDOMAIN: LAPTOP-CVILA8RQ
3:35:07 PM USERNAME: Hon
3:35:07 PM USERPROFILE: C:\Users\Hon
3:35:07 PM APPDATA: C:\Users\Hon\AppData\Roaming
3:35:07 PM NUMBER_OF_PROCESSORS: 4
3:35:07 PM PROCESSOR_ARCHITECTURE: x86
3:35:07 PM PROCESSOR_IDENTFIER: 
3:35:07 PM PROCESSOR_LEVEL: 23
3:35:07 PM PROCESSOR_REVISION: 1801
3:35:07 PM video_adapter_subsysid: 323817509
3:35:07 PM udid: f1131b24-d9d2-48cf-ac56-ce4f161623a6
3:35:07 PM video_adapter_vendorid: 4098
3:35:07 PM video_d3d11_context: 042D3A30
3:35:07 PM video_d3d11_device: 042D280C
3:35:07 PM video_adapter_deviceid: 5592
3:35:07 PM video_adapter_sharedsystemmemory: 2163195904
3:35:07 PM video_adapter_revision: 196
3:35:07 PM video_adapter_description: AMD Radeon(TM) Vega 3 Graphics
3:35:07 PM video_adapter_dedicatedsystemmemory: 0
3:35:07 PM video_adapter_dedicatedvideomemory: 2131705856
3:35:07 PM External library init
3:35:07 PM External library: Data\file.dll
3:35:07 PM External library: Data\movie.dll
3:35:07 PM External library: movie init
3:35:07 PM External library: Data\window.dll
3:35:07 PM External library: Data\math.dll
3:35:07 PM working_directory: C:\Users\Hon\Desktop\Mine-imator 1.2.5\
3:35:07 PM Trying to save files
3:35:07 PM surface_save OK
3:35:07 PM texture_create OK
3:35:07 PM file_delete_lib OK
3:35:07 PM Create vertex format
3:35:07 PM Shader init
3:35:07 PM shaders_are_supported: yes
3:35:07 PM shader_distort compiled: yes
3:35:07 PM shader_ca compiled: yes
3:35:07 PM shader_high_light_desaturate compiled: yes
3:35:07 PM shader_noise compiled: yes
3:35:07 PM shader_vignette compiled: yes
3:35:07 PM shader_color_correction compiled: yes
3:35:07 PM shader_blur compiled: yes
3:35:07 PM shader_add compiled: yes
3:35:07 PM shader_high_bloom_threshold compiled: yes
3:35:07 PM shader_color_glow compiled: yes
3:35:07 PM shader_high_ssao_depth_normal compiled: yes
3:35:07 PM shader_high_ssao_blur compiled: yes
3:35:07 PM shader_high_ssao compiled: yes
3:35:07 PM shader_high_light_sun compiled: yes
3:35:07 PM shader_high_light_spot compiled: yes
3:35:07 PM shader_high_light_point_shadowless compiled: yes
3:35:07 PM shader_high_light_point compiled: yes
3:35:07 PM shader_high_light_night compiled: yes
3:35:07 PM shader_high_light_apply compiled: yes
3:35:07 PM shader_high_fog_apply compiled: yes
3:35:07 PM shader_high_fog compiled: yes
3:35:07 PM shader_high_dof_coc_blur compiled: yes
3:35:07 PM shader_high_dof_coc compiled: yes
3:35:07 PM shader_high_dof compiled: yes
3:35:07 PM shader_high_aa compiled: yes
3:35:07 PM shader_replace compiled: yes
3:35:07 PM shader_draw_texture compiled: yes
3:35:07 PM shader_depth_point compiled: yes
3:35:07 PM shader_depth compiled: yes
3:35:07 PM shader_color_fog_lights compiled: yes
3:35:07 PM shader_color_fog compiled: yes
3:35:07 PM shader_color_camera compiled: yes
3:35:08 PM shader_border compiled: yes
3:35:08 PM shader_blend compiled: yes
3:35:08 PM shader_alpha_test compiled: yes
3:35:08 PM shader_alpha_fix compiled: yes
3:35:08 PM Loading legacy file
3:35:08 PM Make transitions
3:35:08 PM Transitions OK
3:35:08 PM Loading language file: C:\Users\Hon\Desktop\Mine-imator 1.2.5\Data\Languages\english.milanguage
3:35:08 PM Windows startup
3:35:08 PM Loading settings: C:\Users\Hon\Desktop\Mine-imator 1.2.5\Data\settings.midata
3:35:08 PM load_format: 28
3:35:08 PM Render init
3:35:08 PM Loading Minecraft assets version: 1.14.4
 

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