Ghatos 1.8k Posted November 9, 2019 Report Share Posted November 9, 2019 I'll finally be able to make fully detailed cars (like the sedan model) without having to fix the model for days! thanks Nimi, I can't wait for december! Lock_downmc213 1 Link to post Share on other sites More sharing options...
Anatoli 769 Posted November 9, 2019 Report Share Posted November 9, 2019 Bruh momento numero dos Link to post Share on other sites More sharing options...
Jake_28 1.2k Posted November 9, 2019 Report Share Posted November 9, 2019 modelbench has a mascot now oh no Link to post Share on other sites More sharing options...
Spontaneous Explosions 1.2k Posted November 9, 2019 Report Share Posted November 9, 2019 (edited) Out in December? Almost as hyped for this as I am for Star wars 9! Also, Ashley looks like someone created in the MC Bedrock Character Creator... Edited November 9, 2019 by Spontaneous Explosions Link to post Share on other sites More sharing options...
Voxy 7.3k Posted November 9, 2019 Report Share Posted November 9, 2019 30 minutes ago, Spontaneous Explosions said: Also, Ashley looks like someone created in the MC Bedrock Character Creator... Just the hair, really. What's good about the character creator is that we can get an idea of how different hairstyles would be depicted while following the art style of the game. I did make some changes to give it more depth, however. Spontaneous Explosions 1 Link to post Share on other sites More sharing options...
Dr. Nexil 1.4k Posted November 9, 2019 Report Share Posted November 9, 2019 It's enough to make a grown man cry, and that's okay. In all seriousness I'm super pumped that modelbench is only about a month away! I can't wait to see the redesign, I believe that it will breathe some new life into Mine-Imator! I'd like to thank you Nimi for being a great developer and successor to David, and also thanks to Voxy for putting in so much work for this redesign. I can't wait to see what the future holds. Oh, and hi Ashley! OzFalcon and __Mine__ 2 Link to post Share on other sites More sharing options...
JasmineChimes 75 Posted November 9, 2019 Report Share Posted November 9, 2019 Lookin forward to it Link to post Share on other sites More sharing options...
Ethaniel 15.2k Posted November 9, 2019 Report Share Posted November 9, 2019 Oh baby a gamer girl mascot! Link to post Share on other sites More sharing options...
Yugibear Creations 175 Posted November 9, 2019 Report Share Posted November 9, 2019 Wait... Link to post Share on other sites More sharing options...
Mercury 752 Posted November 9, 2019 Report Share Posted November 9, 2019 Lemme git this straight: New Mine-Imator update? New Modelbench update? New mascot Ashley? SOMEONE GET THIS MAN A DIAMOND MEDAL. Link to post Share on other sites More sharing options...
Hozq 2.4k Posted November 9, 2019 Report Share Posted November 9, 2019 1 hour ago, Yugibear Creations said: Wait... i don't really see the resemblence Slime and Frost 2 Link to post Share on other sites More sharing options...
Azzkin 0 Posted November 9, 2019 Report Share Posted November 9, 2019 Got a really good idea for MineImator and Modelbench. MineImator: How about when animating that the keyframes will automatically will set in the second where "you" are atm. meaning like: If you're on sec 50 and move a bodypart that it automatically makes a keyframe. That is my wish really long ago, since I aint a fan of animating in SFM, C4D or Blender. :) Modelbench: Maybe the extrusion stuff a little bit like in C4D so its more simple, would be really cool! Link to post Share on other sites More sharing options...
__Mine__ 1.9k Posted November 9, 2019 Report Share Posted November 9, 2019 1 hour ago, Azzkin said: MineImator: How about when animating that the keyframes will automatically will set in the second where "you" are atm. meaning like: If you're on sec 50 and move a bodypart that it automatically makes a keyframe. That is my wish really long ago, since I aint a fan of animating in SFM, C4D or Blender. It literally does this already; if for example the timeline is on frame 50 of the animation and you move any part, a keyframe is automatically created on that frame. Hozq 1 Link to post Share on other sites More sharing options...
HeYoNia 1.6k Posted November 9, 2019 Report Share Posted November 9, 2019 "this new look will be one of the last big things I do for Mine-imator and its brand before I leave as a developer." My grandfather told me about nobody because he died instantly and i couldn't talk to him My dad told me about Jordan because he's such a swag I'll tell my son about Nimi unfortunately i might be sterile sike Link to post Share on other sites More sharing options...
TwoToRule 505 Posted November 10, 2019 Report Share Posted November 10, 2019 4 hours ago, Yugibear Creations said: Wait... No, Ashley doesn't have a nose. Completely different art style. Kinda more exited for this than I am for Star Wars. Episode 8 has me feeling a little eh. Link to post Share on other sites More sharing options...
MrJeanDoesMineImator 164 Posted November 10, 2019 Report Share Posted November 10, 2019 I honestly love you nimi and voxy Link to post Share on other sites More sharing options...
YourNormalPersonDavi 230 Posted November 10, 2019 Report Share Posted November 10, 2019 HECK YEA, I CANT WAIT FOR THIS MB 1.0!!!! 12 hours ago, Nimi said: Say hi to Modelbench's mascot, Ashley! Also hi, Ashley! Link to post Share on other sites More sharing options...
ChennyWang0311 12 Posted November 10, 2019 Report Share Posted November 10, 2019 yeah, sounds better! I hope the product would be even better, my Lord. Link to post Share on other sites More sharing options...
Ian_The_One 834 Posted November 10, 2019 Report Share Posted November 10, 2019 where is my cryogenic chamber. Phyre 1 Link to post Share on other sites More sharing options...
Lock_downmc213 126 Posted November 10, 2019 Report Share Posted November 10, 2019 (edited) I'm gonna sleep until December hits. (As i keep eyes on MI Forums) Edited November 10, 2019 by Lock_downmc213 #Sarcasm Link to post Share on other sites More sharing options...
Hoyuchen 1 Posted November 11, 2019 Report Share Posted November 11, 2019 On 11/9/2019 at 10:42 PM, Nimi said: thank u i really excited now Hide contents Say hi to Modelbench's mascot, Ashley! Link to post Share on other sites More sharing options...
LeafCold 2 Posted November 11, 2019 Report Share Posted November 11, 2019 Looking forward to it Link to post Share on other sites More sharing options...
Fryzzle The Pork 212 Posted November 17, 2019 Report Share Posted November 17, 2019 On 11/9/2019 at 10:42 PM, Nimi said: G'day, morning, or night everyone. Today I'll be sharing some news that'll affect the Mine-imator 'brand', and news regarding the next updates to Mine-imator and Modelbench. WIP rebranding As the title suggests, the Mine-imator brand is currently going through a major rebrand. Voxy and I have had this in mind since early 2017, and was very close to being given to The Community Build if Mine-imator 1.1.0 didn't start development! Since then, Voxy has gradually established a new unique look for the brand and now, we're ready to start rolling it out. Modelbench being the first step, as it served as a good test for trying out what we wanted out of the design changes. (This is why the Modelbench beta looked different from Mine-imator and why promotional images looked unique.) Also, this new look will be one of the last big things I do for Mine-imator and its brand before I leave as a developer. More on what the rebrand entails be revealed in the future. Modelbench 1.0 / Mine-imator 1.2.6 For those who don't know, the Modelbench 1.0 "update" is a complete remake that started back in May. It has since been roughly 6 months and due to the cleaner code, it's coming along great! At the moment I'm wrapping up some of the final features (ones returning from the beta and new ones!). Also, the next updates for Mine-imator and Modelbench will contain changes to bending that will allow smoother bends on larger body parts among other new settings to use in models and some improvements to bent 3D planes. (Which may break some current uses of bent 3D planes, though it will vary depending on how they're used.) Should also be worth noting that some models created in future Modelbench versions may not load in Mine-imator versions prior to 1.2.6 due to changes/new features for models. That is all for now, unfortunately I can't reveal *too* much but rest assured, some big things are coming! And speaking of... Hide contents Say hi to Modelbench's mascot, Ashley! I wonder what I can make using the new things >:D? Link to post Share on other sites More sharing options...
MSDOS 33 Posted November 21, 2019 Report Share Posted November 21, 2019 Hi Ashley! Link to post Share on other sites More sharing options...
GabrielFazbear 1 Posted November 22, 2019 Report Share Posted November 22, 2019 make it availiable with swift shader is only thing i need. Link to post Share on other sites More sharing options...
Recommended Posts