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WHAT DOES THIS ERROR MEAN?!


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I finished a piece of an animation (nothing unusual). But whenever I press the render button, this error pops up!


___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object app:

Memory allocation failed: Attempting to allocate 658477056 bytes
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_action_toolbar_exportmovie_save (line 65)
called from - gml_Script_popup_exportmovie_draw (line 89)
called from - gml_Script_popup_draw (line 111)
called from - gml_Script_window_draw (line 28)
called from - gml_Script_app_event_draw (line eight) <--- The eight keeps turning into a sunglasses emoji when i save it as a number.
called from - gml_Object_app_Draw_0 (line 1)
 

 

 

 

I deleted it and started over. But the new one is animating itself somehow?

Edited by CRAZYKOKEBROZ
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On 9/29/2019 at 4:45 PM, MojangYang said:

I am probably misinterpreting the log but it seems that you don’t have enough ram

I found another error when I upgraded tp 1.2.5.

 

___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
4:50:45 PM mineimator_version: 1.2.5
4:50:45 PM gm_runtime: 2.1.5.246
4:50:45 PM YYC: yes
4:50:45 PM working_directory: C:\Users\~~~~~\Mine-imator1.2\
4:50:45 PM file_directory: C:\Users\~~~~~\AppData\Roaming\Mine_imator\
4:50:45 PM OS: Windows
4:50:45 PM os_version: 655360
4:50:45 PM os_is_network_connected: yes
4:50:45 PM os_get_language: en
4:50:45 PM os_get_region: US
=Censored for personal stuff=
4:50:45 PM External library init
4:50:45 PM External library: Data\file.dll
4:50:45 PM External library: Data\movie.dll
4:50:45 PM External library: movie init
4:50:45 PM External library: Data\window.dll
4:50:45 PM External library: Data\math.dll
4:50:45 PM working_directory: C:\Users\~~~~~\Mine-imator1.2\
4:50:45 PM Trying to save files
4:50:45 PM surface_save OK
4:50:45 PM texture_create OK
4:50:45 PM file_delete_lib OK
4:50:45 PM Create vertex format
4:50:45 PM Shader init
4:50:45 PM shaders_are_supported: yes
4:50:45 PM shader_distort compiled: yes
4:50:45 PM shader_ca compiled: yes
4:50:45 PM shader_high_light_desaturate compiled: yes
4:50:45 PM shader_noise compiled: yes
4:50:45 PM shader_vignette compiled: yes
4:50:45 PM shader_color_correction compiled: yes
4:50:45 PM shader_blur compiled: yes
4:50:45 PM shader_add compiled: yes
4:50:45 PM shader_high_bloom_threshold compiled: yes
4:50:45 PM shader_color_glow compiled: yes
4:50:45 PM shader_high_ssao_depth_normal compiled: yes
4:50:45 PM shader_high_ssao_blur compiled: yes
4:50:45 PM shader_high_ssao compiled: yes
4:50:45 PM shader_high_light_sun compiled: yes
4:50:45 PM shader_high_light_spot compiled: yes
4:50:45 PM shader_high_light_point_shadowless compiled: yes
4:50:45 PM shader_high_light_point compiled: yes
4:50:45 PM shader_high_light_night compiled: yes
4:50:45 PM shader_high_light_apply compiled: yes
4:50:45 PM shader_high_fog_apply compiled: yes
4:50:45 PM shader_high_fog compiled: yes
4:50:45 PM shader_high_dof_coc_blur compiled: yes
4:50:45 PM shader_high_dof_coc compiled: yes
4:50:45 PM shader_high_dof compiled: yes
4:50:45 PM shader_high_aa compiled: yes
4:50:45 PM shader_replace compiled: yes
4:50:45 PM shader_draw_texture compiled: yes
4:50:45 PM shader_depth_point compiled: yes
4:50:45 PM shader_depth compiled: yes
4:50:45 PM shader_color_fog_lights compiled: yes
4:50:45 PM shader_color_fog compiled: yes
4:50:45 PM shader_color_camera compiled: yes
4:50:45 PM shader_border compiled: yes
4:50:45 PM shader_blend compiled: yes
4:50:45 PM shader_alpha_test compiled: yes
4:50:45 PM shader_alpha_fix compiled: yes
4:50:45 PM Loading legacy file
4:50:45 PM Make transitions
4:50:45 PM Transitions OK
4:50:45 PM Loading language file: C:\Users\~~~~~\Mine-imator1.2\Data\Languages\english.milanguage
4:50:45 PM Windows startup
4:50:45 PM Found key_file: C:\Users\~~~~~\Mine-imator1.2\Data\key.midata
4:50:45 PM Loading settings: C:\Users\~~~~~\Mine-imator1.2\Data\settings.midata
4:50:45 PM load_format: 28
4:50:46 PM Render init
4:50:46 PM Loading Minecraft assets version: 1.14.4
4:50:46 PM Archive already unzipped, re-using: C:\Users\~~~~~\AppData\Roaming\Mine_imator\Minecraft_unzip\1.14.4\assets\minecraft\
4:50:46 PM Model textures: load
4:50:47 PM Model textures: done
4:50:47 PM Block textures: load static
4:50:47 PM Block textures: load animated
4:50:47 PM Block textures, blocksize: 16
4:50:47 PM Block textures: static block surface
4:50:47 PM Block textures: static block preview
4:50:47 PM Block textures: animated block surfaces
4:50:47 PM Block textures: animated frames
4:50:47 PM Block textures: animated block preview
4:50:47 PM Block textures: find static block depths
4:50:47 PM Block textures: find animated block depths
4:50:47 PM Block textures: done
4:50:47 PM Item textures: load
4:50:48 PM Item textures: surface
4:50:48 PM Item textures: done
4:50:48 PM Particle textures: load
4:50:48 PM Particle textures: legacy sheets
4:50:48 PM Particle textures: done
4:51:12 PM Saving block previews: C:\Users\~~~~~\Mine-imator1.2\Data\blockpreview.midata
4:51:12 PM Loaded assets successfully
4:51:13 PM Ground vbuffer init
4:51:13 PM Resetting project
4:51:13 PM Destroying instances
4:51:13 PM Project resetted
4:51:13 PM Show popup: startup
4:51:13 PM Using the latest assets
4:51:25 PM Opening project: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Ender Trek S1E2 Steve Part 2 Scene 6.miproject
4:51:25 PM load_format: 32
4:51:25 PM Resetting project
4:51:25 PM Destroying instances
4:51:25 PM Project resetted
4:51:25 PM save_folder: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6
4:51:25 PM load_folder: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6
4:51:26 PM Project loaded
4:51:28 PM Loading .schematic: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Piece of Animation stuff 13.schematic
4:51:28 PM Size: { { 20,8,3 },  }
4:51:28 PM Version: 1
4:51:28 PM Loading .schematic: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Piece of Animation stuff.schematic
4:51:28 PM Size: { { 17,40,22 },  }
4:51:29 PM Loading .schematic: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Piece of Animation stuff 2.schematic
4:51:29 PM Size: { { 9,7,7 },  }
4:51:29 PM Version: 1
4:51:30 PM Loading .schematic: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Piece of Animation stuff 3.schematic
4:51:30 PM Size: { { 21,7,7 },  }
4:51:30 PM Version: 1
4:51:30 PM Loading .schematic: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Piece of New World (2) 2.schematic
4:51:30 PM Size: { { 35,77,62 },  }
4:51:30 PM Version: 1
4:51:33 PM Loading .schematic: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Piece of New World (2).schematic
4:51:33 PM Size: { { 35,35,64 },  }
4:51:33 PM Version: 1
4:51:35 PM Loading .schematic: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Piece of Animation stuff 12.schematic
4:51:35 PM Size: { { 9,13,6 },  }
4:51:35 PM Version: 1
4:51:35 PM Loading .schematic: C:\Users\~~~~~C\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Piece of Animation stuff 11.schematic
4:51:36 PM Size: { { 50,60,20 },  }
4:51:36 PM Version: 1
4:51:36 PM Loading .schematic: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Piece of Animation stuff 10.schematic
4:51:36 PM Size: { { 11,10,5 },  }
4:51:36 PM Version: 1
4:51:37 PM Loading .schematic: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Piece of Animation stuff 9.schematic
4:51:37 PM Size: { { 10,9,12 },  }
4:51:37 PM Version: 1
4:51:37 PM Loading .schematic: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Piece of Animation stuff 8.schematic
4:51:37 PM Size: { { 5,18,5 },  }
4:51:37 PM Version: 1
4:51:37 PM Loading .schematic: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Piece of Animation stuff 7.schematic
4:51:37 PM Size: { { 5,18,12 },  }
4:51:37 PM Version: 1
4:51:38 PM Loading .schematic: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Piece of Animation stuff 6.schematic
4:51:38 PM Size: { { 5,8,2 },  }
4:51:38 PM Version: 1
4:51:38 PM Loading .schematic: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Piece of Animation stuff 5.schematic
4:51:38 PM Size: { { 7,10,6 },  }
4:51:38 PM Version: 1
4:51:38 PM Loading .schematic: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Piece of Animation stuff 4.schematic
4:51:38 PM Size: { { 6,8,6 },  }
4:51:38 PM Version: 1
4:51:38 PM Loading audio: C:\Users\~~~~~\\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\All Villager Sounds.mp3
4:51:39 PM Loading audio: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\12 Epic Explosion Sound Effects [High Quality].mp3
4:51:39 PM Loading audio: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Star Trek Photon Torpedo Sound Effect (JJ Abrams Version).mp3
4:51:40 PM Loading audio: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Laser Sound Effect.mp3
4:51:44 PM Loading audio: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Minecraft_-_New_Endermen_Sounds[Mp3Converter.net].mp3
4:51:44 PM Loading audio: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Laser Sound FX 1.mp3
4:51:59 PM Loading audio: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\ALL PORTAL SOUNDS+SONGS..mp3
4:53:21 PM Loading audio: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Sci-Fi Sound Effect - Beeps and Energy Pulse 2.mp3
4:53:24 PM Loading audio: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Spaceship Sound Effects, Battlecruiser and Spacecraft Passbys - Sci-Fi Sound Library.mp3
4:53:31 PM Loading audio: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Sci-Fi Sound Effect - Beeps and Energy Pulse.mp3
4:53:33 PM Loading audio: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Warp jump redone.wav (online-audio-converter.com).wav
4:53:34 PM Loading audio: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Star Trek- Enterprise warp in warp flyby and warp out sound effects (2009-2013).mp3 2.wav
4:53:34 PM Loading audio: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Star Trek- Enterprise warp in warp flyby and warp out sound effects (2009-2013).mp3.wav
4:53:38 PM Loading audio: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\GALAGA '88 Sound Track.mp3
4:54:04 PM Loading audio: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Space_Ship_Door_Sounds[Mp3Converter.net].mp3
4:54:08 PM Loading audio: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\C418_-_The_End_Minecraft_Volume_Beta[Mp3Converter.net].mp3
4:54:29 PM Loading audio: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Free The End (Instrumental).wav
4:54:34 PM Loading audio: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Minecraft Piston Array Music.mp3
4:54:37 PM Loading audio: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Minecraft Music - Calm 1.mp3
4:54:43 PM Loading audio: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Metal Guitar Riffs in Drop D Heavy Metal Guitar.mp3
4:54:47 PM Loading audio: C:\Users\~~~~~\Mine-imator1.2\Projects\Ender Trek S1E2 Steve Part 2 Scene 6\Star Trek Communicator Sound.mp3
4:54:47 PM Saving settings: C:\Users\~~~~~\Mine-imator1.2\Data\settings.midata
4:58:12 PM Show popup: exportmovie
4:58:32 PM Export movie: C:\Users\~~~~~\Videos\Ender trek\Ender Trek S1E2 Steve Part 2 scene 6.mp4
4:58:32 PM Format: mp4
4:58:32 PM Bitrate: 2500000
4:58:32 PM Framerate: 30
4:58:32 PM Audio: yes
4:58:32 PM High Quality: yes
4:58:32 PM Size: 1280, 720

Edited by CRAZYKOKEBROZ
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