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Suddenly Crash when opening mineimator. How to fix?


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___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
08:59:04 mineimator_version: 1.2.5
08:59:04 gm_runtime: 2.1.5.246
08:59:04 YYC: yes
08:59:04 working_directory: C:\Users\Pak John\Mine-imator\
08:59:04 file_directory: C:\Users\Pak John\AppData\Roaming\Mine_imator\
08:59:04 OS: Windows
08:59:04 os_version: 655360
08:59:04 os_is_network_connected: yes
08:59:04 os_get_language: en
08:59:04 os_get_region: GB
08:59:04 USERDOMAIN: DESKTOP-CO2O9BE
08:59:04 USERNAME: Pak John
08:59:04 USERPROFILE: C:\Users\Pak John
08:59:04 APPDATA: C:\Users\Pak John\AppData\Roaming
08:59:04 NUMBER_OF_PROCESSORS: 4
08:59:04 PROCESSOR_ARCHITECTURE: x86
08:59:04 PROCESSOR_IDENTFIER: 
08:59:04 PROCESSOR_LEVEL: 23
08:59:04 PROCESSOR_REVISION: 1100
08:59:04 video_adapter_subsysid: 79827011
08:59:04 udid: 02a4dc69-4088-40bc-8b1b-7cd63c2224d7
08:59:04 video_adapter_vendorid: 4098
08:59:04 video_d3d11_context: 041E2270
08:59:04 video_d3d11_device: 041E104C
08:59:04 video_adapter_deviceid: 26591
08:59:04 video_adapter_sharedsystemmemory: 1073676288
08:59:04 video_adapter_revision: 239
08:59:04 video_adapter_description: Radeon RX 570 Series
08:59:04 video_adapter_dedicatedsystemmemory: 0
08:59:04 video_adapter_dedicatedvideomemory: 3221225472
08:59:04 Old log found
08:59:04 External library init
08:59:04 External library: Data\file.dll
08:59:04 External library: Data\movie.dll
08:59:04 External library: movie init
08:59:04 External library: Data\window.dll
08:59:04 External library: Data\math.dll
08:59:05 working_directory: C:\Users\Pak John\Mine-imator\
08:59:05 Trying to save files
08:59:05 surface_save OK
08:59:05 texture_create OK
08:59:05 file_delete_lib OK
08:59:05 Create vertex format
08:59:05 Shader init
08:59:05 shaders_are_supported: yes
08:59:05 shader_distort compiled: yes
08:59:05 shader_ca compiled: yes
08:59:05 shader_high_light_desaturate compiled: yes
08:59:05 shader_noise compiled: yes
08:59:05 shader_vignette compiled: yes
08:59:05 shader_color_correction compiled: yes
08:59:05 shader_blur compiled: yes
08:59:05 shader_add compiled: yes
08:59:05 shader_high_bloom_threshold compiled: yes
08:59:05 shader_color_glow compiled: yes
08:59:05 shader_high_ssao_depth_normal compiled: yes
08:59:05 shader_high_ssao_blur compiled: yes
08:59:05 shader_high_ssao compiled: yes
08:59:05 shader_high_light_sun compiled: yes
08:59:05 shader_high_light_spot compiled: yes
08:59:05 shader_high_light_point_shadowless compiled: yes
08:59:05 shader_high_light_point compiled: yes
08:59:05 shader_high_light_night compiled: yes
08:59:05 shader_high_light_apply compiled: yes
08:59:05 shader_high_fog_apply compiled: yes
08:59:05 shader_high_fog compiled: yes
08:59:05 shader_high_dof_coc_blur compiled: yes
08:59:05 shader_high_dof_coc compiled: yes
08:59:05 shader_high_dof compiled: yes
08:59:05 shader_high_aa compiled: yes
08:59:05 shader_replace compiled: yes
08:59:05 shader_draw_texture compiled: yes
08:59:05 shader_depth_point compiled: yes
08:59:06 shader_depth compiled: yes
08:59:06 shader_color_fog_lights compiled: yes
08:59:06 shader_color_fog compiled: yes
08:59:06 shader_color_camera compiled: yes
08:59:06 shader_border compiled: yes
08:59:06 shader_blend compiled: yes
08:59:06 shader_alpha_test compiled: yes
08:59:06 shader_alpha_fix compiled: yes
08:59:06 Loading legacy file
08:59:06 Make transitions
08:59:06 Transitions OK
08:59:06 Loading language file: C:\Users\Pak John\Mine-imator\Data\Languages\english.milanguage
08:59:06 Windows startup
08:59:06 Found key_file: C:\Users\Pak John\Mine-imator\Data\key.midata
08:59:06 Loading settings: C:\Users\Pak John\Mine-imator\Data\settings.midata
08:59:06 load_format: 28
08:59:06 Render init
08:59:06 Loading Minecraft assets version: 1.14.4
08:59:07 Archive already unzipped, re-using: C:\Users\Pak John\AppData\Roaming\Mine_imator\Minecraft_unzip\1.14.4\assets\minecraft\
08:59:07 Model textures: load
08:59:07 Model textures: done
08:59:07 Block textures: load static
08:59:07 Block textures: load animated
08:59:07 Block textures, blocksize: 16
08:59:07 Block textures: static block surface
08:59:07 Block textures: static block preview
08:59:07 Block textures: animated block surfaces
08:59:07 Block textures: animated frames
08:59:07 Block textures: animated block preview
08:59:07 Block textures: find static block depths
08:59:07 Block textures: find animated block depths
08:59:07 Block textures: done
08:59:07 Item textures: load
08:59:08 Item textures: surface
08:59:08 Item textures: done
08:59:08 Particle textures: load
08:59:08 Particle textures: legacy sheets
08:59:08 Particle textures: done
08:59:48 Saving block previews: C:\Users\Pak John\Mine-imator\Data\blockpreview.midata
08:59:48 Loaded assets successfully
08:59:49 Ground vbuffer init
08:59:49 Resetting project
08:59:50 Destroying instances
08:59:50 Project resetted
08:59:50 Show popup: startup
 

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