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i do like where you're going with this, but your contrast and saturation are way too high. the contrast is obscuring details in quite a few places and is turning everything black, while the saturation is making the colors so vibrant that they're starting to clash with each other. when playing with color correction, remember that subtlety is key and you only need a few percentage of each to get a good-looking result.

since i don't think you have scenery to get rid of the flatlands, you can try to increase the fog size/distance to hide the flatness. although that may obscure your ghost in the background so experiment with it

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