This topic was automatically locked after 6 months of inactivity. If you are the topic owner, please contact a moderator to have it unlocked.
-
Recently Browsing 0 members
No registered users viewing this page.
This topic was automatically locked after 6 months of inactivity. If you are the topic owner, please contact a moderator to have it unlocked.
No registered users viewing this page.
Question
DoggoBoiz 7
I have couple of rigs on a same project, created from modelbench.
The issue is that when the animation is playing, while there're rigs are playing / move at the same time.
The FPS drop so hard that
60 FPS, FPS_real 60 - 80 [Animation is not playing]
Drop all the way to
15 FPS, FPS_real 12 - 18 [Animation is playing]
The problem is, I have a decent PC, and Mine-Imator only use like 14% of my CPU and less than 100MB of my memory, use less than 8% of my GPU. Meanwhile google chrome which sometime lag still use 1,200+ MB of my memory.
While the fps of the software is already so low and laggy so how do I actually make the animation properly?
Are there any ways to increase the usage of Memory or CPU of the software?
Yes, I did unable all the particles effect, lighting and other camera. Before you ask.
Edited by DoggoBoizLink to post
Share on other sites
5 answers to this question
Recommended Posts