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Visual glitch with tinted glass


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So I'm making Overlife Episode 3 and most of the environment has tinted glass (mainly red) and the scene i'm making right now is in nighttime. I noticed that tinted glass looks completely unshaded when looking at the sky.  Here is how it looks like:

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Removing point lights darkens the tinted glass but the problem still persists.

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The way I usually fix stuff like this now is by making each wall of glass a separate object and messing around with Blend Modes, idk what combinations you'll need but you should be able to find them by experimenting.

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