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This keep happening to me everytime i load my project


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___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
9:55:07 PM mineimator_version: 1.2.4
9:55:07 PM gm_runtime: 2.1.5.246
9:55:07 PM YYC: yes
9:55:07 PM working_directory: C:\Users\romz\Mine-imator\
9:55:07 PM file_directory: C:\Users\romz\AppData\Roaming\Mine_imator\
9:55:07 PM OS: Windows
9:55:07 PM os_version: 393217
9:55:07 PM os_is_network_connected: yes
9:55:07 PM os_get_language: en
9:55:07 PM os_get_region: US
9:55:07 PM USERDOMAIN: PC-6
9:55:07 PM USERNAME: romz
9:55:07 PM USERPROFILE: C:\Users\romz
9:55:07 PM APPDATA: C:\Users\romz\AppData\Roaming
9:55:07 PM NUMBER_OF_PROCESSORS: 4
9:55:07 PM PROCESSOR_ARCHITECTURE: x86
9:55:07 PM PROCESSOR_IDENTFIER: 
9:55:07 PM PROCESSOR_LEVEL: 6
9:55:07 PM PROCESSOR_REVISION: 170a
9:55:07 PM video_adapter_subsysid: 4318
9:55:07 PM udid: 8279a51f-cbcf-44b8-98ff-b91259d1f826
9:55:07 PM video_adapter_vendorid: 4318
9:55:07 PM video_d3d11_context: 038010B4
9:55:07 PM video_d3d11_device: 030E8944
9:55:07 PM video_adapter_deviceid: 4160
9:55:07 PM video_adapter_sharedsystemmemory: 804941824
9:55:07 PM video_adapter_revision: 161
9:55:07 PM video_adapter_description: NVIDIA GeForce GT 520 
9:55:07 PM video_adapter_dedicatedsystemmemory: 0
9:55:07 PM video_adapter_dedicatedvideomemory: 2097610752
9:55:07 PM External library init
9:55:07 PM External library: Data\file.dll
9:55:07 PM External library: Data\movie.dll
9:55:07 PM External library: movie init
9:55:07 PM External library: Data\window.dll
9:55:07 PM External library: Data\math.dll
9:55:07 PM working_directory: C:\Users\romz\Mine-imator\
9:55:07 PM Trying to save files
9:55:07 PM surface_save OK
9:55:07 PM texture_create OK
9:55:07 PM file_delete_lib OK
9:55:07 PM Create vertex format
9:55:07 PM Shader init
9:55:07 PM shaders_are_supported: yes
9:55:07 PM shader_high_light_desaturate compiled: yes
9:55:07 PM shader_noise compiled: yes
9:55:07 PM shader_vignette compiled: yes
9:55:07 PM shader_color_correction compiled: yes
9:55:07 PM shader_blur compiled: yes
9:55:07 PM shader_add compiled: yes
9:55:07 PM shader_high_bloom_threshold compiled: yes
9:55:07 PM shader_color_glow compiled: yes
9:55:07 PM shader_high_ssao_depth_normal compiled: yes
9:55:07 PM shader_high_ssao_blur compiled: yes
9:55:07 PM shader_high_ssao compiled: yes
9:55:07 PM shader_high_light_sun compiled: yes
9:55:07 PM shader_high_light_spot compiled: yes
9:55:07 PM shader_high_light_point_shadowless compiled: yes
9:55:07 PM shader_high_light_point compiled: yes
9:55:07 PM shader_high_light_night compiled: yes
9:55:07 PM shader_high_light_apply compiled: yes
9:55:07 PM shader_high_fog_apply compiled: yes
9:55:07 PM shader_high_fog compiled: yes
9:55:07 PM shader_high_dof compiled: yes
9:55:07 PM shader_high_aa compiled: yes
9:55:07 PM shader_replace compiled: yes
9:55:07 PM shader_draw_texture compiled: yes
9:55:07 PM shader_depth_point compiled: yes
9:55:07 PM shader_depth compiled: yes
9:55:07 PM shader_color_fog_lights compiled: yes
9:55:07 PM shader_color_fog compiled: yes
9:55:07 PM shader_color_camera compiled: yes
9:55:07 PM shader_border compiled: yes
9:55:07 PM shader_blend compiled: yes
9:55:07 PM shader_alpha_test compiled: yes
9:55:07 PM shader_alpha_fix compiled: yes
9:55:07 PM Loading legacy file
9:55:07 PM Make transitions
9:55:07 PM Transitions OK
9:55:07 PM Loading language file: C:\Users\romz\Mine-imator\Data\Languages\english.milanguage
9:55:07 PM Windows startup
9:55:07 PM Found key_file: C:\Users\romz\Mine-imator\Data\key.midata
9:55:08 PM Loading settings: C:\Users\romz\Mine-imator\Data\settings.midata
9:55:08 PM load_format: 28
9:55:08 PM Render init
9:55:08 PM Loading Minecraft assets version: 1.14.1
9:55:09 PM Archive already unzipped, re-using: C:\Users\romz\AppData\Roaming\Mine_imator\Minecraft_unzip\1.14.1\assets\minecraft\
9:55:09 PM Model textures: load
9:55:11 PM Model textures: done
9:55:11 PM Block textures: load static
9:55:11 PM Block textures: load animated
9:55:11 PM Block textures, blocksize: 16
9:55:11 PM Block textures: static block surface
9:55:11 PM Block textures: static block preview
9:55:11 PM Block textures: animated block surfaces
9:55:11 PM Block textures: animated frames
9:55:12 PM Block textures: animated block preview
9:55:12 PM Block textures: find static block depths
9:55:12 PM Block textures: find animated block depths
9:55:12 PM Block textures: done
9:55:12 PM Item textures: load
9:55:12 PM Item textures: surface
9:55:12 PM Item textures: done
9:55:12 PM Particle textures: load
9:55:13 PM Particle textures: legacy sheets
9:55:13 PM Particle textures: done
9:56:51 PM Saving block previews: C:\Users\romz\Mine-imator\Data\blockpreview.midata
9:56:51 PM Loaded assets successfully
9:56:51 PM Ground vbuffer init
9:56:51 PM Resetting project
9:56:51 PM Destroying instances
9:56:51 PM Project resetted
9:56:51 PM Show popup: startup
9:56:53 PM Using the latest assets
9:56:55 PM Opening project: C:\Users\romz\Mine-imator\Projects\The Last Soul\The Last Soul.miproject
9:56:55 PM load_format: 31
9:56:55 PM Resetting project
9:56:55 PM Destroying instances
9:56:55 PM Project resetted
9:56:55 PM save_folder: C:\Users\romz\Mine-imator\Projects\The Last Soul
9:56:55 PM load_folder: C:\Users\romz\Mine-imator\Projects\The Last Soul
9:56:55 PM Project loaded
9:56:55 PM Loading .schematic: C:\Users\romz\Mine-imator\Projects\The Last Soul\Piece of Nether schematic.schematic
9:56:55 PM Size: { { 272,239,83 },  }
9:56:55 PM Version: 1
9:57:42 PM Saving settings: C:\Users\romz\Mine-imator\Data\settings.midata
9:57:44 PM Action: action_tl_extend
9:57:50 PM Action: action_tl_select
9:57:51 PM Action: action_tl_select
9:57:53 PM Action: action_tl_frame_pos
9:57:59 PM Action: action_tl_frame_pos
9:58:02 PM Action: action_tl_frame_pos
9:58:12 PM Action: action_tl_frame_pos
9:58:13 PM Action: action_tl_frame_pos
9:58:18 PM Action: action_tl_frame_pos
9:58:21 PM Action: action_tl_deselect_all
9:58:21 PM Action: action_tl_select_area
9:58:24 PM Action: action_tl_select
9:58:29 PM Action: action_tl_deselect_all
9:58:30 PM Action: action_tl_deselect_all
9:58:30 PM Action: action_tl_select
9:58:33 PM Action: action_tl_select
9:58:36 PM Action: action_tl_duplicate
9:58:37 PM Action: action_tl_frame_pos
9:58:52 PM Action: action_tl_frame_pos
9:58:58 PM Action: action_tl_frame_pos
9:59:10 PM Action: action_tl_frame_pos
9:59:14 PM Action: action_tl_duplicate
9:59:15 PM Action: action_tl_frame_pos
9:59:30 PM Action: action_tl_duplicate
9:59:30 PM Action: action_tl_frame_pos
9:59:35 PM Action: action_tl_frame_pos
10:00:00 PM Action: action_tl_duplicate
10:00:00 PM Action: action_tl_frame_pos
10:00:36 PM Action: action_tl_duplicate
10:00:36 PM Action: action_tl_frame_pos
10:00:53 PM Action: action_tl_duplicate
10:00:54 PM Action: action_tl_frame_pos
10:01:04 PM Action: action_tl_frame_pos
10:01:12 PM Action: action_tl_frame_pos
10:01:15 PM Action: action_tl_duplicate
10:01:15 PM Action: action_tl_frame_pos
10:01:28 PM Action: action_tl_duplicate
10:01:28 PM Action: action_tl_frame_pos
10:01:33 PM Action: action_tl_frame_pos
10:01:37 PM Action: action_tl_duplicate
10:01:37 PM Action: action_tl_frame_pos
10:02:02 PM Action: action_tl_duplicate
10:02:02 PM Action: action_tl_frame_pos
10:02:11 PM Action: action_tl_frame_pos
10:02:25 PM Action: action_tl_frame_pos
10:02:32 PM Action: action_tl_frame_pos
10:02:36 PM Action: action_tl_duplicate
10:02:37 PM Action: action_tl_frame_pos
10:02:49 PM Action: action_tl_select
10:02:50 PM Action: action_tl_frame_pos
10:02:53 PM Action: action_tl_select
10:02:57 PM Action: action_tl_extend
10:02:59 PM Action: action_tl_deselect_all
10:03:43 PM Action: action_bench_create
10:03:43 PM Created: camera
10:03:50 PM Action: action_tl_extend
10:03:51 PM Action: action_tl_select
10:03:59 PM Action: action_tl_duplicate
10:04:15 PM Action: action_tl_frame_visible
10:04:18 PM Action: action_tl_select
10:04:21 PM Action: action_tl_frame_transition
10:04:22 PM Action: action_tl_select
10:04:25 PM Action: action_tl_frame_transition
10:04:26 PM Action: action_tl_deselect_all
10:04:56 PM Action: action_bench_create
10:04:56 PM Created: audio
10:04:58 PM Action: action_tl_select
10:05:02 PM Action: action_tl_parent
10:05:10 PM Action: action_tl_folder
10:05:10 PM Action: action_tl_parent
10:05:10 PM Action: action_tl_select
10:05:13 PM Action: action_tl_extend
10:05:14 PM Action: action_tl_select
10:05:19 PM Action: action_tl_duplicate
10:05:22 PM Action: action_tl_deselect_all
10:05:23 PM Action: action_tl_extend
10:05:26 PM Action: action_bench_create
10:05:26 PM Created: audio
10:05:27 PM Action: action_tl_select
10:05:30 PM Action: action_tl_parent
10:05:50 PM Action: action_tl_add_sound
10:05:50 PM Add resource: sound
10:05:50 PM filename: Really Slow Motion - Shadows (Epic Dark Dramatic Action).mp3
10:05:52 PM Loading audio: D:\chukoy's file\Minecraft animations\SFX\Other\Really Slow Motion - Shadows (Epic Dark Dramatic Action).mp3
10:06:03 PM Action: action_tl_select
10:06:15 PM Action: action_tl_select
10:06:15 PM Action: action_tl_keyframe_create
10:06:17 PM Action: action_tl_frame_pos
10:06:23 PM Action: action_tl_frame_visible
10:06:27 PM Action: action_tl_keyframes_create
10:06:30 PM Action: action_tl_frame_mix_percent
10:06:45 PM Action: action_tl_select
10:06:45 PM Action: action_tl_frame_mix_percent
10:06:47 PM Action: action_tl_deselect_all
10:06:48 PM Action: action_tl_keyframes_select_area
10:06:51 PM Action: action_tl_select
10:06:53 PM Action: action_tl_frame_mix_percent
10:06:55 PM Action: action_tl_deselect_all
10:07:04 PM Backup: C:\Users\romz\Mine-imator\Projects\The Last Soul\The Last Soul
10:07:04 PM Saving project: C:\Users\romz\Mine-imator\Projects\The Last Soul\The Last Soul.backup1
10:07:04 PM save_folder: C:\Users\romz\Mine-imator\Projects\The Last Soul
10:07:04 PM load_folder: C:\Users\romz\Mine-imator\Projects\The Last Soul
10:07:04 PM Project saved
10:07:04 PM Backup saved
10:07:09 PM Action: action_tl_select
10:07:10 PM Action: action_tl_keyframes_create
10:07:12 PM Action: action_tl_frame_visible
10:07:16 PM Action: camera_control_move
10:07:49 PM Action: action_tl_keyframe_create
10:07:59 PM Action: action_tl_frame_pos
10:08:09 PM Action: action_tl_frame_rot
10:08:12 PM Action: action_tl_frame_pos
10:08:13 PM Action: action_tl_deselect_all
10:08:13 PM Saving project: C:\Users\romz\Mine-imator\Projects\The Last Soul\The Last Soul.miproject
10:08:13 PM save_folder: C:\Users\romz\Mine-imator\Projects\The Last Soul
10:08:13 PM load_folder: C:\Users\romz\Mine-imator\Projects\The Last Soul
10:08:14 PM Project saved
10:08:14 PM Show alert: Project saved!, , 84
10:08:14 PM Saving settings: C:\Users\romz\Mine-imator\Data\settings.midata
10:08:18 PM Saving settings: C:\Users\romz\Mine-imator\Data\settings.midata
10:08:30 PM Action: action_tl_select
10:08:32 PM Action: action_tl_frame_visible
10:08:33 PM Action: action_tl_select
10:08:34 PM Action: action_tl_frame_visible
10:08:35 PM Action: camera_control_move
10:09:17 PM Action: action_tl_keyframes_create
10:09:29 PM Action: action_tl_frame_pos
10:09:40 PM Action: action_tl_frame_visible
10:09:50 PM Action: action_tl_select
10:09:51 PM Action: action_tl_keyframe_create
10:09:52 PM Action: action_tl_frame_visible
10:09:52 PM Action: camera_control_move
10:10:12 PM Action: action_tl_frame_pos
10:10:26 PM Action: action_tl_select
10:10:26 PM Action: action_tl_keyframe_create
10:10:28 PM Action: action_tl_frame_pos
10:10:32 PM Action: action_tl_deselect_all
10:10:33 PM Saving project: C:\Users\romz\Mine-imator\Projects\The Last Soul\The Last Soul.miproject
10:10:33 PM save_folder: C:\Users\romz\Mine-imator\Projects\The Last Soul
10:10:33 PM load_folder: C:\Users\romz\Mine-imator\Projects\The Last Soul
10:10:33 PM Project saved
10:10:33 PM Show alert: Project saved!, , 84
10:10:33 PM Saving settings: C:\Users\romz\Mine-imator\Data\settings.midata
10:10:37 PM Saving settings: C:\Users\romz\Mine-imator\Data\settings.midata
10:11:01 PM Action: action_tl_select
10:11:04 PM Action: action_tl_deselect_all
10:11:06 PM Saving project: C:\Users\romz\Mine-imator\Projects\The Last Soul\The Last Soul.miproject
10:11:06 PM save_folder: C:\Users\romz\Mine-imator\Projects\The Last Soul
10:11:06 PM load_folder: C:\Users\romz\Mine-imator\Projects\The Last Soul
10:11:06 PM Project saved
10:11:06 PM Show alert: Project saved!, , 84
10:11:06 PM Saving settings: C:\Users\romz\Mine-imator\Data\settings.midata
10:11:10 PM Show popup: open
10:11:10 PM Saving settings: C:\Users\romz\Mine-imator\Data\settings.midata
10:11:11 PM Opening project: C:\Users\romz\Mine-imator\Projects\The Last Soul\The Last Soul.miproject
10:11:11 PM load_format: 31
10:11:11 PM Resetting project
10:11:11 PM Destroying instances
10:11:11 PM Project resetted
10:11:11 PM save_folder: C:\Users\romz\Mine-imator\Projects\The Last Soul
10:11:11 PM load_folder: C:\Users\romz\Mine-imator\Projects\The Last Soul
10:11:11 PM Project loaded
10:11:11 PM Loading .schematic: C:\Users\romz\Mine-imator\Projects\The Last Soul\Piece of Nether schematic.schematic
10:11:11 PM Size: { { 272,239,83 },  }
10:11:11 PM Version: 1
 

 

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7 hours ago, Jake_28 said:

Looks like it’s a problem with the schematic being loaded.

ur right.

in the note that the MI Loading some schematic, but MI cant cuz the schematic have the custom block, corrupted data, etc.

Edited by Davi12345
for god sake i just misspilled again
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