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perspectively correct MIRROR (100% Mine-imator)


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2 hours ago, Lakamfo said:

it is very easy to do just create a camera and the plate do not remember the name and choose the texture of the camera now put the camera in front of the plate and the mirror is ready

I think the method you describe won't provide a perspectively correct result. My version uses a 4 camera setup with realtime masking to get this result.

Edited by YoGames Studios
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8 hours ago, Lakamfo said:

it is very easy to do just create a camera and the plate do not remember the name and choose the texture of the camera now put the camera in front of the plate and the mirror is ready

You don't understand how reflections work.

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