- 0
.obj
This topic was automatically locked after 6 months of inactivity. If you are the topic owner, please contact a moderator to have it unlocked.
-
Recently Browsing 0 members
No registered users viewing this page.
This topic was automatically locked after 6 months of inactivity. If you are the topic owner, please contact a moderator to have it unlocked.
No registered users viewing this page.
Question
pasha22 0
====Sorry, I am writing through a translator, I hope I can start this topic.====
I want to know if it is possible to work with .obj objects and the like in mineimator (for example, fbx)
Is a converter needed, or is there no possibility at all?
Because if there is no such possibility, then it would be great if it would appear, because on the background of synem 4d, and May, especially for newbies, the mine imator is many times better.
Again, .obj has exactly the same mechanic as the block models, the arms of the leg can bend exactly in the same places, and exactly the same movement will be brought smoothly with the help of the program. Similarly, you can add a house that is not a block, because it is a static object.
In general, first of all, please tell me if there is a chance for converting, and then everything else
Link to post
Share on other sites
2 answers to this question
Recommended Posts