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This is mainly a test for fake displacements maps in mine-imator. With the help of @JosSamLoh I figured out how they work and can be achieved in mine-imator. I plan on using a lot more fake displacement maps for future photo realistic renders.
Don't be afraid to send honest feedback :D 

Anv9ViA.jpg

Fun fact: The wall consists of 2340 surfaces.

Edited by Zerghunter666
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