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Bug when using a texture pack


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Hey! Not really sure about what is that fu**ing bug on my project but well…
So I'm going on Mine-Imator,
(my project has custom items)
I try to use my texture pack (Faithfull) That I used for the last 2 years.
And then it makes this


___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object app:

surface_exists argument 1 incorrect type (undefined) expecting a Number (YYGI32)
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_res_load_pack_particle_textures (line 111)
called from - gml_Script_res_load_pack (line 79)
called from - gml_Script_popup_loading_draw (line 5)
called from - gml_Script_popup_draw (line 111)
called from - gml_Script_window_draw (line 31)
called from - gml_Script_app_event_draw (line 8 )                                    < - - - I made a space between 8 and ) bc this :? 
called from - gml_Object_app_Draw_0 (line 1)



Here's the log.txt

https://pastebin.com/vay0uMnY

And there's my project :

http://www.mediafire.com/file/0vi16gtcujw3a5x/10_points_pour_gagner.rar/file



So I've made on my project before some stuff with like custom items
Idk more about that. Sorry I'm pretty bad in English. So yep that's it. Hope you will be able to fix it!

Thx.
Oh and I love ur work guys. Ur amazing <3

 

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55 minutes ago, Cubic Ralsei said:

it's an old resource pack not made for 1.13+ that you use (since you said that you had it for 2 years)

 

also btw mine imator 1.2.3 broke resource packs idk why

The only resource pack I've tried worked perfectly.

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7 hours ago, exyxuz said:

what's the name of this resource pack? 

What's with the oversized text?

Anyways, I created it. It's a resource pack with custom-made textures I created for some luxury homes in Minecraft made by me.

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