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Rotational problem


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Okay, guys. I know this is a nooby question, but I need to know eventually because I’m working on a bigger project and I do not want anything to get in my way.

This happened with a character’s arm and an item once. When I simply rotated the object, it would work fine, but if I started doing complex rotations, changed a bit of everything, then one of the colored rotational “circles” would shift place and may even combine with one of the other circles, and I would not be able to rotate the item in the direction I wanted. How do I fix it?

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My solution was to use an model with multiple folders on each arm or leg or whatever limb you wanted to move, so even if it happened, you still had other folders to move normally. Idk if this makes any sense or not.

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