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modelbench is changing bend values to a random exponent of 2 or multiplies the values by 2

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As the title says, modelbench always change the bend values to an exponent of 2 (like 16, 32, 64, 128, ect...) or it multiplies the current value by 2, and of course, it breaks the bends on my model.

This happens everytime I launch modelbench. So everytime I load my project, I have to change all the bend values back to what they were when I last closed the program. And yes, I save my project before quitting it.

I don't know if you're aware of this bug Nimi, but please fix it, I beg you, this glitch is sooo annoying and frustrating >_<

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