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Particles attached to a moving object that aren't impacted by said moving object


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For instance, I want to make an stream of water coming out of a hose, the hose is moving left and right, so I don't want the particles to move left and right and just follow the trayectory that they would follow if the hose wasn't moving, im not sure if this makes sense, but this would be useful in many ideas, like the one i have which I cannot implement because the object moves too fast and so the particles are a mess.

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