Image I'm using: (Airsoft M4A1, Actual rig will not have orange tip) In render   So far... (Quick Note: Looks like something out of Fortnite, or possibly Roblox...) The way I imported the image was by importing it the normal way, resizing it to the amount of height/width in the image (1280 x 478), dividing the individual height/width scales a few times until plausible (Believe me, it's enormous if not scaled down), before finally creating an