Jump to content

Recommended Posts

I remember when I found that effect by accident in the demo 1.0.0 days. (I believe it has to do with scaling objects larger than normal). I think that lighting effect works better as a fake specular map, or for naturally glossy objects. But for characters or most things, I would advise you stay away from using this particular shading method as it looks odd. I honestly just find it funny that recently I've been seeing this effect being more widely used that I stumbled upon years ago. Great effect, but only best used in certain scenarios. My only other gripe with this photo is the composition of frame being a 'dutch angle'. I think angles like that can work, but here it's used with no real thought put into it. From experience I would say framing a shot is highly important with what kind of look/tone you want to archive. Other than these criticisms, I think at least the set pieces and set design is rather nice.

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...