Jump to content

White streaks on camera when passing through a cube rendering only glow


Message added by TopicLocker3000

This topic was automatically locked after 6 months of inactivity. If you are the topic owner, please contact a moderator to have it unlocked.

Recommended Posts

BiuoyBP.gif

 

So I'm in the process of trying to actually push through a project. In some of my shots, the camera passes through a cube rendering only glow (simulating volumetric lighting). When it does, I get some streaks in the final render (first on the left then on the right side of the GIF). It seems to only happen when passing through the cube. Is there something I am not aware of?

 

Edit: 

6p54FbI.gif

Actually it happens without the artificial volumetric lighting as well...

 

Edit 2: Without even rendering, it happens. The lines seen to happen on the edges of blocks, as if the schematic is glitching.

 

Edit 3 (last one I promise actually idk? So I changed the x-rotation of the camera to 5 instead of 0 degrees and now the glitch is gone. I guess that's a way around it.

Edited by Legendarian
Link to post
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...