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Particles derping out


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I have a big surface that constantly spawns block particles into the air, I've set it at around 12000 at the number of spawning particles. For some reason at halfway of rendering the animation the particles start spawning in specific points in a straight line instead of just at random points within the surface that I set as the area were the particles spawn...

 

I don't get what's going on. Is there a limit of particles that Mineimator can deal with before it collapses?

Edited by moniker
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