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MCEdit Schematics won't load


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Hi everyone!

To start off, I'm not new to Mine-Imator. I was using it for quiet some time, and it was probably a week ago, when I downloaded the unofficial version of Mine-Imator 1.2.0, today, I downloaded the official version and this just happened to me:

I was making one of another pictures for my ongoing roleplay and when I tried importing one of self-made schematics from MCEdit, the schematic just wouldn't load. It would result in Mine-Imator crashing afterwards. I tried doing it with other schematics, same result. I tried once more, since third time's a charm, but with a smaller schematic, and believe it or not, it loaded, without Mine-Imator crashing.

I did uninstall and install again Mine-Imator, yet still no hope with bigger schematics.

I think there might be a problem with bigger schematics, since a schematic of simple house loaded without any other problem.

Could anyone then, please, tell me, if there is any way to overcome this problem?

This is the message I kept getting after trying to import bigger schematics:

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object app:

invalid type for *= lhs=undefined (type=5), rhs=1 (type=0)
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_block_set_state_id_value (line 21)
called from - gml_Script_block_tile_entity_bed (line 19)
called from - gml_Script_res_load_scenery (line 321)
called from - gml_Script_popup_loading_draw (line 4)
called from - gml_Script_popup_draw (line 110)
called from - gml_Script_window_draw (line 27)
called from - gml_Script_app_event_draw (line 7)
called from - gml_Object_app_Draw_0 (line 0)

 

Thanks for any answer in near future.

Best regards,

Yashiori

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On ‎11‎/‎4‎/‎2018 at 12:31 PM, Yashiori said:

Hi everyone!

To start off, I'm not new to Mine-Imator. I was using it for quiet some time, and it was probably a week ago, when I downloaded the unofficial version of Mine-Imator 1.2.0, today, I downloaded the official version and this just happened to me:

I was making one of another pictures for my ongoing roleplay and when I tried importing one of self-made schematics from MCEdit, the schematic just wouldn't load. It would result in Mine-Imator crashing afterwards. I tried doing it with other schematics, same result. I tried once more, since third time's a charm, but with a smaller schematic, and believe it or not, it loaded, without Mine-Imator crashing.

I did uninstall and install again Mine-Imator, yet still no hope with bigger schematics.

I think there might be a problem with bigger schematics, since a schematic of simple house loaded without any other problem.

Could anyone then, please, tell me, if there is any way to overcome this problem?

This is the message I kept getting after trying to import bigger schematics:

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object app:

invalid type for *= lhs=undefined (type=5), rhs=1 (type=0)
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_block_set_state_id_value (line 21)
called from - gml_Script_block_tile_entity_bed (line 19)
called from - gml_Script_res_load_scenery (line 321)
called from - gml_Script_popup_loading_draw (line 4)
called from - gml_Script_popup_draw (line 110)
called from - gml_Script_window_draw (line 27)
called from - gml_Script_app_event_draw (line 7)
called from - gml_Object_app_Draw_0 (line 0)

 

Thanks for any answer in near future.

Best regards,

Yashiori

I think it is because they are from different programs. They probably have a different format. 

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