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I can't duplicate this annoying scenery


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So, I'm happily animating on mineimator, and plan to place a couple houses around, so I import the "House2" schematic. I get a good position, then I hit the duplicate button

 

I'm like "WHAAAAAA??!?!?!?!!"

 

So I repeat the process again, hoping for a success this time.

 

When I open it for a third time, it tells me that it didn't close properly and tells me to report it to mineimator forums. It also says to copy+paste the entire log to my post, so...

 

*Ahem*

4:27:59 PM mineimator_version: 1.1.4
4:27:59 PM gm_runtime: 2.1.4.203
4:27:59 PM YYC: yes
4:27:59 PM working_directory: C:\Users\MUSIC\Documents\Mineimator\Mine-imator 1.1.4\
4:27:59 PM file_directory: C:\Users\MUSIC\AppData\Roaming\Mine_imator\
4:27:59 PM OS: Windows
4:27:59 PM os_version: 393217
4:27:59 PM os_is_network_connected: yes
4:27:59 PM os_get_language: en
4:27:59 PM os_get_region: AU
4:27:59 PM USERDOMAIN: Aiden-PC
4:27:59 PM USERNAME: MUSIC
4:27:59 PM USERPROFILE: C:\Users\MUSIC
4:27:59 PM APPDATA: C:\Users\MUSIC\AppData\Roaming
4:27:59 PM NUMBER_OF_PROCESSORS: 2
4:27:59 PM PROCESSOR_ARCHITECTURE: x86
4:27:59 PM PROCESSOR_IDENTFIER: 
4:27:59 PM PROCESSOR_LEVEL: 6
4:27:59 PM PROCESSOR_REVISION: 170a
4:27:59 PM video_adapter_subsysid: 69210152
4:27:59 PM udid: dbf17ece-8e72-460c-9023-efddf95ae1e1
4:27:59 PM video_adapter_vendorid: 32902
4:27:59 PM video_d3d11_context: 03A39314
4:27:59 PM video_d3d11_device: 03A38CB4
4:27:59 PM video_adapter_deviceid: 11794
4:27:59 PM video_adapter_sharedsystemmemory: 1711271936
4:27:59 PM video_adapter_revision: 3
4:27:59 PM video_adapter_description: Intel(R) 4 Series Internal Chipset
4:27:59 PM video_adapter_dedicatedsystemmemory: 0
4:27:59 PM video_adapter_dedicatedvideomemory: 67108864
4:27:59 PM Old log found
4:27:59 PM External library init
4:27:59 PM External library: Data\file.dll
4:27:59 PM External library: Data\movie.dll
4:27:59 PM External library: movie init
4:27:59 PM External library: Data\window.dll
4:28:03 PM working_directory: C:\Users\MUSIC\Documents\Mineimator\Mine-imator 1.1.4\
4:28:03 PM Trying to save files
4:28:03 PM surface_save OK
4:28:03 PM texture_create OK
4:28:03 PM file_delete_lib OK
4:28:03 PM Create vertex format
4:28:03 PM Shader init
4:28:03 PM shaders_are_supported: yes
4:28:03 PM shader_high_ssao_depth_normal compiled: yes
4:28:03 PM shader_high_ssao_blur compiled: yes
4:28:03 PM shader_high_ssao compiled: yes
4:28:03 PM shader_high_light_sun compiled: yes
4:28:03 PM shader_high_light_spot compiled: yes
4:28:03 PM shader_high_light_point compiled: yes
4:28:03 PM shader_high_light_night compiled: yes
4:28:03 PM shader_high_light_apply compiled: yes
4:28:03 PM shader_high_fog_apply compiled: yes
4:28:03 PM shader_high_fog compiled: yes
4:28:03 PM shader_high_dof compiled: yes
4:28:03 PM shader_high_aa compiled: yes
4:28:03 PM shader_replace compiled: yes
4:28:03 PM shader_draw_texture compiled: yes
4:28:03 PM shader_depth_point compiled: yes
4:28:03 PM shader_depth compiled: yes
4:28:03 PM shader_color_fog_lights compiled: yes
4:28:03 PM shader_color_fog compiled: yes
4:28:03 PM shader_color_camera compiled: yes
4:28:03 PM shader_border compiled: yes
4:28:03 PM shader_blend compiled: yes
4:28:03 PM shader_alpha_test compiled: yes
4:28:03 PM shader_alpha_fix compiled: yes
4:28:03 PM Make transitions
4:28:03 PM Transitions OK
4:28:03 PM Loading language file: C:\Users\MUSIC\Documents\Mineimator\Mine-imator 1.1.4\Data\Languages\english.milanguage
4:28:03 PM Windows startup
4:28:03 PM Found key_file: C:\Users\MUSIC\Documents\Mineimator\Mine-imator 1.1.4\Data\key.midata
4:28:03 PM Loading settings: C:\Users\MUSIC\Documents\Mineimator\Mine-imator 1.1.4\Data\settings.midata
4:28:03 PM load_format: 27
4:28:04 PM Render init
4:28:04 PM Show alert: Mine-imator 1.2.0, New shiny features and Minecraft mobs!, 81
4:28:06 PM Loading Minecraft assets version: 1.12.2
4:28:06 PM Archive already unzipped, re-using: C:\Users\MUSIC\AppData\Roaming\Mine_imator\Minecraft_unzip\1.12.2\assets\minecraft\
4:28:06 PM Model textures: load
4:28:07 PM Model textures: done
4:28:07 PM Block textures: load static
4:28:07 PM Block textures: load animated
4:28:07 PM Block textures, blocksize: 16
4:28:07 PM Block textures: static block surface
4:28:07 PM Block textures: static block preview
4:28:07 PM Block textures: animated block surfaces
4:28:07 PM Block textures: animated frames
4:28:07 PM Block textures: animated block preview
4:28:07 PM Block textures: find static block depths
4:28:07 PM Block textures: find animated block depths
4:28:07 PM Block textures: done
4:28:07 PM Item textures: load
4:28:08 PM Item textures: surface
4:28:08 PM Item textures: done
4:28:23 PM Saving block previews: C:\Users\MUSIC\Documents\Mineimator\Mine-imator 1.1.4\Data\blockpreview.midata
4:28:23 PM Loaded assets successfully
4:28:24 PM Ground vbuffer init
4:28:24 PM Resetting project
4:28:24 PM Destroying instances
4:28:24 PM Project resetted
4:28:24 PM Show popup: startup
4:28:25 PM Show alert: Minecraft 1.13.1 assets, New assets are available! Restart Mine-imator to download them., 90
4:28:25 PM New assets found: 1.13.1
4:28:50 PM Opening project: C:\Users\MUSIC\Documents\Mineimator\Mine-imator 1.1.4\Projects\Judge me by the way I fight animation\Judge me by the way I fight animation.miproject
4:28:50 PM load_format: 27
4:28:50 PM Resetting project
4:28:50 PM Destroying instances
4:28:50 PM Project resetted
4:28:50 PM save_folder: C:\Users\MUSIC\Documents\Mineimator\Mine-imator 1.1.4\Projects\Judge me by the way I fight animation
4:28:50 PM load_folder: C:\Users\MUSIC\Documents\Mineimator\Mine-imator 1.1.4\Projects\Judge me by the way I fight animation
4:28:50 PM Project loaded
4:28:50 PM Saving settings: C:\Users\MUSIC\Documents\Mineimator\Mine-imator 1.1.4\Data\settings.midata
4:28:51 PM Saving settings: C:\Users\MUSIC\Documents\Mineimator\Mine-imator 1.1.4\Data\settings.midata
4:28:57 PM Saving settings: C:\Users\MUSIC\Documents\Mineimator\Mine-imator 1.1.4\Data\settings.midata
4:29:07 PM Action Set variable: action_background_texture_animation_speed, 0.25, 1, 1
4:29:12 PM Action Set variable: action_background_ground_slot, 115, 85, 0
4:29:15 PM Action Set variable: action_background_ground_slot, 85, 1, 0
4:29:18 PM Saving project: C:\Users\MUSIC\Documents\Mineimator\Mine-imator 1.1.4\Projects\Judge me by the way I fight animation\Judge me by the way I fight animation.miproject
4:29:18 PM save_folder: C:\Users\MUSIC\Documents\Mineimator\Mine-imator 1.1.4\Projects\Judge me by the way I fight animation
4:29:18 PM load_folder: C:\Users\MUSIC\Documents\Mineimator\Mine-imator 1.1.4\Projects\Judge me by the way I fight animation
4:29:18 PM Project saved
4:29:18 PM Show alert: Project saved!, , 78
4:29:18 PM Saving settings: C:\Users\MUSIC\Documents\Mineimator\Mine-imator 1.1.4\Data\settings.midata
4:29:22 PM Saving settings: C:\Users\MUSIC\Documents\Mineimator\Mine-imator 1.1.4\Data\settings.midata
4:29:28 PM Add resource: schematic
4:29:28 PM filename: House2.schematic
4:29:28 PM Action Load resource: action_bench_scenery, C:\Users\MUSIC\Documents\Mineimator\Mine-imator 1.1.4\Schematics\Buildings and structures\Buildings\House2.schematic
4:29:28 PM Loading .schematic: C:\Users\MUSIC\Documents\Mineimator\Mine-imator 1.1.4\Schematics\Buildings and structures\Buildings\House2.schematic
4:29:28 PM Size: { { 10,10,14 },  }
4:29:31 PM Action: action_bench_create
4:29:31 PM Created: scenery
4:29:33 PM Action: action_tl_select
4:29:38 PM Action: action_tl_frame_pos
4:29:45 PM Action: action_tl_frame_pos
4:29:53 PM Action: action_tl_duplicate

 

*phew*

My game crashes every time I try to do this, and it only happened now, the first time I tried to duplicate "House2". It might happen with other schematics too, I haven't checked, but it's so annoying

Any way I can fix this? ?

Pretty much any way to fix this will be helpful.

Thanks.
 

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