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Bonjour David, Thanks for your great work!

Same issue here: my project won't open: MineImator starts well and when I select the project, MineImator quit without any message.
I tried to make a copy of the file but same pb.
Please find the log bellow and the project here.
Could you please help me to repair this?

Merci beaucoup! ;)

 

___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
08:47:22 mineimator_version: 1.2.0 PRE-RELEASE 3
08:47:22 gm_runtime: 2.2.0.258
08:47:22 YYC: yes
08:47:22 working_directory: G:\Mine-imator\
08:47:22 file_directory: C:\Users\Orion\AppData\Roaming\Mine_imator\
08:47:22 OS: Windows
08:47:22 os_version: 655360
08:47:22 os_is_network_connected: yes
08:47:22 os_get_language: fr
08:47:22 os_get_region: FR
08:47:22 USERDOMAIN: DESKTOP-PN26KR7
08:47:22 USERNAME: Orion
08:47:22 USERPROFILE: C:\Users\Orion
08:47:22 APPDATA: C:\Users\Orion\AppData\Roaming
08:47:22 NUMBER_OF_PROCESSORS: 4
08:47:22 PROCESSOR_ARCHITECTURE: x86
08:47:22 PROCESSOR_IDENTFIER: 
08:47:22 PROCESSOR_LEVEL: 6
08:47:22 PROCESSOR_REVISION: 3a09
08:47:22 video_adapter_subsysid: 675746914
08:47:22 udid: aa012cc2-f9cc-43a8-a1c9-6a9b98468c33
08:47:22 video_adapter_vendorid: 4318
08:47:22 video_d3d11_context: 050200E0
08:47:22 video_d3d11_device: 03DE073C
08:47:22 video_adapter_deviceid: 4487
08:47:22 video_adapter_sharedsystemmemory: 2179203072
08:47:22 video_adapter_revision: 161
08:47:22 video_adapter_description: NVIDIA GeForce GTX 760
08:47:22 video_adapter_dedicatedsystemmemory: 0
08:47:22 video_adapter_dedicatedvideomemory: 2115698688
08:47:22 Old log found
08:47:22 External library init
08:47:22 External library: Data\file.dll
08:47:22 External library: Data\movie.dll
08:47:22 External library: movie init
08:47:22 External library: Data\window.dll
08:47:27 Open URL: https://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/
08:47:27 Open URL: C:\Users\Orion\AppData\Roaming\Mine_imator\log_previous.txt
08:47:27 working_directory: G:\Mine-imator\
08:47:27 Trying to save files
08:47:27 surface_save OK
08:47:27 texture_create OK
08:47:27 file_delete_lib OK
08:47:27 Create vertex format
08:47:27 Shader init
08:47:27 shaders_are_supported: yes
08:47:27 shader_vignette compiled: yes
08:47:27 shader_color_correction compiled: yes
08:47:27 shader_blur compiled: yes
08:47:27 shader_add compiled: yes
08:47:27 shader_high_bloom_threshold compiled: yes
08:47:27 shader_color_glow compiled: yes
08:47:27 shader_high_ssao_depth_normal compiled: yes
08:47:27 shader_high_ssao_blur compiled: yes
08:47:27 shader_high_ssao compiled: yes
08:47:27 shader_high_light_sun compiled: yes
08:47:27 shader_high_light_spot compiled: yes
08:47:27 shader_high_light_point_shadowless compiled: yes
08:47:27 shader_high_light_point compiled: yes
08:47:27 shader_high_light_night compiled: yes
08:47:27 shader_high_light_apply compiled: yes
08:47:27 shader_high_fog_apply compiled: yes
08:47:27 shader_high_fog compiled: yes
08:47:27 shader_high_dof compiled: yes
08:47:27 shader_high_aa compiled: yes
08:47:27 shader_replace compiled: yes
08:47:27 shader_draw_texture compiled: yes
08:47:27 shader_depth_point compiled: yes
08:47:27 shader_depth compiled: yes
08:47:27 shader_color_fog_lights compiled: yes
08:47:27 shader_color_fog compiled: yes
08:47:27 shader_color_camera compiled: yes
08:47:27 shader_border compiled: yes
08:47:27 shader_blend compiled: yes
08:47:27 shader_alpha_test compiled: yes
08:47:27 shader_alpha_fix compiled: yes
08:47:27 Loading legacy file
08:47:27 Make transitions
08:47:27 Transitions OK
08:47:27 Loading language file: G:\Mine-imator\Data\Languages\english.milanguage
08:47:27 Windows startup
08:47:27 Found key_file: G:\Mine-imator\Data\key.midata
08:47:27 Loading settings: G:\Mine-imator\Data\settings.midata
08:47:27 load_format: 28
08:47:27 Render init
08:47:27 Loading Minecraft assets version: 1.13.1
08:47:28 Archive already unzipped, re-using: C:\Users\Orion\AppData\Roaming\Mine_imator\Minecraft_unzip\1.13.1_2\assets\minecraft\
08:47:28 Model textures: load
08:47:28 Model textures: done
08:47:28 Block textures: load static
08:47:28 Block textures: load animated
08:47:28 Block textures, blocksize: 16
08:47:28 Block textures: static block surface
08:47:28 Block textures: static block preview
08:47:28 Block textures: animated block surfaces
08:47:28 Block textures: animated frames
08:47:28 Block textures: animated block preview
08:47:28 Block textures: find static block depths
08:47:28 Block textures: find animated block depths
08:47:28 Block textures: done
08:47:28 Item textures: load
08:47:28 Item textures: surface
08:47:28 Item textures: done
08:47:41 Saving block previews: G:\Mine-imator\Data\blockpreview.midata
08:47:41 Loaded assets successfully
08:47:42 Ground vbuffer init
08:47:42 Resetting project
08:47:42 Destroying instances
08:47:42 Project resetted
08:47:42 Show popup: startup
08:50:46 Opening project: G:\Mine-imator\Projects\halloween_trop_beau 2\halloween_trop_beau 2.miproject
08:50:46 load_format: 29
08:50:46 Resetting project
08:50:46 Destroying instances
08:50:46 Project resetted
08:50:46 save_folder: G:\Mine-imator\Projects\halloween_trop_beau 2
08:50:46 load_folder: G:\Mine-imator\Projects\halloween_trop_beau 2
 

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