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(Modelbebench Bug)3D Planes do not match with Selected Pixels


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Hello

When using 3D planes in modelbench 0.4.2, I realized that it does not match with what you select in the UV textures area, instead it selects the closest pixel to the right and down. This does not effect normal planes.

DKFzX65.png 

Here's a video displaying the bug:

You can recreate the bug by making a plane, and turning it 3D

If you fellas want the file, lemme know

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