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Halp, project made in Pre-Release 2 won't load in Pre-Release 3


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I have no idea what's the problem here, all the other projects can open up just fine. That also includes any other project in versions 1.1.2 and 1.1.4 which is even weirder. It might be because there's something specific in the project that is not making Mine-Imator happy but I have no idea what it is. 

Here's the message that pops out:

Spoiler


___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object app:

array_get :: Index [2,1] out of range [2,-1]
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_point3D_sub (line ? <----- (It's supposed to say "(line 8 )" here but the stupid forums is embedding it into an emoji)
called from - gml_Script_vbuffer_add_triangle (line 34)
called from - gml_Script_model_shape_generate_plane_3d (line 265)
called from - gml_Script_model_part_fill_shape_vbuffer_map (line 29)
called from - gml_Script_res_update_model_shape (line 44)
called from - gml_Script_res_load (line 202)
called from - gml_Script_project_load_update (line 6)
called from - gml_Script_project_load (line 109)
called from - gml_Script_popup_startup_draw (line 55)
called from - gml_Script_popup_draw (line 110)
called from - gml_Script_window_draw (line 27)
called from - gml_Script_app_event_draw (line 7)
called from - gml_Object_app_Draw_0 (line 0)
 

 

 

guess i'll die

Edited by -StickyMations-
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29 minutes ago, mbanders said:

1.2.0 Pre-Release 3 doesn't like 3D planes in models anymore for some reason.

Oof. That makes sense since the project does have 3D planes. I'll just stick with pre-release 2 for the time being, gonna wait till the full release to see if this is fixed. 

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