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Can't Load my Project


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Everytime i load up this certain project, it crashes the program.

It loaded just fine before but i don't know whats going on....

___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
2:51:55 AM mineimator_version: 1.2.0 PRE-RELEASE 2
2:51:55 AM gm_runtime: 2.1.5.246
2:51:55 AM YYC: yes
2:51:55 AM working_directory: C:\Users\Mb104\Mine-imator\
2:51:55 AM file_directory: C:\Users\Mb104\AppData\Roaming\Mine_imator\
2:51:55 AM OS: Windows
2:51:55 AM os_version: 655360
2:51:55 AM os_is_network_connected: yes
2:51:55 AM os_get_language: en
2:51:55 AM os_get_region: US
2:51:55 AM USERDOMAIN: DESKTOP-K9IDBPJ
2:51:55 AM USERNAME: Mb104
2:51:55 AM USERPROFILE: C:\Users\Mb104
2:51:56 AM APPDATA: C:\Users\Mb104\AppData\Roaming
2:51:56 AM NUMBER_OF_PROCESSORS: 4
2:51:56 AM PROCESSOR_ARCHITECTURE: x86
2:51:56 AM PROCESSOR_IDENTFIER: 
2:51:56 AM PROCESSOR_LEVEL: 6
2:51:56 AM PROCESSOR_REVISION: 5e03
2:51:56 AM video_adapter_subsysid: 925701208
2:51:56 AM udid: 2471b7d1-5cc0-4648-b773-c9d42734283d
2:51:56 AM video_adapter_vendorid: 4318
2:51:56 AM video_d3d11_context: 03D723A8
2:51:56 AM video_d3d11_device: 03D70574
2:51:56 AM video_adapter_deviceid: 7297
2:51:56 AM video_adapter_sharedsystemmemory: 2210791424
2:51:56 AM video_adapter_revision: 161
2:51:56 AM video_adapter_description: NVIDIA GeForce GTX 1050
2:51:56 AM video_adapter_dedicatedsystemmemory: 0
2:51:56 AM video_adapter_dedicatedvideomemory: 2084110336
2:51:56 AM Old log found
2:51:56 AM External library init
2:51:56 AM External library: Data\file.dll
2:51:56 AM External library: Data\movie.dll
2:51:56 AM External library: movie init
2:51:56 AM External library: Data\window.dll
2:51:59 AM Open URL: https://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/
2:51:59 AM Open URL: C:\Users\Mb104\AppData\Roaming\Mine_imator\log_previous.txt
2:51:59 AM working_directory: C:\Users\Mb104\Mine-imator\
2:51:59 AM Trying to save files
2:51:59 AM surface_save OK
2:51:59 AM texture_create OK
2:51:59 AM file_delete_lib OK
2:51:59 AM Create vertex format
2:51:59 AM Shader init
2:51:59 AM shaders_are_supported: yes
2:51:59 AM shader_vignette compiled: yes
2:51:59 AM shader_color_correction compiled: yes
2:52:00 AM shader_blur compiled: yes
2:52:00 AM shader_add compiled: yes
2:52:00 AM shader_high_bloom_threshold compiled: yes
2:52:00 AM shader_color_glow compiled: yes
2:52:00 AM shader_high_ssao_depth_normal compiled: yes
2:52:00 AM shader_high_ssao_blur compiled: yes
2:52:00 AM shader_high_ssao compiled: yes
2:52:00 AM shader_high_light_sun compiled: yes
2:52:00 AM shader_high_light_spot compiled: yes
2:52:00 AM shader_high_light_point_shadowless compiled: yes
2:52:00 AM shader_high_light_point compiled: yes
2:52:00 AM shader_high_light_night compiled: yes
2:52:00 AM shader_high_light_apply compiled: yes
2:52:00 AM shader_high_fog_apply compiled: yes
2:52:00 AM shader_high_fog compiled: yes
2:52:00 AM shader_high_dof compiled: yes
2:52:00 AM shader_high_aa compiled: yes
2:52:00 AM shader_replace compiled: yes
2:52:00 AM shader_draw_texture compiled: yes
2:52:00 AM shader_depth_point compiled: yes
2:52:00 AM shader_depth compiled: yes
2:52:00 AM shader_color_fog_lights compiled: yes
2:52:00 AM shader_color_fog compiled: yes
2:52:00 AM shader_color_camera compiled: yes
2:52:00 AM shader_border compiled: yes
2:52:00 AM shader_blend compiled: yes
2:52:00 AM shader_alpha_test compiled: yes
2:52:00 AM shader_alpha_fix compiled: yes
2:52:00 AM Loading legacy file
2:52:00 AM Make transitions
2:52:00 AM Transitions OK
2:52:00 AM Loading language file: C:\Users\Mb104\Mine-imator\Data\Languages\english.milanguage
2:52:00 AM Windows startup
2:52:00 AM Found key_file: C:\Users\Mb104\Mine-imator\Data\key.midata
2:52:00 AM Loading settings: C:\Users\Mb104\Mine-imator\Data\settings.midata
2:52:00 AM load_format: 28
2:52:01 AM Render init
2:52:01 AM Loading Minecraft assets version: 1.13.1
2:52:01 AM Archive already unzipped, re-using: C:\Users\Mb104\AppData\Roaming\Mine_imator\Minecraft_unzip\1.13.1\assets\minecraft\
2:52:01 AM Model textures: load
2:52:01 AM Model textures: done
2:52:01 AM Block textures: load static
2:52:01 AM Block textures: load animated
2:52:01 AM Block textures, blocksize: 16
2:52:01 AM Block textures: static block surface
2:52:01 AM Block textures: static block preview
2:52:01 AM Block textures: animated block surfaces
2:52:01 AM Block textures: animated frames
2:52:01 AM Block textures: animated block preview
2:52:01 AM Block textures: find static block depths
2:52:01 AM Block textures: find animated block depths
2:52:01 AM Block textures: done
2:52:01 AM Item textures: load
2:52:02 AM Item textures: surface
2:52:02 AM Item textures: done
2:52:23 AM Saving block previews: C:\Users\Mb104\Mine-imator\Data\blockpreview.midata
2:52:23 AM Loaded assets successfully
2:52:25 AM Ground vbuffer init
2:52:25 AM Resetting project
2:52:25 AM Destroying instances
2:52:25 AM Project resetted
2:52:25 AM Show popup: startup
2:53:25 AM Opening project: C:\Users\Mb104\Mine-imator\Projects\Minecraft Animated Adventures Episode 3 The Hunger Games\Minecraft Animated Adventures Episode 3 The Hunger Games.miproject
2:53:26 AM load_format: 27
2:53:26 AM Resetting project
2:53:26 AM Destroying instances
2:53:26 AM Project resetted
2:53:26 AM save_folder: C:\Users\Mb104\Mine-imator\Projects\Minecraft Animated Adventures Episode 3 The Hunger Games
2:53:26 AM load_folder: C:\Users\Mb104\Mine-imator\Projects\Minecraft Animated Adventures Episode 3 The Hunger Games
 

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On older versions of Mine-Imator I could open this project with no problem

http://www.mediafire.com/file/q3s285cxwi91ica/Blank_From_New_Ideas.rar/file

But after I installed the 1.2.0 pre-release 3, this message pop up when I open the project.

I dont know what to do


___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object app:

array_get :: Index [0,1] out of range [2,1]
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_point3D_sub (line 8
called from - gml_Script_vbuffer_add_triangle (line 34)
called from - gml_Script_model_shape_generate_plane_3d (line 265)
called from - gml_Script_model_part_fill_shape_vbuffer_map (line 29)
called from - gml_Script_res_update_model_shape (line 44)
called from - gml_Script_res_load (line 202)
called from - gml_Script_project_load_update (line 6)
called from - gml_Script_project_load (line 109)
called from - gml_Script_draw_recent (line 86)
called from - gml_Script_popup_startup_draw (line 89)
called from - gml_Script_popup_draw (line 110)
called from - gml_Script_window_draw (line 27)
called from - gml_Script_app_event_draw (line 7)
called from - gml_Object_app_Draw_0 (line 0)

 

 

 

 

This is the Mine-Imator Log

 


___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
8:39:25 PM mineimator_version: 1.2.0 PRE-RELEASE 3
8:39:25 PM gm_runtime: 2.2.0.258
8:39:25 PM YYC: yes
8:39:25 PM working_directory: C:\Users\iamwe\Mine-imator\
8:39:25 PM file_directory: C:\Users\iamwe\AppData\Roaming\Mine_imator\
8:39:25 PM OS: Windows
8:39:25 PM os_version: 393218
8:39:25 PM os_is_network_connected: yes
8:39:25 PM os_get_language: en
8:39:25 PM os_get_region: US
8:39:25 PM USERDOMAIN: MUMINA
8:39:25 PM USERNAME: Mumina
8:39:25 PM USERPROFILE: C:\Users\iamwe
8:39:25 PM APPDATA: C:\Users\iamwe\AppData\Roaming
8:39:25 PM NUMBER_OF_PROCESSORS: 4
8:39:25 PM PROCESSOR_ARCHITECTURE: x86
8:39:25 PM PROCESSOR_IDENTFIER: 
8:39:25 PM PROCESSOR_LEVEL: 6
8:39:25 PM PROCESSOR_REVISION: 8e09
8:39:25 PM video_adapter_subsysid: 2175602748
8:39:25 PM udid: e0321569-970d-4aab-87f1-f43679ffed93
8:39:25 PM video_adapter_vendorid: 32902
8:39:25 PM video_d3d11_context: 03D6ECD0
8:39:25 PM video_d3d11_device: 03D6D6A4
8:39:25 PM video_adapter_deviceid: 22806
8:39:25 PM video_adapter_sharedsystemmemory: 4160684032
8:39:25 PM video_adapter_revision: 2
8:39:25 PM video_adapter_description: Intel(R) HD Graphics 620
8:39:25 PM video_adapter_dedicatedsystemmemory: 0
8:39:25 PM video_adapter_dedicatedvideomemory: 134217728
8:39:25 PM Old log found
8:39:25 PM External library init
8:39:25 PM External library: Data\file.dll
8:39:25 PM External library: Data\movie.dll
8:39:25 PM External library: movie init
8:39:25 PM External library: Data\window.dll
8:39:26 PM working_directory: C:\Users\iamwe\Mine-imator\
8:39:26 PM Trying to save files
8:39:26 PM surface_save OK
8:39:26 PM texture_create OK
8:39:26 PM file_delete_lib OK
8:39:26 PM Create vertex format
8:39:26 PM Shader init
8:39:26 PM shaders_are_supported: yes
8:39:27 PM shader_vignette compiled: yes
8:39:27 PM shader_color_correction compiled: yes
8:39:27 PM shader_blur compiled: yes
8:39:27 PM shader_add compiled: yes
8:39:27 PM shader_high_bloom_threshold compiled: yes
8:39:27 PM shader_color_glow compiled: yes
8:39:27 PM shader_high_ssao_depth_normal compiled: yes
8:39:27 PM shader_high_ssao_blur compiled: yes
8:39:27 PM shader_high_ssao compiled: yes
8:39:27 PM shader_high_light_sun compiled: yes
8:39:27 PM shader_high_light_spot compiled: yes
8:39:27 PM shader_high_light_point_shadowless compiled: yes
8:39:27 PM shader_high_light_point compiled: yes
8:39:27 PM shader_high_light_night compiled: yes
8:39:27 PM shader_high_light_apply compiled: yes
8:39:27 PM shader_high_fog_apply compiled: yes
8:39:27 PM shader_high_fog compiled: yes
8:39:27 PM shader_high_dof compiled: yes
8:39:27 PM shader_high_aa compiled: yes
8:39:27 PM shader_replace compiled: yes
8:39:27 PM shader_draw_texture compiled: yes
8:39:27 PM shader_depth_point compiled: yes
8:39:27 PM shader_depth compiled: yes
8:39:27 PM shader_color_fog_lights compiled: yes
8:39:27 PM shader_color_fog compiled: yes
8:39:27 PM shader_color_camera compiled: yes
8:39:27 PM shader_border compiled: yes
8:39:27 PM shader_blend compiled: yes
8:39:27 PM shader_alpha_test compiled: yes
8:39:27 PM shader_alpha_fix compiled: yes
8:39:27 PM Loading legacy file
8:39:27 PM Make transitions
8:39:27 PM Transitions OK
8:39:27 PM Loading language file: C:\Users\iamwe\Mine-imator\Data\Languages\english.milanguage
8:39:27 PM Windows startup
8:39:28 PM Found key_file: C:\Users\iamwe\Mine-imator\Data\key.midata
8:39:28 PM Loading settings: C:\Users\iamwe\Mine-imator\Data\settings.midata
8:39:28 PM load_format: 28
8:39:28 PM Render init
8:39:28 PM Loading Minecraft assets version: 1.13.1
8:39:28 PM Archive already unzipped, re-using: C:\Users\iamwe\AppData\Roaming\Mine_imator\Minecraft_unzip\1.13.1_2\assets\minecraft\
8:39:28 PM Model textures: load
8:39:29 PM Model textures: done
8:39:29 PM Block textures: load static
8:39:29 PM Block textures: load animated
8:39:29 PM Block textures, blocksize: 16
8:39:29 PM Block textures: static block surface
8:39:29 PM Block textures: static block preview
8:39:29 PM Block textures: animated block surfaces
8:39:29 PM Block textures: animated frames
8:39:29 PM Block textures: animated block preview
8:39:29 PM Block textures: find static block depths
8:39:29 PM Block textures: find animated block depths
8:39:29 PM Block textures: done
8:39:29 PM Item textures: load
8:39:29 PM Item textures: surface
8:39:30 PM Item textures: done
8:39:52 PM Saving block previews: C:\Users\iamwe\Mine-imator\Data\blockpreview.midata
8:39:52 PM Loaded assets successfully
8:39:53 PM Ground vbuffer init
8:39:53 PM Resetting project
8:39:53 PM Destroying instances
8:39:53 PM Project resetted
8:39:53 PM Show popup: startup
8:39:54 PM Using the latest assets
8:40:06 PM Opening project: C:\Users\iamwe\Mine-imator\Projects\Blank From New Ideas\Blank From New Ideas.miproject
8:40:06 PM load_format: 28
8:40:06 PM Resetting project
8:40:06 PM Destroying instances
8:40:06 PM Project resetted
8:40:06 PM save_folder: C:\Users\iamwe\Mine-imator\Projects\Blank From New Ideas
8:40:06 PM load_folder: C:\Users\iamwe\Mine-imator\Projects\Blank From New Ideas

Edited by Lanturn
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