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Mod support for schematics


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Wouldn’t they need to take every mod into consideration? Not all textures are textured the same way, and there’s a lot more confusion when it comes to that stuff. How would the program know that a modded door is a door and needs to be opened? That kind of stuff.

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7 hours ago, Slime said:

That's almost impossible. With the millions of mods, you wouldn't be able to ever finish implementing them. Besides, that's what rigs are for.

 

5 hours ago, Skjold said:

Would be easier just to rig it tbh

I meant that when you import a modded world, all the non-modded blocks turn to bedrock. I want that fixed.

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15 hours ago, Netherall Brimstone said:

 

I meant that when you import a modded world, all the non-modded blocks turn to bedrock. I want that fixed.

Well, I guess they could make modded blocks turn to air, but you should't use modded worlds with MI. Mods are not going to be in MI, unless you want to mod them into MI.

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