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mine-imator crash


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So, i have upgraded mine-imator to 1.1.4 and now every time the program crashes.

When i reopen mine imator i have this message: "The program didn't close properly last time" etc..

And then, it crashes.

what can i do?

___ Mine-imator log ___


In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
11:20:27 mineimator_version: 1.1.4
11:20:27 gm_runtime: 2.1.4.203
11:20:27 YYC: yes
11:20:27 working_directory: C:\Users\Salvo\Mine-imator\
11:20:27 file_directory: C:\Users\Salvo\AppData\Roaming\Mine_imator\
11:20:27 OS: Windows
11:20:27 os_version: 655360
11:20:27 os_is_network_connected: yes
11:20:27 os_get_language: it
11:20:27 os_get_region: IT
11:20:27 USERDOMAIN: DESKTOP-6OA9N2V
11:20:27 USERNAME: Salvo
11:20:27 USERPROFILE: C:\Users\Salvo
11:20:27 APPDATA: C:\Users\Salvo\AppData\Roaming
11:20:27 NUMBER_OF_PROCESSORS: 2
11:20:27 PROCESSOR_ARCHITECTURE: x86
11:20:27 PROCESSOR_IDENTFIER: 
11:20:27 PROCESSOR_LEVEL: 6
11:20:27 PROCESSOR_REVISION: 170a
11:20:27 video_adapter_subsysid: 557455274
11:20:27 udid: 2da1ad00-ba33-4f0d-ad5c-7f5f457d2d7c
11:20:27 video_adapter_vendorid: 32902
11:20:27 video_d3d11_context: 03A7C510
11:20:27 video_d3d11_device: 03A796E4
11:20:27 video_adapter_deviceid: 10818
11:20:28 video_adapter_sharedsystemmemory: 1711271936
11:20:28 video_adapter_revision: 7
11:20:28 video_adapter_description: Intel(R) HD Graphics
11:20:28 video_adapter_dedicatedsystemmemory: 0
11:20:28 video_adapter_dedicatedvideomemory: 134217728
11:20:28 External library init
11:20:28 External library: Data\file.dll
11:20:28 External library: Data\movie.dll
11:20:28 External library: movie init
11:20:28 External library: Data\window.dll
11:20:28 working_directory: C:\Users\Salvo\Mine-imator\
11:20:28 Trying to save files
11:20:28 surface_save OK
11:20:28 texture_create OK
11:20:28 file_delete_lib OK
11:20:29 Create vertex format
11:20:29 Shader init
11:20:29 shaders_are_supported: yes
11:20:29 shader_high_ssao_depth_normal compiled: yes
11:20:29 shader_high_ssao_blur compiled: yes
11:20:29 shader_high_ssao compiled: yes
11:20:29 shader_high_light_sun compiled: yes
11:20:29 shader_high_light_spot compiled: yes
11:20:29 shader_high_light_point compiled: yes
11:20:29 shader_high_light_night compiled: yes
11:20:29 shader_high_light_apply compiled: yes
11:20:29 shader_high_fog_apply compiled: yes
11:20:29 shader_high_fog compiled: yes
11:20:29 shader_high_dof compiled: yes
11:20:29 shader_high_aa compiled: yes
11:20:29 shader_replace compiled: yes
11:20:29 shader_draw_texture compiled: yes
11:20:29 shader_depth_point compiled: yes
11:20:29 shader_depth compiled: yes
11:20:29 shader_color_fog_lights compiled: yes
11:20:29 shader_color_fog compiled: yes
11:20:29 shader_color_camera compiled: yes
11:20:29 shader_border compiled: yes
11:20:29 shader_blend compiled: yes
11:20:29 shader_alpha_test compiled: yes
11:20:29 shader_alpha_fix compiled: yes
11:20:29 Make transitions
11:20:29 Transitions OK
11:20:29 Loading language file: C:\Users\Salvo\Mine-imator\Data\Languages\english.milanguage
11:20:29 Windows startup
11:20:30 Render init
11:20:30 Loading Minecraft assets version: 1.12.2
11:20:31 Unzipping: C:\Users\Salvo\Mine-imator\Data\Minecraft\1.12.2.zip, C:\Users\Salvo\AppData\Roaming\Mine_imator\Minecraft_unzip\1.12.2\
11:20:59 2842 files were extracted
11:20:59 Model textures: load
11:20:59 Model textures: done
11:20:59 Block textures: load static
11:21:00 Block textures: load animated
11:21:00 Block textures, blocksize: 16
11:21:00 Block textures: static block surface
11:21:00 Block textures: static block preview
11:21:00 Block textures: animated block surfaces
11:21:00 Block textures: animated frames
11:21:00 Block textures: animated block preview
11:21:00 Block textures: find static block depths
11:21:00 Block textures: find animated block depths
11:21:00 Block textures: done
11:21:00 Item textures: load
11:21:01 Item textures: surface
11:21:01 Item textures: done
11:21:36 Saving block previews: C:\Users\Salvo\Mine-imator\Data\blockpreview.midata
11:21:36 Loaded assets successfully
11:21:37 Ground vbuffer init
11:21:37 Resetting project
11:21:37 Destroying instances
11:21:37 Project resetted
11:21:37 Show popup: startup
11:21:38 Using the latest assets
11:21:56 Creating project: C:\Users\Salvo\Mine-imator\Projects\Last FIGHT
11:21:56 Resetting project
11:21:56 Destroying instances
11:21:56 Project resetted
11:21:56 Saving project: C:\Users\Salvo\Mine-imator\Projects\Last FIGHT\Last FIGHT.miproject
11:21:56 save_folder: C:\Users\Salvo\Mine-imator\Projects\Last FIGHT
11:21:56 load_folder: C:\Users\Salvo\Mine-imator\Projects\Last FIGHT
11:21:56 Project saved
11:21:56 Show alert: Project created!, Imported files will be copied into the project folder., -4
11:21:57 Saving settings: C:\Users\Salvo\Mine-imator\Data\settings.midata
11:22:04 Saving settings: C:\Users\Salvo\Mine-imator\Data\settings.midata
11:22:26 Action Set variable: action_background_image_show, 0, 1, 0
11:22:35 Add resource: texture
11:22:35 filename: space.jpg
11:22:36 Action Load resource: action_background_image, C:\Users\Salvo\Desktop\Salvo\COSE IMPORCIANCI\Mine imator\Minecraft Hardcore Final BATTLE\space.jpg
11:22:40 Action Set variable: action_background_sky_clouds_show, 1, 0, 0
11:22:52 Action Set variable: action_background_ground_slot, 1, 437, 0
11:22:55 Action Set variable: action_background_ground_slot, 437, 409, 0

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