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Whenever I start up Modelbench (the latest version), I always am greeted with 4 Code Error windows, one of which is a Fatal Error.

Code Error window 1:

Spoiler

___________________________________________
############################################################################################
ERROR in
action number 1
of Other Event: Game Start
for object app:

Cannot load buffer file
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_buffer_load_lib (line 5)
called from - gml_Script_json_load (line 7)
called from - gml_Script_load_settings (line 5)
called from - gml_Script_startup (line 61)
called from - gml_Object_app_Other_2 (line 1)

Code Error window 2:

Spoiler

___________________________________________
############################################################################################
ERROR in
action number 1
of Other Event: Game Start
for object app:

Illegal Buffer Index
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_buffer_is_eof (line 5)
called from - gml_Script_json_load_char (line 3)
called from - gml_Script_json_load (line 18)
called from - gml_Script_load_settings (line 5)
called from - gml_Script_startup (line 61)
called from - gml_Object_app_Other_2 (line 1)

Code Error window 3:

Spoiler

___________________________________________
############################################################################################
ERROR in
action number 1
of Other Event: Game Start
for object app:

Illegal Buffer Index
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_buffer_is_eof (line 5)
called from - gml_Script_json_load_char (line 3)
called from - gml_Script_json_load (line 18)
called from - gml_Script_load_settings (line 5)
called from - gml_Script_startup (line 61)
called from - gml_Object_app_Other_2 (line 1)

Code Error window 4 (FATAL ERROR):

Spoiler

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Other Event: Game Start
for object app:

ds_map_find_value argument 1 incorrect type (undefined) expecting a Number (YYGI32)
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_load_settings (line 13)
called from - gml_Script_startup (line 61)
called from - gml_Object_app_Other_2 (line 1)

 

As far as I know, there is no way to recreate this except launching the application from the Windows 10 Start Menu. There are no associated models with this crash, though. It is just the program causing the crash. It works fine when directly opening it through the installation folder, however.

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