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I have problem with importing models in rigs.


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Models are chrashing the Mine-Imator, again. I tried to save in .miobject and .miproject it keeps chrashing
Error texts:

 

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object app:

vertex_delete_buffer: Invalid vertex buffer specified
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_vbuffer_destroy (line 3)
called from - gml_Script_tl_update_model_shape (line 14)
called from - gml_Script_tl_update (line 7)
called from - gml_Script_project_load_update (line 69)
called from - gml_Script_asset_load (line 150)
called from - gml_Script_action_toolbar_import_asset (line 2)
called from - gml_Script_toolbar_draw_button (line 21)
called from - gml_Script_toolbar_draw (line 93)
called from - gml_Script_window_draw (line 22)
called from - gml_Script_app_event_draw (line 7)
called from - gml_Object_app_Draw_0 (line 0)

 


___________________________________________
############################################################################################
ERROR in
action number 1
of Draw Event
for object app:

Data structure with index does not exist.
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_model_part_fill_shape_vbuffer_map (line 27)
called from - gml_Script_tl_update_model_shape_bend (line 36)
called from - gml_Script_tl_update_matrix (line 208)
called from - gml_Script_tl_update_matrix (line 219)
called from - gml_Script_tl_update_matrix (line 219)
called from - gml_Script_tl_update_matrix (line 219)
called from - gml_Script_tl_update_matrix (line 219)
called from - gml_Script_tl_update_matrix (line 219)
called from - gml_Script_tl_update_matrix (line 219)
called from - gml_Script_temp_update_rot_point (line 59)
called from - gml_Script_temp_update (line 21)
called from - gml_Script_project_load_update (line 34)
called from - gml_Script_project_load (line 109)
called from - gml_Script_draw_recent (line 86)
called from - gml_Script_popup_startup_draw (line 84)
called from - gml_Script_popup_draw (line 110)
called from - gml_Script_window_draw (line 27)
called from - gml_Script_app_event_draw (line 7)
called from - gml_Object_app_Draw_0 (line 0)

 

 

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