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Crash when opening new projects


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yes i checked the version yes it is up to date and yes i have tried making new files but when i save and exit then start it again and it crashes i have used older files made before june as i just started again and it works it could be the resource pack im using for the map(based of the new fallout game)

Quote

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object app:

array_get :: Index [0,2] out of range [1,1]
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_matrix_create (line 11)
called from - gml_Script_vbuffer_render (line 30)
called from - gml_Script_render_world_ground (line 26)
called from - gml_Script_render_world (line 29)
called from - gml_Script_render_low (line 26)
called from - gml_Script_view_update_surface (line 25)
called from - gml_Script_view_update (line 9)
called from - gml_Script_view_draw (line 296)
called from - gml_Script_view_area_draw (line 9)
called from - gml_Script_panel_area_draw (line 51)
called from - gml_Script_window_draw (line 20)
called from - gml_Script_app_event_draw (line 7)
called from - gml_Object_app_Draw_0 (line 0)
 

any idea why others have had this problem and as i see no new patch in the near future i need help to fix it

 

(the file)

Quote

1:29:34 PM mineimator_version: 1.1.4
1:29:34 PM gm_runtime: 2.1.4.203
1:29:34 PM YYC: yes
1:29:34 PM working_directory: C:\Users\Gerard\Mine-imator\
1:29:34 PM file_directory: C:\Users\Gerard\AppData\Roaming\Mine_imator\
1:29:34 PM OS: Windows
1:29:34 PM os_version: 393217
1:29:34 PM os_is_network_connected: yes
1:29:34 PM os_get_language: en
1:29:34 PM os_get_region: CA
1:29:34 PM USERDOMAIN: Gerard-PC
1:29:34 PM USERNAME: Gerard
1:29:34 PM USERPROFILE: C:\Users\Gerard
1:29:34 PM APPDATA: C:\Users\Gerard\AppData\Roaming
1:29:34 PM NUMBER_OF_PROCESSORS: 4
1:29:34 PM PROCESSOR_ARCHITECTURE: x86
1:29:34 PM PROCESSOR_IDENTFIER: 
1:29:34 PM PROCESSOR_LEVEL: 6
1:29:34 PM PROCESSOR_REVISION: 170a
1:29:34 PM video_adapter_subsysid: 304552410
1:29:34 PM udid: a7246621-542b-4648-9c80-d98e5863dc0a
1:29:34 PM video_adapter_vendorid: 4318
1:29:34 PM video_d3d11_context: 01212564
1:29:34 PM video_d3d11_device: 012112FC
1:29:34 PM video_adapter_deviceid: 4609
1:29:34 PM video_adapter_sharedsystemmemory: 3221106688
1:29:34 PM video_adapter_revision: 161
1:29:34 PM video_adapter_description: NVIDIA GeForce GTX 560
1:29:34 PM video_adapter_dedicatedsystemmemory: 0
1:29:34 PM video_adapter_dedicatedvideomemory: 1027014656
1:29:34 PM Old log found
1:29:34 PM External library init
1:29:34 PM External library: Data\file.dll
1:29:34 PM External library: Data\movie.dll
1:29:34 PM External library: movie init
1:29:34 PM External library: Data\window.dll
1:29:40 PM working_directory: C:\Users\Gerard\Mine-imator\
1:29:40 PM Trying to save files
1:29:40 PM surface_save OK
1:29:40 PM texture_create OK
1:29:40 PM file_delete_lib OK
1:29:40 PM Create vertex format
1:29:40 PM Shader init
1:29:40 PM shaders_are_supported: yes
1:29:40 PM shader_high_ssao_depth_normal compiled: yes
1:29:40 PM shader_high_ssao_blur compiled: yes
1:29:40 PM shader_high_ssao compiled: yes
1:29:40 PM shader_high_light_sun compiled: yes
1:29:40 PM shader_high_light_spot compiled: yes
1:29:40 PM shader_high_light_point compiled: yes
1:29:40 PM shader_high_light_night compiled: yes
1:29:40 PM shader_high_light_apply compiled: yes
1:29:40 PM shader_high_fog_apply compiled: yes
1:29:40 PM shader_high_fog compiled: yes
1:29:40 PM shader_high_dof compiled: yes
1:29:40 PM shader_high_aa compiled: yes
1:29:40 PM shader_replace compiled: yes
1:29:40 PM shader_draw_texture compiled: yes
1:29:40 PM shader_depth_point compiled: yes
1:29:40 PM shader_depth compiled: yes
1:29:40 PM shader_color_fog_lights compiled: yes
1:29:40 PM shader_color_fog compiled: yes
1:29:40 PM shader_color_camera compiled: yes
1:29:40 PM shader_border compiled: yes
1:29:40 PM shader_blend compiled: yes
1:29:40 PM shader_alpha_test compiled: yes
1:29:40 PM shader_alpha_fix compiled: yes
1:29:40 PM Make transitions
1:29:40 PM Transitions OK
1:29:40 PM Loading language file: C:\Users\Gerard\Mine-imator\Data\Languages\english.milanguage
1:29:41 PM Windows startup
1:29:41 PM Found key_file: C:\Users\Gerard\Mine-imator\Data\key.midata
1:29:41 PM Loading settings: C:\Users\Gerard\Mine-imator\Data\settings.midata
1:29:41 PM load_format: 27
1:29:41 PM Render init
1:29:41 PM Loading Minecraft assets version: 1.12.2
1:29:41 PM Archive already unzipped, re-using: C:\Users\Gerard\AppData\Roaming\Mine_imator\Minecraft_unzip\1.12.2\assets\minecraft\
1:29:41 PM Model textures: load
1:29:42 PM Model textures: done
1:29:42 PM Block textures: load static
1:29:42 PM Block textures: load animated
1:29:42 PM Block textures, blocksize: 16
1:29:42 PM Block textures: static block surface
1:29:42 PM Block textures: static block preview
1:29:42 PM Block textures: animated block surfaces
1:29:42 PM Block textures: animated frames
1:29:42 PM Block textures: animated block preview
1:29:42 PM Block textures: find static block depths
1:29:42 PM Block textures: find animated block depths
1:29:42 PM Block textures: done
1:29:42 PM Item textures: load
1:29:42 PM Item textures: surface
1:29:42 PM Item textures: done
1:30:07 PM Saving block previews: C:\Users\Gerard\Mine-imator\Data\blockpreview.midata
1:30:07 PM Loaded assets successfully
1:30:08 PM Ground vbuffer init
1:30:08 PM Resetting project
1:30:08 PM Destroying instances
1:30:08 PM Project resetted
1:30:08 PM Show popup: startup
1:30:09 PM Using the latest assets
1:31:11 PM Opening project: C:\Users\Gerard\Mine-imator\Projects\fallout 76\fallout 76.miproject
1:31:11 PM load_format: 27
1:31:11 PM Resetting project
1:31:11 PM Destroying instances
1:31:12 PM Project resetted
1:31:12 PM save_folder: C:\Users\Gerard\Mine-imator\Projects\fallout 76
1:31:12 PM load_folder: C:\Users\Gerard\Mine-imator\Projects\fallout 76
1:31:12 PM Project loaded

 

Edited by TerraCat
incomplete previously
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