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___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
11:58:07 AM mineimator_version: 1.1.4
11:58:07 AM gm_runtime: 2.1.4.203
11:58:07 AM YYC: yes
11:58:07 AM working_directory: C:\Action!\Mine-imator\
11:58:07 AM file_directory: C:\Users\asumg\AppData\Roaming\Mine_imator\
11:58:07 AM OS: Windows
11:58:07 AM os_version: 655360
11:58:07 AM os_is_network_connected: yes
11:58:07 AM os_get_language: en
11:58:07 AM os_get_region: US
11:58:07 AM USERDOMAIN: ASUM
11:58:07 AM USERNAME: asumg
11:58:07 AM USERPROFILE: C:\Users\asumg
11:58:07 AM APPDATA: C:\Users\asumg\AppData\Roaming
11:58:07 AM NUMBER_OF_PROCESSORS: 4
11:58:07 AM PROCESSOR_ARCHITECTURE: x86
11:58:07 AM PROCESSOR_IDENTFIER: 
11:58:07 AM PROCESSOR_LEVEL: 6
11:58:07 AM PROCESSOR_REVISION: 4e03
11:58:07 AM video_adapter_subsysid: 941496234
11:58:07 AM udid: 5d395379-fb14-41e9-9acb-3098335936c1
11:58:07 AM video_adapter_vendorid: 32902
11:58:07 AM video_d3d11_context: 062B5F4C
11:58:07 AM video_d3d11_device: 062B4134
11:58:07 AM video_adapter_deviceid: 6422
11:58:07 AM video_adapter_sharedsystemmemory: 4160684032
11:58:07 AM video_adapter_revision: 7
11:58:07 AM video_adapter_description: Intel(R) HD Graphics 520
11:58:07 AM video_adapter_dedicatedsystemmemory: 0
11:58:07 AM video_adapter_dedicatedvideomemory: 134217728
11:58:07 AM External library init
11:58:07 AM External library: Data\file.dll
11:58:07 AM External library: Data\movie.dll
11:58:07 AM External library: movie init
11:58:07 AM External library: Data\window.dll
11:58:07 AM working_directory: C:\Action!\Mine-imator\
11:58:07 AM Trying to save files
11:58:07 AM surface_save OK
11:58:07 AM texture_create OK
11:58:07 AM file_delete_lib OK
11:58:07 AM Create vertex format
11:58:07 AM Shader init
11:58:07 AM shaders_are_supported: yes
11:58:07 AM shader_high_ssao_depth_normal compiled: yes
11:58:07 AM shader_high_ssao_blur compiled: yes
11:58:07 AM shader_high_ssao compiled: yes
11:58:07 AM shader_high_light_sun compiled: yes
11:58:07 AM shader_high_light_spot compiled: yes
11:58:07 AM shader_high_light_point compiled: yes
11:58:07 AM shader_high_light_night compiled: yes
11:58:07 AM shader_high_light_apply compiled: yes
11:58:07 AM shader_high_fog_apply compiled: yes
11:58:07 AM shader_high_fog compiled: yes
11:58:07 AM shader_high_dof compiled: yes
11:58:07 AM shader_high_aa compiled: yes
11:58:07 AM shader_replace compiled: yes
11:58:07 AM shader_draw_texture compiled: yes
11:58:07 AM shader_depth_point compiled: yes
11:58:07 AM shader_depth compiled: yes
11:58:07 AM shader_color_fog_lights compiled: yes
11:58:07 AM shader_color_fog compiled: yes
11:58:07 AM shader_color_camera compiled: yes
11:58:07 AM shader_border compiled: yes
11:58:07 AM shader_blend compiled: yes
11:58:07 AM shader_alpha_test compiled: yes
11:58:07 AM shader_alpha_fix compiled: yes
11:58:07 AM Make transitions
11:58:07 AM Transitions OK
11:58:07 AM Loading language file: C:\Action!\Mine-imator\Data\Languages\english.milanguage
11:58:07 AM Windows startup
11:58:07 AM Found key_file: C:\Action!\Mine-imator\Data\key.midata
11:58:08 AM Loading settings: C:\Action!\Mine-imator\Data\settings.midata
11:58:08 AM load_format: 27
11:58:08 AM Render init
11:58:08 AM Loading Minecraft assets version: 1.12.2
11:58:08 AM Archive already unzipped, re-using: C:\Users\asumg\AppData\Roaming\Mine_imator\Minecraft_unzip\1.12.2\assets\minecraft\
11:58:08 AM Model textures: load
11:58:09 AM Model textures: done
11:58:09 AM Block textures: load static
11:58:09 AM Block textures: load animated
11:58:09 AM Block textures, blocksize: 16
11:58:09 AM Block textures: static block surface
11:58:09 AM Block textures: static block preview
11:58:09 AM Block textures: animated block surfaces
11:58:09 AM Block textures: animated frames
11:58:09 AM Block textures: animated block preview
11:58:09 AM Block textures: find static block depths
11:58:09 AM Block textures: find animated block depths
11:58:09 AM Block textures: done
11:58:09 AM Item textures: load
11:58:09 AM Item textures: surface
11:58:09 AM Item textures: done
11:58:27 AM Saving block previews: C:\Action!\Mine-imator\Data\blockpreview.midata
11:58:27 AM Loaded assets successfully
11:58:28 AM Ground vbuffer init
11:58:28 AM Resetting project
11:58:28 AM Destroying instances
11:58:28 AM Project resetted
11:58:28 AM Show popup: startup
11:58:28 AM Using the latest assets
11:58:33 AM Creating project: C:\Action!\Mine-imator\Projects\a
11:58:33 AM Resetting project
11:58:33 AM Destroying instances
11:58:33 AM Project resetted
11:58:33 AM Saving project: C:\Action!\Mine-imator\Projects\a\a.miproject
11:58:33 AM save_folder: C:\Action!\Mine-imator\Projects\a
11:58:33 AM load_folder: C:\Action!\Mine-imator\Projects\a
11:58:33 AM Project saved
11:58:33 AM Show alert: Project created!, Imported files will be copied into the project folder., -4
11:58:33 AM Saving settings: C:\Action!\Mine-imator\Data\settings.midata
11:58:37 AM Action: asset_load
11:58:37 AM Opening asset: C:\Users\asumg\OneDrive\Documents\Mineimator\rigs\ForNewMineimator\Face Rigs V3\New Face Rig.miproject
11:58:43 AM JSON ERROR: Unexpected end of file on line 1, column 0
11:58:43 AM Could not parse JSON file: C:\Users\asumg\OneDrive\Documents\Mineimator\rigs\ForNewMineimator\Face Rigs V3\New Face Rig.miproject
11:58:43 AM Saving settings: C:\Action!\Mine-imator\Data\settings.midata
11:58:51 AM Saving settings: C:\Action!\Mine-imator\Data\settings.midata
11:58:51 AM Closing...
 

Above is my "log.txt". There was actually no log.txt in my folder, there was only "log_previous.txt". I hope it still works the same way :/

Abort.PNG?width=375&height=212

Above is my error message, sorry if its a bit small.

Since this just happens whenever I am importing a rig, the steps were pretty simple.

 

1. Open the project.

2. Click "Import Asset". 

3. Find a rig.

4. Double click it, or clicking it, and clicking open.

And that's it, the error message should appear.

 

My Project Fi

 

This is my project file:

http://www.mediafire.com/file/yfn3od965udyyvc/RemakeYes.rar

 

THESE ARE JUST SOMETHINGS TO REMEMBER WHEN TESTING:

THIS PROJECT IS 1.1.4

THIS HAPPENS WITH ANY RIG I TRY TO IMPORT

 

That's all I have to say. Thank you for helping (if you can).

 

 

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1 minute ago, Spontaneous Explosions said:

Oh david'll love this,

yay xD

Just now, ItsAsum said:

yay xD

ew auto emoji. what was meant to be there is :

X D

 I just realized i put 

My Project Fi

This is my project file:

 

 

Im an idiot

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