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1.1.3 crashes when duplicate character


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Hey! Thanks for the new release. Unfortunatly it crashes when i try to duplicate a character model as steve for example.
I hadn't this issue with 1.1.2
Here is the log

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object app:

REAL argument is unset
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_render_world_tl (line 99)
called from - gml_Script_render_world (line 36)
called from - gml_Script_render_low (line 26)
called from - gml_Script_view_update_surface (line 25)
called from - gml_Script_view_update (line 9)
called from - gml_Script_view_draw (line 296)
called from - gml_Script_view_area_draw (line 9)
called from - gml_Script_panel_area_draw (line 51)
called from - gml_Script_window_draw (line 20)
called from - gml_Script_app_event_draw (line 7)
called from - gml_Object_app_Draw_0 (line 0)

 

___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
17:48:17 mineimator_version: 1.1.3
17:48:17 gm_runtime: 2.1.4.203
17:48:17 YYC: yes
17:48:17 working_directory: C:\Users\Orion\Mine-imator\
17:48:17 file_directory: C:\Users\Orion\AppData\Roaming\Mine_imator\
17:48:17 OS: Windows
17:48:17 os_version: 655360
17:48:17 os_is_network_connected: yes
17:48:17 os_get_language: fr
17:48:17 os_get_region: FR
17:48:17 USERDOMAIN: DESKTOP-PN26KR7
17:48:17 USERNAME: Orion
17:48:17 USERPROFILE: C:\Users\Orion
17:48:17 APPDATA: C:\Users\Orion\AppData\Roaming
17:48:17 NUMBER_OF_PROCESSORS: 4
17:48:17 PROCESSOR_ARCHITECTURE: x86
17:48:17 PROCESSOR_IDENTFIER: 
17:48:17 PROCESSOR_LEVEL: 6
17:48:17 PROCESSOR_REVISION: 3a09
17:48:17 video_adapter_subsysid: 675746914
17:48:17 udid: aa012cc2-f9cc-43a8-a1c9-6a9b98468c33
17:48:17 video_adapter_vendorid: 4318
17:48:17 video_d3d11_context: 07640114
17:48:17 video_d3d11_device: 069D4F4C
17:48:17 video_adapter_deviceid: 4487
17:48:17 video_adapter_sharedsystemmemory: 2179203072
17:48:17 video_adapter_revision: 161
17:48:17 video_adapter_description: NVIDIA GeForce GTX 760
17:48:17 video_adapter_dedicatedsystemmemory: 0
17:48:17 video_adapter_dedicatedvideomemory: 2115698688
17:48:17 Old log found
17:48:17 External library init
17:48:17 External library: Data\file.dll
17:48:18 External library: Data\movie.dll
17:48:18 External library: movie init
17:48:18 External library: Data\window.dll
17:48:23 working_directory: C:\Users\Orion\Mine-imator\
17:48:23 Trying to save files
17:48:23 surface_save OK
17:48:23 texture_create OK
17:48:23 file_delete_lib OK
17:48:23 Create vertex format
17:48:23 Shader init
17:48:23 shaders_are_supported: yes
17:48:23 shader_high_ssao_depth_normal compiled: yes
17:48:23 shader_high_ssao_blur compiled: yes
17:48:23 shader_high_ssao compiled: yes
17:48:23 shader_high_light_sun compiled: yes
17:48:23 shader_high_light_spot compiled: yes
17:48:23 shader_high_light_point compiled: yes
17:48:23 shader_high_light_night compiled: yes
17:48:23 shader_high_light_apply compiled: yes
17:48:23 shader_high_fog_apply compiled: yes
17:48:23 shader_high_fog compiled: yes
17:48:23 shader_high_dof compiled: yes
17:48:23 shader_high_aa compiled: yes
17:48:23 shader_replace compiled: yes
17:48:23 shader_draw_texture compiled: yes
17:48:23 shader_depth_point compiled: yes
17:48:23 shader_depth compiled: yes
17:48:23 shader_color_fog_lights compiled: yes
17:48:23 shader_color_fog compiled: yes
17:48:23 shader_color_camera compiled: yes
17:48:23 shader_border compiled: yes
17:48:23 shader_blend compiled: yes
17:48:23 shader_alpha_test compiled: yes
17:48:23 shader_alpha_fix compiled: yes
17:48:23 Make transitions
17:48:23 Transitions OK
17:48:23 Loading language file: C:\Users\Orion\Mine-imator\Data\Languages\english.milanguage
17:48:23 Windows startup
17:48:23 Found key_file: C:\Users\Orion\Mine-imator\Data\key.midata
17:48:23 Loading settings: C:\Users\Orion\Mine-imator\Data\settings.midata
17:48:23 load_format: 26
17:48:23 Render init
17:48:23 Loading Minecraft assets version: 1.12.2
17:48:24 Archive already unzipped, re-using: C:\Users\Orion\AppData\Roaming\Mine_imator\Minecraft_unzip\1.12.2\assets\minecraft\
17:48:24 Model textures: load
17:48:24 Model textures: done
17:48:24 Block textures: load static
17:48:25 Block textures: load animated
17:48:25 Block textures, blocksize: 16
17:48:25 Block textures: static block surface
17:48:25 Block textures: static block preview
17:48:25 Block textures: animated block surfaces
17:48:25 Block textures: animated frames
17:48:25 Block textures: animated block preview
17:48:25 Block textures: find static block depths
17:48:25 Block textures: find animated block depths
17:48:25 Block textures: done
17:48:25 Item textures: load
17:48:26 Item textures: surface
17:48:26 Item textures: done
17:48:40 Saving block previews: C:\Users\Orion\Mine-imator\Data\blockpreview.midata
17:48:40 Loaded assets successfully
17:48:40 Ground vbuffer init
17:48:40 Resetting project
17:48:40 Destroying instances
17:48:40 Project resetted
17:48:40 Show popup: startup
17:48:41 Using the latest assets
17:48:44 Opening project: C:\Users\Orion\Mine-imator\Projects\test2\test2.miproject
17:48:44 load_format: 27
17:48:44 Resetting project
17:48:44 Destroying instances
17:48:44 Project resetted
17:48:44 save_folder: C:\Users\Orion\Mine-imator\Projects\test2
17:48:44 load_folder: C:\Users\Orion\Mine-imator\Projects\test2
17:48:44 Project loaded
17:48:44 Saving settings: C:\Users\Orion\Mine-imator\Data\settings.midata
17:48:49 Action: action_bench_create
17:48:49 Created: char
17:48:50 Action: action_tl_select
17:48:52 Action: action_tl_duplicate
 

Edited by mrpix
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___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object app:

REAL argument is unset
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_render_world_tl (line 99)
called from - gml_Script_render_world (line 36)
called from - gml_Script_render_low (line 26)
called from - gml_Script_view_update_surface (line 25)
called from - gml_Script_view_update (line 9)
called from - gml_Script_view_draw (line 296)
called from - gml_Script_view_area_draw (line 9)
called from - gml_Script_panel_area_draw (line 51)
called from - gml_Script_window_draw (line 20)
called from - gml_Script_app_event_draw (line 7)
called from - gml_Object_app_Draw_0 (line 0)

 

Same here.

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