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Mine Imator crashes when i try to import something


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___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
5:36:05 PM mineimator_version: 1.1.0
5:36:05 PM gm_runtime: 2.1.2.172
5:36:05 PM YYC: yes
5:36:05 PM working_directory: E:\Mine-imator\
5:36:05 PM file_directory: C:\Users\richa\AppData\Roaming\Mine_imator\
5:36:05 PM OS: Windows
5:36:05 PM os_version: 655360
5:36:05 PM os_is_network_connected: yes
5:36:05 PM os_get_language: en
5:36:05 PM os_get_region: US
5:36:05 PM USERDOMAIN: LAPTOP-GNK5UKEP
5:36:05 PM USERNAME: richa
5:36:05 PM USERPROFILE: C:\Users\richa
5:36:05 PM APPDATA: C:\Users\richa\AppData\Roaming
5:36:05 PM NUMBER_OF_PROCESSORS: 8
5:36:05 PM PROCESSOR_ARCHITECTURE: x86
5:36:05 PM PROCESSOR_IDENTFIER: 
5:36:05 PM PROCESSOR_LEVEL: 6
5:36:05 PM PROCESSOR_REVISION: 9e09
5:36:05 PM video_adapter_subsysid: 970004394
5:36:05 PM udid: b1fab8a0-3c3e-417e-b47b-7b8e18af2211
5:36:05 PM video_adapter_vendorid: 32902
5:36:05 PM video_d3d11_context: 05DA570C
5:36:05 PM video_d3d11_device: 03B8FCFC
5:36:05 PM video_adapter_deviceid: 22811
5:36:05 PM video_adapter_sharedsystemmemory: 4160684032
5:36:05 PM video_adapter_revision: 4
5:36:05 PM video_adapter_description: Intel(R) HD Graphics 630
5:36:05 PM video_adapter_dedicatedsystemmemory: 0
5:36:05 PM video_adapter_dedicatedvideomemory: 134217728
5:36:05 PM Library startup
5:36:05 PM Data\file.dll
5:36:05 PM Data\movie.dll
5:36:05 PM Movie init
5:36:05 PM Data\texture.dll
5:36:05 PM Data\window.dll
5:36:05 PM working_directory: E:\Mine-imator\
5:36:05 PM Trying to save files
5:36:05 PM surface_save OK
5:36:05 PM texture_create OK
5:36:05 PM file_delete_lib OK
5:36:05 PM Create vertex format
5:36:05 PM Shader init
5:36:05 PM shaders_are_supported: yes
5:36:05 PM shader_high_ssao_depth_normal compiled: yes
5:36:05 PM shader_high_ssao_blur compiled: yes
5:36:05 PM shader_high_ssao compiled: yes
5:36:05 PM shader_high_light_sun compiled: yes
5:36:05 PM shader_high_light_spot compiled: yes
5:36:05 PM shader_high_light_point compiled: yes
5:36:05 PM shader_high_light_night compiled: yes
5:36:05 PM shader_high_light_apply compiled: yes
5:36:05 PM shader_high_fog_apply compiled: yes
5:36:05 PM shader_high_fog compiled: yes
5:36:05 PM shader_high_dof compiled: yes
5:36:05 PM shader_high_aa compiled: yes
5:36:05 PM shader_replace compiled: yes
5:36:05 PM shader_draw_texture compiled: yes
5:36:05 PM shader_depth_point compiled: yes
5:36:05 PM shader_depth compiled: yes
5:36:05 PM shader_color_fog_lights compiled: yes
5:36:05 PM shader_color_fog compiled: yes
5:36:05 PM shader_color_camera compiled: yes
5:36:05 PM shader_border compiled: yes
5:36:05 PM shader_blend compiled: yes
5:36:05 PM shader_alpha_test compiled: yes
5:36:05 PM shader_alpha_fix compiled: yes
5:36:05 PM Make transitions
5:36:06 PM Transitions OK
5:36:06 PM Loading language file: E:\Mine-imator\Data\Languages\english.milanguage
5:36:06 PM Windows startup
5:36:06 PM Loading settings: E:\Mine-imator\Data\settings.midata
5:36:06 PM load_format: 25
5:36:06 PM Render init
5:36:06 PM Loading Minecraft assets version: 1.12.2
5:36:08 PM blocksize: 16
5:36:09 PM Show alert: Modelbench Beta, Try out the new modeler for Mine-imator!, 81
5:36:09 PM Show alert: Mine-imator 1.1.2!, Get the latest bugfixes!, 81
5:36:09 PM Show alert: Mine-imator Discord Channel, Join now and chat with fellow animators in real time!, -4
5:36:14 PM Saving block previews: E:\Mine-imator\Data\blockpreview.midata
5:36:14 PM Loaded assets successfully
5:36:14 PM Ground vbuffer init
5:36:14 PM Resetting project
5:36:14 PM Destroying instances
5:36:14 PM Project resetted
5:36:14 PM Show popup: startup
5:36:15 PM Using the latest assets
5:37:45 PM Opening project: E:\Mine-imator\Projects\New Project\New Project.miproject
5:37:45 PM load_format: 26
5:37:45 PM Resetting project
5:37:45 PM Destroying instances
5:37:45 PM Project resetted
5:37:45 PM save_folder: E:\Mine-imator\Projects\New Project
5:37:45 PM load_folder: E:\Mine-imator\Projects\New Project
5:37:45 PM Project loaded
5:37:45 PM Saving settings: E:\Mine-imator\Data\settings.midata
5:38:15 PM Action: asset_load
5:38:15 PM Opening legacy asset: C:\Users\richa\Desktop\Mine Imator Rigs\Regy's extruded hair\Rendered hair\Rendered hair.mproj
5:38:15 PM load_format: 22
5:38:15 PM save_folder: E:\Mine-imator\Projects\New Project
5:38:15 PM load_folder: C:\Users\richa\Desktop\Mine Imator Rigs\Regy's extruded hair\Rendered hair
5:38:19 PM Asset loaded
 

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