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i don't know if this is intentional or not but when i put the letter " Z " in a model name it does something to the rotation and position /: 

Also the letter deletes itself

Edit:

i found ANOTHER bug where in modelbench you can position the arms and stuff but then in mine imator it looks diffrent

img%5D

Edit2:

i found ANOTHER bug,

the 3d surfaces are broken, when they are in mine-imator it creates a FLAT surface in front of it:

img%5D

Edited by Jake_28
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Some of these bugs are already known
"

"Known bugs

  • Hierarchy sorting is sometimes offset, though reattempting to put your objects in the desired hierarchy slot works.
  • Custom accent popup does't close when the settings panel closes.
  • Waving shapes are not outlined correctly and not able to be selected as expected when waving outside of outline.
  • Certain shapes have their rotation values doubled in the model view.
  • Adding a part while having a shape selected crashes Modelbench.
  • Duplicating objects cannot be undone with undo/redo.
  • Modelbench crashes when the UV width or height of a 3D surface is 0.
  • Attempting to undo creating a new shape crashes Modelbench.
  • Copying and pasting values doesn't work for certain value groups
  • Certain texture resolutions result in shapes not being visually mapped correctly."
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1 hour ago, MasterArcher12 said:

Oh, just use the item sheet, and if something is edited, the same thing works with 3d overlays. Probably the same sort of thing, but with some differences

What

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